Tag Archives: ORBIT

Orbit review


Couch multiplayer has been making somewhat of a comeback in recent years, making it the done thing to have friends back to yours for some multiplayer video gaming. 4bit Games, a small independent team from Norway have launched themselves into this arena with their inaugural release, Orbit.

Orbit pitches up to four players into multiplayer space combat that is one part asteroids, one part lander and one part Sunburn. Players must balance their limited power which controls their thrusters, special power and weapons, all while negating the effects of the many stars, planets and comets that make up the arena.

Orbit comprises of three game types, Tournament, Mayhem and Foundry. The main mode available is Tournament, playable over one to four rounds, each of which is randomly selected from a list of game types and battled out on a randomly generated system of planets.  Mayhem is identical to Tournament, but contains mini games between each of the rounds, and Foundry allows you to select specific game modes for your tournaments.

For each of the game modes, players must first pick their special ability; Warp which transports you forward a short distance, Shield which protects you from enemy fire for a limited period and Ballista which fires a high power missile at your enemies.


Once in the arena, each “sun” at the centre of the circular map, and each satellite or planet in its orbit, have varying degrees of gravity that will affect you and your projectile’s firing arcs. Some gravitational forces will slow you and your missiles, some will speed them up, whereas some will deflect them entirely. Learning to utilise these different forces at play is key to winning each round.

Game modes include your standard deathmatch called Destroy, where you must be first to get to 10 kills, Conquer where you must capture areas around the sun and its satellites by setting yourself into a geostationary orbit for an extended period of time, Annihilate which limits you to six lives which will be depleted by any means including collisions with the environment, and survive which pits you against your friends, the environment and a whole shower of asteroids, as if navigating the zone unscathed wasn’t difficult enough.

Should you opt for more than one round, you will also be able to upgrade your ship after each, allowing you to give your ship more speed, reduce the gravitational effects on your ship, or even make you invulnerable to your own missiles.


Orbit has a very simple, streamlined style, with much of the ships and planets made up of simple wireframe models and basic sprites which are very in tune with its retro influences, but with a thumping dub step soundtrack that keeps the pace of the twin stick combat pumping.

Playing with three or four players is undoubtedly the way this is meant to be played, with hectic gameplay balancing your power levels against the gravity of the environment, and the requirement to dodge multiple missiles as they follow their gravity influenced trajectories around the map, Orbit is local multiplayer at a highly polished and refined level.

Sadly, the greatest drawback in my mind is its primary design. With local competitive modes only, if you do not have a willing group of nearby friends to play with, this is sadly a bad purchase as there is no online matchmaking, nor the ability to have AI sub in for real players.  Furthermore the fact that each of the game types are just derivatives of the same style, makes it somewhat lacking.

If you happen to have a close-knit group of friends that frequently, or occasionally meet for gaming nights, this game will easily slot in as a go to game to finish the evening on a high with its frenetic, fun and intelligent gameplay. Sadly, this is not for everyone and you will find yourself with a deficit in your pocket and your hard drive if the aforementioned is not the case.

Thanks to Xbox and 4bit Games for supporting TiX

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Mayhem brawler ORBIT is ready for Xbox One


Are you ready for some brawler mayhem? Of course you are! Developer 4bit Games reached out to us earlier today to share the exciting news that their first game; ORBIT, is coming to Xbox One via the ID@Xbox self-publishing program VERY soon.

ORBIT has already started picking up awards, and was honoured in the 2015 Norwegian Game Awards not once, twice, but three times! And it’s not surprising considering the features packed into this indie title; local multiplayer for 2-4 players, 9 game modes including Capture, Kill, Survive and Mayhem, randomly generated maps for a fresh experience every game, design and create your own modes and battles, and a levelling system with spaceship upgrades and paths for total customization.

Check out the trailer below and then additional info from the press release:

Maneuver your ship between planets at breakneck speeds and take gravity into account as you crush your rivals with an epic spaceship arsenal in an awesome twin-stick space brawler. Use teleportation, rockets and several other weapons and special abilities to defeat the enemy, upgrading your spaceship as madness intensifies. Right on!

Offering you 9 groovy game modes and randomly generated scenarios, ORBIT is ready to trap players in a vortex of gravity, betrayal and friendships suddenly torn into tiny pieces. “I nearly lost it on a random dude after losing to him. ORBIT is so much fun” said Marius Strøm Pedersen, CEO of 4Bit Games. “I used to have friends” stated Simen Setrom, lead programmer and world champion ORBIT player.


Duke it out in a big selection of game modes like Capture or the self-explanatory Destroy mode. And if you are up for a challenge, the Survive mode barrages you with epic amounts of asteroids as you try to best your foes. Ready to explore your orbital trajectory? Level up your ship to make the ultimate space destroyer using a wide tech-tree with countless options and weapons.

ORBIT looks like fantastic fun. Excited? We are. Let us know your thoughts below.