While Descenders is still in Xbox One’s Preview program, it doesn’t mean that RageSquid are content with just tweaking the experience when bugs and feedback are submitted. Launching August 7, the world of Descenders is going to get hot, hot, hot – a bit like the heatwave the UK has been ‘enjoying’.
The Ring of Fire update brings a brand new location to whip, jump and scrub your way through and brings the total area number to five. Aptly named Volcano, stunts are omitted in favour of “tectonics” – which means a bumpy ride that is accompanied by the immediate danger of flowing lava!
Unlike the other areas, The volcano region is only accessible by completing special requirements during your Descender runs. The area also contains a new – third – secret area so keep your head on a swivel. To top the update off, new freeride options, kits and bikes have also been added.
Procedurally generated downhill mountain bike game, Descenders, will finally unleash upon Xbox Game Preview tomorrow – Tuesday May 15 – and boy is it fun.
Set across several locations, you must make your way downhill, over or around numerous obstacles and jumps without crashing. Crash and not only will you reset to the last checkpoint, but you will also lose a life. Lose all your lives and it’s game over. All is not lost though. Each time you choose a course from the map – that spiders out across each region – you are set a bonus objective. Complete the objective and you gain a life.
Nail tricks on your descent and get rewarded with rep. Gain enough rep and you will get a new crew member, which is essentially a buff to your career, lasting until you run out of lives. The objective of each area is to reach the boss jump – an intense leap of madness. Nail this and you move on to the next region. All this – and more – awaits you on the mountainside of Descenders.
Publisher No More Robots have announced that Descenders, the downhill mountain biking game from Action Henk studio RageSquid, is coming exclusively to console on Xbox One in Xbox Game Preview.
Descenders is essentially an extreme downhill mountain bike freeriding game, where you race and jump through procedurally generated worlds, filled with the fear that a single wrong move could end it all. The game plays out across four unique worlds, starting in the Scottish Highlands, weaving through dense forests, opening out into gaping, humid canyons, before chucking you out of a helicopter on the highest and most dangerous mountain peaks.
Because each world is procedurally generated you won’t see the same course twice, meaning that riders will have to rely on their own skill as they improve at the game. There’s no memorising courses to get quicker here! Everything you do in Descenders earns you rep points, and the bigger the stunts the more points you will earn. Failing will also lose your rep points so there is a definite risk vs reward strategy to be considered.
Extreme downhill freeriding isn’t something that immediately comes to mind when you hear that new mountain bike game is in development, but that’s exactly what Descenders is about.
Developed by Action Henk studio RageSquid, Descenders features procedurally generated worlds. Every risk, jump, whip and scrub – mountain biker speak – will earn you rep as you plummet head first down a mountainside on two wheels, wipeout and you lose everything, you can even throw in the odd trick if you’re feeling flashy.
If you like the sound of Descenders, then sign up for the beta by selecting a team over at the Descenders Discord.
Flying the flag for Blighty, Mike Rose’s new publishing label, No More Robots will be publishing the game.
Everyone at some point in their lives imagined their favourite toy, racing through their bedroom, jumping over obstacles and avoiding the lava floor. RageSquid have brought that childhood fantasy to life in their latest title, Action Henk.
Players are tasked with running, butt-sliding, and jumping their way through a multitude of increasingly difficult levels, to prove that Action Henk is the top toy of the box.
Comprising of nine themes, with six levels in each set, players are whisked through various locations, starting from the bedroom, all the way to a theme park, and even an evil lair. Each level set is full of character and has its own challenges to conquer. One such set of levels requires you to master the grappling hook, swinging your way through the level, trying to beat the best time on the board. When first trying out the grappling hook, it took some time to get used to optimum placing. All too often I would find myself placing it in a less than perfect position, not giving myself the momentum to continue, and having to hit the B button to restart. However, over time, you soon learn the best placements, so you don’t lose that all important momentum.
Action Henk can be infuriating at times, resulting in multiple restarts in quick succession, as often it requires almost pixel perfect placement to ensure a good landing, and enabling Henk to continue on his run. However frustrating this can be, it’s rare that it’s due to the game being unfair, but your own impatience. Being mindful of the “try and try again” mantra is important with Action Henk. If you’re finding it difficult to make it past a certain level, I recommend you run against a ghost, seeing when they time their jumps, and working out the best route through the level.
To unlock each set of levels, players must defeat the boss in a final challenge stage, and collect the correct number of medals. Challenge stages comprise of everything you have faced in the previous levels of that set, and test you on all that you have learned. Defeating the boss then unlocks that character to use instead of Henk. Medals are slightly easier to obtain, as these are awarded in accordance with your time. Bronze will award you with one medal, silver will give you two, and gold will give three. If you can get gold medals on all levels in a set, they there’s a special unlock bonus level for that set, as well as a special skin for Henk.
Multiplayer is a little lacking, unfortunately, and only offers local multiplayer to challenge your friends. However, get four friends around on a Friday night and it would be a blast to play. The local multiplayer sticks with the original premise, racing against the clock, but with a cumulative time, rather than a per race time. Online multiplayer consists purely of leaderboards, both global and friends, but it would have been nice to see an online racing mode, or the option to race against your friends, as seen in Trials HD.
Action Henk has a vivid and fun aesthetic, and features several nods to popular toy franchises along the way, including some childhood favourites including Thunderbirds and Hot Wheels. Each level set is well designed, and easily distinguishable in appearance. Unfortunately, when you’re barrelling through a level at top speed, it’s easy to miss some of the nuances, and are unable to appreciate the great design. The soundtrack mimics that of the visual style of Action Henk. Bouncy, fun, and fitting of each level type. It’s a soundtrack I would be happy to pop onto a playlist and listen to when I’m away from the game.
Overall Action Henk is great fun, and really plays on the “one more go” factor. Unfortunately frustrating at times – going for a breather and coming back to it will soon rectify that. If you’re looking for something to break up from other, more serious titles, or for something to play over some beer and pizza with your mates, Action Henk is absolutely perfect.
Action Henk is available to download now, for £11.99, from the Xbox store.
RageSquid’s bonkers speed-runner, Action Henk has been mooted around the ‘coming soon’ baskets for a few weeks now, with everyone wondering when they might be able to get their eager hands on it. Curve Digital have finally announced a release date for the tubby action hero to wear through the fabric on his shorts on a console near you.
Not only has the publisher revealed that Action Henk will release on Xbox One, on the 4th of March, but that it will also be available, for a limited period, with 30% off the SRP of £11.99 / $14.99.
Action Henk will immerse you in a colourful toy-filled world, inspired by classic action-figures, combined with blazingly quick gameplay and a local multiplayer mode.
Become the fastest toy in the box on over 70 courses, set over 10 worlds.
Here’s just a taster of the game you can expect to hit the Store on the 4th of March.
Ah, the humble butt-slide. Ranked among the greatest of slides by none other than Action Henk himself. Surely there has to be a way to share this feast of slippyness? A way to ensure that future generations of sliders can master this fine art? Publisher Curve Digital and developer RageSquid have revealed just the thing.
Action Henk, coming to Xbox One on the 4th of March, will have a full local co-op multi-player mode. Hear the gasps of awe from your peers as you pull off the perfect butt-slide, for victory.
Action Henk will also feature more than 70 heart massaging courses, set across 10 toybox themed worlds, strewn with boss challenges and bonus stages. This cross between Sonic, Trials and Toy Story promises to be blisteringly fast as you strive to win medals to unlock all of the worlds available.
Have a look at Action Henk in all of its multi-player glory.