Join Greg Giddens, Neale Jarrett and special guest Peter Willington, Producer at Auroch Digital, for a new episode of the This is Xbox Podcast – episode 21 Hi I’m Peter W… In this episode the threesome discuss Assassin’s Creed Syndicate and the series in general, Fallout 4, Rainbow Six Siege, Rebel Galaxy, Rise of the Tomb Raider and Resident Evil Zero HD Remaster, before talking about Auroch Digital and their Games Workshop games such as Dark Future: Blood Red States.
There’s also a competition to win backward compatibility codes for the Gears of War series, Rainbow Six Vegas 2, and Just Cause 2. All you have to do to enter is create an image of what you think Greg looks like. We encourage you to use the back catalogue of podcasts to help paint the picture, such as Greg’s MGS V robot arm, and many more titbits shared over the last 21 episodes. Send your image to email@example.com by midnight 6th February and Neale will choose a winner on the next podcast.
Rebel Galaxy has a lot of personality. There’s character behind its art style; an aesthetic that’s visually pleasing, impressive, vibrant, and not at all based on reality. And indeed it’s this character that’s present throughout this open-world space exploration title that makes it so engaging and unique, allowing it to stand toe to toe with the likes of Elite Dangerous because it offers something different within the same space.
Rebel Galaxy is an arcade version of the open-world space genre. You start with a basic ship and set out doing practically whatever you want: mining, pirating, mercenary work, trading, whatever takes your fancy. But in addition to this open-world universe you can explore and exploit, is a story that sees you hunt down a lost relative before being hunted down yourself for the artefact you harbour. Switching between the story and the many choices of side-professions on offer gives you an experience that’s never dull or static, with plenty to do and intriguing things to discover.
It’s a terrific mix of linear storytelling and open-world choices that allows you to play at your own pace. Certain mechanics are kept back until you progress further in the story, so eventually you have to progress within it, but you can typically do a story mission or two and then return to your altruistic or nefarious space business.
Whatever you decide to do you’ll be doing it within a brightly coloured and vibrant version of space. Nebulas are bountiful, and stars and planets glow a myriad of different colours; there’s hardly any black to be seen and it’s a wondrous visual treat. Meanwhile, as you hail fellow pilots or converse with aliens and humans alike in bars on space stations, you’ll witness exaggerated and unique individuals with a similar aesthetic to Star Craft that’s sure to impress and occasionally put a smile on your face as you accept jobs from them, make trades, or threaten to steal their entire cargo.
Whether you’re planning on peaceful trading or aggressive pirating you’ll inevitable have to fight off the odd reprobate, and combat is a delightful dance in the stars. Rebel Galaxy’s combat is naval based, with heavy broadside weapons and lighter point-defence turrets elsewhere. You’ll constantly need to manoeuvre to line up shots and dodge incoming fire and it’s a thrilling and entertaining experience. Larger ships move more slowly and pack a heavy punch forcing you to line up your broadside shots as accurately as possible to do as much damage as you can or even to target specific systems. Meanwhile shields will need tearing down, a perfect job for your smaller turrets, when you’re not using them with a lock-on reticule to shoot down the smaller crafts wiping through the wild black. And finally, a salvo of missiles can turn the tide of most battles, unless smart use of the limited deflector shield nullifies their damage. It’s spectacularly involved and action packed yet supremely easy to perform.
Dodging incoming fire and manoeuvring to line up shots is only half the challenge, however, often you’re surrounded by enemies and are better off fleeing or trying to separate the smaller ships from the large ones so you can pick them off more easily. Furthermore asteroid belts are numerous and popular battlegrounds, challenging you to dodge crashing into them as you fight. Using them as cover is particularly effective, and forcing enemies to engage you within these cluttered fields can often result in them bumping into a few. Wonderfully these asteroids can be destroyed as well, making the battlefield dynamic and interesting.
Space, however, is a big place, and your warp drive and sub-light engines, even when upgraded to ridiculous speeds, still must contend with large expanses of space to fly through. It’s how it’s supposed to be up there amongst the stars, but the travel time can put the brakes on the pacing a little too hard. Rebel Galaxy is otherwise exceptionally fun and varied. Missions may appear similar to each other on the surface but once you go about completing them they often take a few twists and turns. Moreover, even a simple combat engagement can play out in a myriad of different ways. Add to this a brilliant Southern rock soundtrack and your space cowboy, Firefly fantasies can be realised with Rebel Galaxy.
Thanks to Xbox and Double Damage Games Inc. for their support
We’ve all played space combat games, right? Desperately chase the tiny ship in the distance, firing off a lucky shot as it streaks towards you, then over you. Rebel Galaxy looks set to be more than a little bit different.
Set in a massive, randomly generated universe, littered with space junkyards, asteroid fields, nebulae and ice fields, you’re not in charge of a tiny fighter. You’re in charge of a huge leviathan of a destroyer, bristling with weaponry and capable of hude broadside volleys of hot, light destruction. At least, you will be, as long as you can earn enough to buy it.
With more than a sniff of Elite about it, Rebel Galaxy aims to blow away the strategy side of space combat from the outset, and developers Double Damage have designed the game for one thing; combat.
Form alliances, bargain with inscrutable tentacle-faced freaks, annoy the neighbours. This universe is filled with life to bargain with. Hire a mercenary to do your dirty work, hang out in a bar, be virtuous, or vicious, the choice is yours.
Double Damage Games have announced Rebel Galaxy for Xbox One with the following trailer and Co-Founder of Double Damage, Travis Baldree, had this to say on the announcement,
“We’ve wanted to launch Rebel Galaxy on multiple platforms from the beginning, and today it’s a pleasure to announce to Xbox and MAC communities that Rebel Galaxy will be coming to the Xbox One and OSX as well. “
Rebel Galaxy is due to hit the Xbox One in 2015, have a look at the announcement trailer below, and tell us what you think.