Tag Archives: PlayerUnknown Battlegrounds

Miramar map arriving on Xbox One PUBG on May 24th

May 24th is the day that Xbox One PUBG players will get the long awaited second map – called Miramar. It’s been playable on the PC version for a while, and has been on the Xbox Test Server for, ahem, testing. The map is the same size as the original but features rockier terrain, making vehicle combat a lot more difficult. Check out the video below for a sneaky peak at the map.

Developer Bluehole have also confirmed that a title update will also be available alongside the new map, which will improve graphics and performance across all Xbox versions of the game.

The Crew 2 gets an open beta from May 31st to June 4th

PUBG on Xbox One reaches 5 Million Players

PUBG on Xbox Free Play Weekend from April 19th to 22nd

Still not convinced by PlayerUnknown Battlegrounds on Xbox? Still think its an unfinished, buggy game? Well, now is your chance to find out for sure, with PUBG being free to play on Xbox One from April 19th to 22nd. During Free Play Days players will be able to download and play the full Xbox Game Preview version of PUBG including all multiplayer modes (solo, duos, squads). Any Battle Points (BP) you earn during the Free Play Days period will carry over to the game should you purchase it when the Free Play Days period has ended.

A new DLC pack is also available. The PUBG5 Pack includes an exclusive cap, long sleeved shirt, cuffed jeans and hi-top sneakers to customize your character in style. This pack coordinates with the Varsity PUBG5 jacket awarded to players in March and is available for a limited time only from April 19th to May 19th.

Developed by PUBG Corp, PlayerUnknown’s Battlegrounds is the multi-award winning battle royale experience that drops players into a competitive survival battle where you’ll engage in a heart-racing fight to be the last player left alive. Loot for supplies and weapons, gear-up to take on the competition and fight to be the lone survivor in a thrilling game experience full of unexpected, adrenaline-pumping moments.

PUBG on Xbox One reaches 5 Million Players

Its safe to say that PlayerUnknown Battlegrounds has been an amazing success since it had it’s console debut on the Xbox One back in December 2017. Four short months later and it’s been announced that the player count of 5 million players has been reached. The developers Bluehole have recently released their planned roadmap for the Xbox version.

To celebrate this achievement any player who logs into the game before March 25th will receive a free (in-game) PUBG5 Jacket.

PUBG Spring Roadmap for Xbox One Revealed

Its safe to say that PUBG has had a successful release on Xbox One, and has been updated and improved a number of times since launch. The dev team has announced what the upcoming plans are for the console version of the game, including the release of the second map “Miramar”, which will be arriving in Spring.

https://www.youtube.com/watch?v=m0Tnp-3W3z4

Below are the details of what’s coming for Xbox owners;

Continued performance optimizations: To put it bluntly, we are simply not satisfied with the games current console performance, and especially so during tense moments of onscreen action. We have found some immediate opportunity to increase framerate through changes to Erangel’s building materials, as well as some reduction to in-game foliage composition. Until we are completely satisfied in the quality and reliability of the experience, efforts to optimize performance will be an ongoing hi-priority issue. Here are some of the specific technical areas we have made changes:

  • Optimized game characters and their movements
  • Optimized the number of particle effects that are spawned by vehicles and grenades
  • Optimized object collision complexity
  • Balanced the game work across all CPU cores to reduce streaming hitches when moving

UI optimizations: Our goal is that PUBG stands up well when compared to other games in your collection, and this comparison begins the second you boot up the game. HDR and Safe Zone options, the quality of the individual assets, the speed at which they load and how they react to your selection are all things we will improve upon as we move towards creating a premium and higher quality experience.

Improve Inventory UX: We receive a ton of feedback around the usability of the title, particularly when it comes to navigating the inventory UI. PUBG is a complicated game to control, and when you factor the risk versus reward of inventory management in high pressure situations, the interface must be intuitive and responsive. We are working towards that goal, and we have some changes coming that we hope will allow players to action the decisions they want to make, faster.

Improvements to Console Controller Options: We will be providing additional preset configurations to choose from as well as exposing a wider set of aiming options, providing players more freedom to create a controller experience that feels satisfying and empowering.

Improvements to game matchmaking: To support a fair and competitive environment, we plan to further improve matchmaking for Duo and Squad modes.

Console Player Reporting Features: We are hoping to streamline reporting by adding in-game tools that will empower players to more quickly submit instances of unsporting behavior (Solo Teaming, Team Killing etc).

Updates to Vehicle Penetration: To promote a greater sense of realism, we will be applying bullet penetration to our vehicle system. Our current model can be viewed as a vehicles body having a life bar that must be reduced before the driver can be damaged. When our update is released, players that are skillful with their shots, can pierce vehicle doors and panels, damaging enemy players and ensuring that threat is constant even for those behind the wheel.

Game Highlights: We want players to easily capture and share in-game actions of interest, so we have integrated Game Highlights functionality on Xbox.

Achievements: We have some great ideas for those players that like an added challenge, and we will be rolling out our achievement criteria as part of our roadmap.

Sound: We’re going to continue improvements to audio quality and directional sound.

Customization: We will add in-game Player Customization Options, emotes and more. We want to offer a wide range of options for you to customize your character in style.

Test server: In advance of major upcoming patch releases, we will be making available to players a separate PUBG Xbox Download client. There, players can participate in our latest content updates before they are moved to “Live”.

