Tag Archives: Mortal Kombat X

Mortal Kombat X review

The Mortal Kombat series has a storied history, wonderfully delighting and shocking us with its special brand of gruesome and violent combat. I have vivid memories of how intense the first games were; from the style of combat, the unlockable secrets like Reptile and blood mode, to the painstaking research and experimentation required to unlock the over-the-top, gory and highly satisfying Fatalities. The announcement of the newest game in the franchise, Mortal Kombat X, had me all a quiver, with my expectations skyrocketing.

And I certainly wasn’t disappointed; from the moment you fire up the game you are again immersed in the corny but brutal world of Mortal Kombat. In fact, the immersion starts before you even enter an arena. On starting the game you must choose which faction you want to fight for. The five factions represent the clans and organisations many of the roster herald from – such as Earthrealm’s Special Forces community, and Netherrealm’s Brotherhood of Shadow. As you play – whether online of offline – you accumulate points which contribute to the overall score of your faction. At the end of each week a faction is announced the winner and rewards are dished out, such as Koins for spending in the Krypt and even a Faction Kill, a faction-specific Fatality. It’s a great way to encourage players to return daily, especially with faction–specific challenges cropping up hourly, daily and weekly granting score boost if you conquer them, furthermore, it doesn’t force you into competing online; regardless of how you play Mortal Kombat, any action results in points for your faction, keeping everyone involved.

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With the previous title in the series re-treading the original trilogy’s story and providing a lengthy and coherent narrative for the series, Mortal Kombat X, has its work cut out for it. Fortunately the story maintains its silly but fascinating appeal, continuing on from where the last one left off and making smart decisions with the introduction of new characters and keeping continuity. Throughout the 6-8 hour story you’ll jump into the shoes of the majority of the cast, fighting a few bouts as each before switching to another character. It proves a great way to introduce you to each fighter’s style of combat, and the challenge of adapting to each helps maintain the pacing and keep you on your toes. Character switching is also frequent enough so that you won’t get too frustrated if you can’t gel with a particular one. Additionally, if things do get too difficult, you have the option to skip fights and simply enjoy the journey.

Outside of the story are the usual fighting game modes of single player one-off fights and multiplayer –both online and local. Additionally, a comprehensive tutorial mode teaches you the basics and nuances of combat, meanwhile, a training mode lets you pummel an opponent to your heart’s content, with options for modifying your opponent’s reactions or activating on-screen button presses and Fatality position windows. The Krypt returns, presenting a 3D graveyard for you to explore and unlock additional content – such as Fatalities and character costumes – by purchasing tombs and gravestones with in-game currency you earn in combat. Also the Klassic Tower mode returns, pitting you to against random characters, one at a time as you attempt to climb the tower and become champion.

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Test Your Luck fights activate up to seven modifiers that enhance or hamper both combatants. These take the form of raining meteors and missile strikes that damage you, power ups and health pick-ups appearing in the arena, or even the screen turning black every few seconds, as well as many more debilitating or advantageous effects. This proves a terrific way of randomly shaking up the status quo. Finally, Living Towers are a mixture of Klassic Tower mode and Test Your Luck, having you climb to the top of a tower whilst dealing with the random Test Your Luck effects. Once a tower is complete you can then challenge a friend to conquer the same tower and attempt to beat your score.

Mortal Kombat X’s combat continues its tradition of simple combos with a focus on juggling to deal extreme damage. It’s a well-balanced system that’s easy to pick up and play but difficult to master. Combos typically don’t stretch beyond three or four hits, but multiple combos can be chained together with significant speed to make them seem endless if you’re skilled enough. A power meter at the bottom of the screen for each character increases with damage taken and special moves connecting, offering you the choice to spend one of the three segments in enhancing a special move, sacrificing all segments to break an incoming combo, or spending all three to perform a devastating X-ray move, which brutally maims and mutilates an opponent’s body, breaking bones and puncturing organs in a gruesome spectacle.

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A large roster of 24 characters are available, once unlocked in the main story, with several more imminently available as DLC. Furthermore, each character has three distinct combat styles to choose from that significantly changes how each one fights. Additionally each fighter feels unique, covering a diverse range of martial arts, weapons, and supernatural special moves that makes them all a thrill to use and learn. And with their unique X-ray moves, and a pair of supremely gory Fatalities each, there’s a great deal of variety to experience.

Mortal Kombat X introduces the series to Xbox One with superb results. The level of detail in the environments and characters is eye wateringly good, meanwhile, the fast paced combat doesn’t miss a beat, either offline or online. An impressive roster and some of the most brutal Fatalities and X-ray moves yet seen in the series, alone with a captivating story and intriguing hint at where it might go next makes this an unmissable fighter for the beat ‘em up crowd, meanwhile, the combat’s accessibility should easily tempt newcomers. Mortal Kombat X is brilliant, achieving a balance between technical and spectacle which seldom few other fighters do.

