Tag Archives: Resident Evil 7

Greg’s GOTY 2017

No one sets out to make a bad game, yet it happens anyway. Things go wrong during development, the scope out weights the team’s efforts, the fun is lost somewhere down the line, or a myriad of other issues that leads to the result of a bad game.

The honest truth of the matter is: it’s all too easy for a bad game to be made. There’s too much stacked against them, the hype from elements perceived as intriguing by consumers and journalists, the financial commitment to develop something that meets modern standards of visuals and features. I don’t think we truly appreciate just how hard it is to make a good game.

What about great games, then? What measure of developer does it take to build these? I think the groups of people that manage to deliver an experience that you cherish are remarkable developers indeed, and their success should be vigorously celebrated. With that, then, I’d like to tell you about my personal top three games of 2017.

3rd –  Yooka-Laylee

The N64 and original PlayStation consoles saw the birth of 3D platformers, and it didn’t take long for some true classics to hit those system. 2017 saw a spiritual successor to Banjo-Kazooie release in the form of Yooka-Laylee, a love letter to the early 3D platformers with a focus on cute and quirky characters, collectathon gameplay, comical boss fights and themed worlds.

It’s a marvellous, nostalgic trip with enough collectables to keep you busy for dozens of hours, and indeed it’s that quest, that obsession to collect everything on offer, that drives the experience, further enhanced with achievements and trophies. And despite a combative camera and the occasional section of poor or obscure level design, it kept me entertained for weeks while I conquered every stage and searched every nook and cranny for shiny trinkets.

2nd –  Resident Evil 7

Over two decades after the original Resident Evil title, Resident Evil 7 comes along and drastically changes the series’ style. The third person perspective gives way to first person, zombies and genetically modified monstrosities give way to a crazed family and organic clumps of mould, and the comically campy storytelling gives way to a tense atmosphere and serious character motivation.

The puzzles hark back to the original, and the primary location strikes a nostalgic tone with its intricate design, but now the horror is more real and frightening than ever before. The visuals are so splendidly detailed and grotesque you can almost sense the damp, the blood, the sweat and the adrenaline. Stick a VR headset on and the immersion becomes that much more engrossing.

This was a completely new take on the Resident Evil formula, making bold new strides in horror and storytelling while keeping enough familiar elements to appease long-term fans. This was a special title for me, drawing me in enough to command multiple playthroughs and scaring me enough to wear me out at the end of every play session. And with smartly designed DLC side stories to draw me back in, it became a title that stuck with me throughout the year, one that I enjoyed and indeed still enjoy immensely.

GOTY 2017 – : Dungeons 3

As the release of Dungeons 3 approached I suddenly became intrigued. I’ve been after a title that approaches the greatness of Dungeon Keeper for many years, and had been left wanting. Dungeons 3 looked like it might get the formula right, that perhaps it had learned from its previous titles, as well as from similar dungeon management titles, and made the jump to something as enjoyable as the original Dungeon Keeper from the early 90s and yet featured precisely the modern refinements we all expect. Indeed, Dungeons 3 meets that hope.

Fourth wall breaking humour galore, dungeon building that’s smart and expansive thanks to a well implemented upgrade tree, and that special something to place it apart from Bullfrog’s original dungeon management marvel: RTS style gameplay in the overworld.

Indeed, Dungeons 3 nails the dungeon building and the humorous atmosphere, and while its performance is a little patchy on console it’s still hugely entertaining, with enough content to keep you engaged for countless hours, and a challenge in not only building an efficient dungeon for your creatures and to decimate any invading heroes, but also to then lead your army of creatures in combat in the world above. It’s excellent and I couldn’t stop playing it until every single achievement was mine.

I think of the aforementioned titles as great examples of the year’s best games and then I recognise that there were so many more that I haven’t had the chance to play yet, such as Hellblade: Senua’s Sacrifice, Horizon Zero Dawn, Cuphead and Super Mario Odyssey, and I’m reminded: don’t think that a small group of dedicated and thoughtful people can’t make an impact in this industry, because it’s the only thing that ever has.