Miramar is coming to Xbox early spring!!!

PUBG gets it’s First Update on December 19th

It’s great fun, and the TiX team have had many heart-in-mouth gameplay moments over the last week, but it’s also fair to say that PlayerUnknown Battlegrounds has its technical issues at this early stage of release. Let’s not forget that it is also an Xbox Game Preview title, so it’s not expected to be perfect at this stage.

However, today – December 19th – sees the first big update to PlayerUnknown Battlegrounds on the Xbox One. The developer has released the patch notes and was also quoted as saying “We are glad players are enjoying PUBG in Xbox Game Preview and we appreciate all of the great feedback we’ve received. We take listening and reacting to our player base seriously, and we will work with our community to find opportunity to continually improve the player experience while in “XGP” and beyond”

Great news for you PUBG fans out there! Take a look at the patch notes below and watch the TiX Mixer channel for our regular streams.

Gameplay

  • Gas can now be used while on bike or bike with sidecar

UI/UX

  • Equipment icons on HUD will now be visible
  • Player icon is now more clearly visible on the world map
  • UI prompts now appear when reload and enter a vehicle options are present

Character

  • Tweaked hair color options

Animation

  • Cleaned up sidecar passenger animations in first person view
  • Fixed player camera issues while a passenger on the backseat of a Buggy
  • Addressed arm animations specific to holding some weapons
  • Character now correctly faces the proper direction when stopping while swimming

Others

  • First pass visual and performance improvements
  • Slightly improved anti-aliasing on Xbox One and Xbox One S
  • Localization updates for Vietnamese, Spanish,(Spain/Mexico)
  • Controls on motorcycle no longer inverted
  • Keyboard functionality is disabled

Bug Fixes

  • Fixed instances of player nametags not properly displaying in the lobby during Squad and Duo play
  • Fixed minor animation while crouching and prone
  • Fixed issues where curtains on windows block line of sight of players in the TPP mode
  • Fixed an issue where when Squad leader left the party, voice chat ceased to function as intended
  • Fixed issue where players could lean out of vehicles even when obstructed
  • Fixed collision of cardboard boxes in Yasnaya city
  • Fixed typo in the controller guide
  • Other minor fixes

Winner Winner, ACTUAL Chicken Dinner at the PUBG Diner

Yes, you did read that headline correctly as Xbox are opening an actual PUBG Diner in London on December 19th.

In celebration of PlayerUnknown’s Battlegrounds (PUBG) exclusive console debut on Xbox One as part of the Xbox Game Preview program last week, Xbox will open its pop up PUBG Diner, the UK’s first chicken restaurant inspired by the smash hit game. The Diner will be open exclusively for an eight hour livestream featuring some of the UK’s favourite content creators including Ali-A, MrDalekJD, Jade Jolie and Hat Films. They will be battling it out on Xbox One in single, duo and squad PUBG games to achieve the ultimate bragging rights, the “Winner Winner Chicken Dinner” claim to fame.

While trying to survive to the end, participants will refuel with chicken from one of London’s trendiest chicken establishments, BIRD.

Fans of PUBG can also win their very own chicken dinner as Xbox will be giving away £25 vouchers in partnership with Just Eat as well as copies of the game and other Xbox products throughout the livestream. For the chance to win, head over to Xbox UK Mixer or Xbox UK Facebook between 4pm to 12am midnight GMT on Tuesday, 19 December.

PlayerUnknown Battlegrounds will be 30fps on Xbox One

We are mere days from the long-awaited launch of PUBG on the Xbox One, and there has been a great deal of chatter on the internets about it’s performance, especially on the Xbox One X. However this week, the developer took to Twitter to confirm that the game will be locked at 30fps at launch. They also stated that they are exploring options to improve. But at this point it obviously runs more smoothly at 30, and will give the best experience for us console gamers!

PlayerUnknown Battlegrounds Coming to Xbox

Coming as an Xbox One console exclusive later in 2018 is the amazingly popular PC game PlayerUnknown Battlegrounds.

Battlegrounds is an action game in which up to one hundred players fight in a battle royal, a type of large-scale deathmatch where players fight to be the last alive. Players can choose to enter the match solo, or with a small team of two or four people. In either case, the last person or team left alive wins the match.

https://www.youtube.com/watch?v=m0Tnp-3W3z4

Each match starts with players parachuting onto an island, approximately 8 by 8 kilometres (5.0 mi × 5.0 mi) in size, from a plane without any items outside of customisable clothing options that they select prior to a match. Once they land, players can search buildings and other sites to find weapons, vehicles, armour, clothing, and other equipment. These items are distributed throughout the map at the start of a match, with certain high-risk zones having better equipment. Players then proceed to either stay hidden to avoid being killed or hunt down other players whilst continuing to search for more equipment. Killed players can be looted to acquire their gear as well. At random, a plane will fly over various parts of the playable map and drop a loot package containing items which are normally unobtainable during normal gameplay, the package also emits a highly visible red smoke, drawing interested players near it.

Every few minutes, the playable “safe” area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and eventually being eliminated; in game, the players see this as a shimmering blue wall that contracts over time. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are highlighted in red and bombed, posing a threat to players that remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. On average, a full round takes no more than 30 minutes.

At the completion of each round, players gain in-game currency based on how long they survived, and how many other players they had killed. The currency is used for purchasing cosmetic items for customising their character.

More info and trailer to come!