Tag Archives: Project Scorpio

The Xbox One X Is Fastest-Selling Xbox Pre-Order Ever

The Xbox One X is (mostly) sold out, and on its way there it decided to become the fastest-selling Xbox pre-order. Ever.

I say mostly as if you do search the internet with a fine tooth-comb, then you will find the odd site still accepting pre-ordering – Argos, in the UK, for example.

A quote from Guy List, who is the Retail COO states:

Our customers have been eagerly awaiting Xbox One X since the announce of Project Scorpio. This excitement has translated into the demand of pre-orders for the Xbox One X Project Scorpio Edition. We’re excited to see our loyal community of gamers get hands on with the console and to see everything that the most powerful console has to offer.”

Have you managed to secure your Xbox One X Project Scorpio Edition pre-order? Are you even going to pre-order? Let us know below!

What the PS4 Pro means for Xbox One

Earlier this evening, Sony’s press conference in New York officially revealed the PS4 Slim and PS4 Pro (previously the PS4 Neo).

I’m sure you’re wondering: “Why is an Xbox-centric site covering PlayStation news?”
That’s because we believe Xbox news is only valuable when it’s in the context of the entire industry.

We intend to put today’s PlayStation announcements in perspective and explore how this might affect Microsoft and the Xbox One.

First up, the PS4 Slim. Rumours have been circulating for weeks on the form and function of this hardware revision for the PS4, and it seems many of the rumour were true.


The PS4 Slim is a sleeker version of the current PS4. It’s more power efficient but otherwise provides no performance improvements over the current model. This puts the Xbox One S in a strong position against it thanks to it’s 4K video playback functionality and its HDR display output. However, the PS4 Pro is looking to fight back against this perceived advantage.

The PS4 Pro once again matches many of the rumours that have been circulating of late. The hardware will be twice as powerful as the current PS4, output 4K video and games, support HDR, and remain fully compatible with all current PS4 titles.

The PS4 Pro will also help upscale the image quality of games even if you’re running them on a non-4K TV. Essentially rendering games at 4K then outputting that in 1080p. It’s trick Nvidia graphics cards have been using for a few years on PC that aids in providing a smoother and more detailed HD images.


However, as powerful as the PS4 Pro is, Project Scorpio’s specs suggest the new Xbox console coming in 2017 will be significantly more powerful. A win for Microsoft, so it may seem. But that’s not the end of the story. The power discrepancy between the PS4 Pro and Project Scorpio systems will only be relevant when both machines are released and competing against each other, and the PS4 Pro will hitting store shelves as early as November 10th this year.

The PS4 has been riding high on it’s power advantage since it and the Xbox One released in late 2013, and despite Microsoft quelling that advantage on paper with Project Scorpio’s specs, Sony have rallied and will maintain their advantage due to the PS4 Pro releasing imminently. Moreover, a firmware update will also be released that will allow all current PS4s to support HDR.

Xbox One Slim 2

This means the Xbox One S’s advantages are being stripped away. HDR will soon be supported across the PlayStation 4 family of devices and the release of the PS4 Pro in November will match the 4K video playback – with the added benefit of 4K gamming to boot. Moreover, the PS4 Pro will cost £349, the same as the PS4’s original price point.

And so the Xbox One S is a cheaper way to gain access to 4K video playback but it’s HDR support is no longer special. Meanwhile, Project Scorpio’s release date of late 2017 means the PS4 Pro will have exclusive 4K console gaming for 12 months. This puts Microsoft on the back foot again. If they are able to speed up the development of Project Scorpio then that will help significantly when combatting Sony’s PS4 Pro. Additionally, if a firmware update could also be implemented to all Xbox One consoles then that too will aid in their fight. Whatever happens next, we’ll be here to cover the news.

Is this the end of console generations?

Microsoft’s head of Xbox marketing, Aaron Greenberg, certainly thinks so in an interview he conducted with engadget.

The interview explores many of the statements made by Phil Spencer and Aaron Greenberg during and following the Microsoft E3 press conference, where the Xbox One S and Project Scorpio systems were announced and the concept of maintaining an Xbox ecosystem where games and accessories remain compatible across systems was put forward.

In the interview, engadget asked whether this would be the last generation of consoles, with Aaron Greenberg replying:

I think it is. … For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware — we’re making a pretty big bet on that with Project Scorpio.

He goes on to say,

If the games and the content deliver, which I think they will do, I think it will change the way we think about the future of console gaming.

The backwards compatibility and VR compatibility of Project Scorpio was also brought up during the interview, re-confirming that the new system due in late 2017 will indeed support current Xbox One games and accessories and will not have console exclusives:

…we’re not going to have console-exclusive games for Project Scorpio. It’s one ecosystem — whether you have an Xbox One S or Project Scorpio, we don’t want anyone to be left behind…

As for VR, we don’t yet know what headsets will be supported, or whether Xbox has their own hardware in mind, but it’s been re-confirmed that Project Scorpio will support VR:

Now, with the power and capabilities we have, we’ll be able to do high-fidelity VR. Now, that space, we don’t think of that as console gaming, we think of that as high-fidelity VR, and so with the VR experiences those will be new things that you will get on Project Scorpio.

The end of console generations, the perpetual support of games and accessories, and Xbox VR experiences coming soon, the future certainly sounds interesting. Why not tell us our thoughts in the comments below.

Project Scorpio announced

Just one more thing… Phil Spencer came on stage right at the end to show the future of Xbox by announcing Project Scorpio, and boy is it impressive.

Coming Holiday 2017, Project Scorpio will be the most powerful console ever created, with 6 teraflops of GPU delivering a premier console gaming experience including true 4K gaming and high fidelity virtual reality. Project Scorpio will join the Xbox One family and coexist alongside Xbox One and Xbox One S and all of your Xbox One games and accessories are compatible.

We are all very excited about getting our hands on this beast, what are your thoughts?