Resident Evil 7: Banned Footage DLC review

I know, I know, Resident Evil 7 Biohazard has been out for some time now, it’s only right though, in this day and age, of having multiple unplayed games on your Xbox that you’re reminded these amazing games aren’t going anywhere and you’re probably missing out on something. Our very own Rich Berry reviewed the main game when it was first released, go here to give that a read. RE7 is hands down one of my favourite games of the modern era; I did find it very scary but I could hardly pick any fault with it whatsoever. It was nice to see Capcom moving away from the play style of it’s predecessors and moving towards an atmospheric scare fest, which RE7 turned out to be. You may or may not be aware that since the title’s release there has been some DLC hit the stores, and I got to play them all, all except the free one which is still delayed! Titled ‘Banned Footage’ the DLC came in 2 sections, I got to play them all so I will break it down nicely into sections, just in case you got to play some and not all.

Banned Footage Vol 1: Nightmare

Below is a video review of Nightmare, give it a watch and don’t forget to comments on the YouTube video with your views on the game.

Banned Footage Vol 1: Bedroom

Banned Footage Vol 1: Ethan Must Die

Now, unlike the previous modes, here there isn’t much of a story or real aim to be honest. Your job is to survive and, well, to be honest, you won’t. You’re given a task to kill Marguerite in the Greenhouse. You enter the Bakers house through the rear door armed with only your knife, You have to find the key to the greenhouse and explore the area to find goodie boxes. The boxes contain whatever has been randomly generated and that’s all you have. I didn’t last long at all, in fact I barely made it into the house before I quickly ended my game session. Ethan Must Die is a gruelling challenge and I encourage anyone to have a go and do better than I did, that won’t be hard, trust me. My advice, keep moving!!

Banned Footage Vol 2: 21

21 is the sickest most twisted game of Pontoon/BlackJack I’ve ever seen. You’re sat in a room face to face with another poor victim with your hand strapped into some sort of device. Over a tannoy comes a familiar voice, the deranged schizoid Lucas is your host and he wants you to fail, painfully. The rules are simple, you have cards and you have to make 21 without going bust, the closest to 21 out of you and your opponent is the winner. You play Clancy, he’s the camera guy and the one who shows up in the VHS recordings throughout the main campaign, he’s also the one who you play in the Bedroom DLC, so it’s fair to say he’s been through quite a bit during this game. If you lose a round then you’ll pay for it somehow,  usually with a finger or possibly being electrocuted within an inch of your life. There are varying game modes including survival but I did feel as though the computer played a few cheating hands, or maybe I’m just a sore loser. You can get buffs though that give you an upper hand, you’re opponent also gets buffs and you won’t see what they have until they play, which proved to be quite frustrating. 21 is a good time killer but it doesn’t really offer much in the way of story etc.

Banned Footage Vol 2: Daughters

You play the part of Zoe Baker, it starts way back when everything seemed to be normal. The Baker house is a normal house, even Lucas appeared to be quite sane. I must admit, it did feel quite refreshing to be near Jack, Marguerite, and Lucas without having to worry about what they’re going to do. Just then, however, things turn for the worst and Jack walks in with an unconscious Evelyn, this is clearly when things went wrong for the Bakers. I don’t want to go into too many details about Daughters because I’ll probably spoil it for you, it’s over before it begins with my first play through being just shy of 20 minutes. My second play through was a little longer but still I’d be spoiling it if I told you more. Zoe does move a lot slower than Ethan and this proved to be a bit stressful at times, I couldn’t take the suspense. It’s a nice little addition though and gives a small insight into the Bakers before tragedy struck.