Thanks to Premier Communications and Xbox for supplying TiX with a promotional copy

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Chop up the Mortal Kombat X launch trailer

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I remember when all this was fields… oh, sorry, wrong flashback. I remember when Mortal Kombat first came out. There was a hoo-haa about the gore level and the inevitable fuss over the fatality finishing moves. It all seems so tame now.

Mortal Kombat X is coming, and it’s looking good. The highly anticipated fighter is coming out on the 14th of April and to celebrate, Warner Brothers Games have released the launch trailer for it.

All set to System of a Down’s excellent “Chop Suey”, without further ado, here it is. What do you think? Are you excited by this? Let us know in the comments below, but be warned, it’s another gory one.

Enter Mortal Kombat’s worldwide competitive program

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Mortal Kombat X is but a mere fortnight away from release and the PR machine is going into overdrive. So what’s next in the way of announcements? How about a worldwide competitive program!

Together with ESL, Warner Bros. Interactive Entertainment and NetherRealm Studios are asking Who’s Next? What they want to know is who is the best Mortal Kombat player from a series of tournaments. To find out when and where these are happening, or maybe enter yourself, visit the official site.

NetherRealm Studios is a huge supporter of the pro fighting game scene and to be able to work with ESL on the Pro League Tournament allows us to take the Mortal Kombat™ X competition beyond what we’ve ever done before,

said Ed Boon, Creative Director, NetherRealm Studios and co-creator of Mortal Kombat.

We’ve seen some incredible match-ups in the past and we can’t wait to see what this next level of competition brings.

Mortal Kombat X: now available for digital pre-order and download

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The time is nearly upon us and all you eager Mortal Kombat X players can now pre-order and download the game on Xbox One in preparation for its launch on April 14th.

Mortal Kombat X combines unparalleled, cinematic presentation with all new gameplay. For the first time, players can choose from multiple variations of each character impacting both strategy and fighting style. Legendary fighter, Goro is offered as a pre-order bonus.

So who’s ready for the fight? You can pre-order from the Xbox store here.

Mortal Kombat X serves up a scary DLC treat

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Mortal Kombat X is only a few weeks away from launch and to celebrate this and the fact that it’s Friday the 13th, Warner Brothers Games have announced a special individual guest for purchasers of the Kombat Pack DLC for the game.

Main protagonist from the Friday the 13th films, Jason Voorhees will be lurking in a dark and shadowy corner, ready to unleash some violence on his opponent. The pack will also include 2 classic Kombatants from the Mortal Kombat series and an additional special guest character.

If you purchase the Premium Edition of the game, this pack will be included.

If you buy the pack separately, you’ll get early access to the Samurai Pack which includes skins for Ronin Kenshi, Samurai Shinnok and Jingu Kitana as well as an accompanying skin pack with each playable character.

It all kicks off on the 14th of April, when Mortal Kombat X is released. Who’s excited?

Mortal Kombat X Cage family trailer

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Mortal Kombat X, developed by NetherRealm Studios, is due to be released on 14th April 2015 for PC, Xbox 360 and Xbox One. As to be expected, with just over a month until this happens, the hype train is in full swing. Today Warner Bros. Interactive Entertainment released a new trailer for their upcoming title, introducing the Cage family.

Sonya Blade, her ex-husband Johnny Cage and their daughter Cassie Cage are all featured in the brand new video that encapsulates their turbulent yet entertaining relationship and diverse fighting styles.

Check out the trailer below and let us know if you’ll be picking this up on release date.

Mortal Kombat X – official story trailer

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NetherRealm Studios has issued another video to keep us on the edge of our seats whilst we await the up and coming release of Mortal Kombat X.

For those of you who don’t know, Mortal Kombat X takes place 25 years after the events of Mortal Kombat (2011). The new generation of characters discover that Outworld is not the only threat they face.

This video, the official story trailer, shows us the newest fighters to join Cassie Cage, including Jacqueline Briggs, daughter of Jax, Takashi Takeda, son of Kenshi, and Kung Jin, descendant of Kung Lao.

Mortal Kombat X to have no demo

 

What a revealing week it’s been for Mortal Kombat X fans. NetherRealm Studios have announced that Mortal Kombat X won’t have a demo because the development team would rather spend their time fine tuning all aspects of the game. This has come as a surprise to some of us because NetherRealm Studios have always delivered demos of their games in the past.

However fans can expect a new trailer before the end of the month with the possible revealing of Mileena as the next character in the series.  Mileena first appeared in Mortal Kombat II and is the evil clone of the ninja Kitana.

It has also been revealed within Mortal Kombat X faction wars that if you leave your faction then rejoin before the war is over you will lose all your experience points.  So ensure you think when joining or leaving your faction.

Mortal Kombat X is currently set for release on 14th April.

Stay tuned for further news and we will post the next trailer as soon as it is available.