Banned Footage Vol 2: Jack’s 55th Birthday

This bit of DLC is fun, it’s a bit of light relief after enduring the tense nature of the game up to this point. Your job is simple, to go round the stage collecting food, taking it back to Jack who is sat in his party hat and feed him. Each small meal gives you points and your job is to complete the level within a certain time. The quicker you fill Jack up the better your ranking. You’ll be familiar with the ranking system it’s basically S, A and B. You can sort of control your time by killing monsters as you look for food, this will pause the timer but it won’t increase your remaining time, giving you a bit of a cushion while you move into the next room. There are six areas in total and each offer different challenges, you can also mix your food for that all important points boost. At the start of each stage you can look in your storage box and select your weapons, health and buffs that you are awarded for completing each stage.

Overall

Well there you have it, Resident Evil 7 DLC in a short(ish) round-up. The DLC is basically the icing on what is an amazing cake, the main game gave us the deep story and the DLC gave us just a little more of what was on offer. On a video I asked whether or not the DLC is worth the cost and to be honest I think it is. The hours of gameplay you have within Resident Evil 7 is worth it alone, there are numerous reasons for you to jump back in and beat your time or beat a tricky enemy. So my advice is: don’t let Resident Evil 7 sit on your hard drive, fire it up and buy the DLC you won’t be disappointed.

Thank you to Capcom and Xbox for Supporting TiX

Our latest videos as of 5th March

We’re striving to create more video content, and this week has seen a whopping six pieces come out. If you missed them on our YouTube channel then don’t fear, because you can also find them embedded below.

Greg gets angry again, this time with Resident Evil 7 on Madhouse difficulty:

Our Thursday stream on Beam has been uploaded in its entirety on YouTube for all to see:

Rob’s been busy with Resident Evil 7 and produced three let’s play videos this week:

And finally, our stream from last week on Twitch was uploaded to YouTube for all to see:

A tease of Resident Evil 7 The Experience

Over the last week or so, Resident Evil 7 The Experience opened its doors to hundreds of participants in London, challenging them to survive a real life horror escape experience, all based on the gameplay in Resident Evil 7 Biohazard, which launched yesterday.

If you missed out, fear not, you can have a sneak tour of the actual London house used in the experience in the brand new trailer below.

And keep an eye on @RE_games Twitter for more reaction footage from the Capcom UK team throughout the week.

Game cancelling some Resident Evil 7 statue pre-orders

UK retailer Game are currently cancelling some pre-orders of the collectable Resident Evil 7 plantation statue. This is due to the replica statues arriving damaged from the manufacturer.

RE 7 Statue Game email

As a result, Game are sending emails out to affected customers as we speak, apologising for the cancellation and offering a full refund and £10 credit on Game reward cards as compensation. Obviously for collectors this is going to be a disappointment that a £10 gift can’t solve.

Resident Evil 7 supports Play Anywhere

We’re only a week away from the new Resident Evil title launching, but still there’s some pleasant surprises coming to light.

Head of Xbox, Phil Spencer, sent out a Tweet this evening confirming that Resident Evil 7 will support Play Anywhere, allowing you to purchase it once, digitally on Xbox One or Windows 10, and then play it on either PC or Xbox One with your saves and achievements following you.

RE7 play anywhere

Experience Resident Evil VII in 4D thanks to Numskull’s candle

Capcom and Numskull have partnered together to bring an official Resident Evil VII 4D candle to market, along with some and other related merchandise.

The candle is said to create a 4D experience, bringing the smell of the Resident Evil VII plantation to your playing space to better immerse you in the horror. It’s being primarily marketed towards PSVR but it should prove effective when playing the upcoming horror title traditionally as well.

The 4D candle will cost you £10 in the Numskull store and comes in a metallic case with a burn time of around 25 hours.

Ben Grant, of Numskull said:

Contrary to earlier reports that jumped the gun a little, the candle definitely does not smell of blood. However, it does manage to represent the scent of the Baker House Mansion, adding to the horror, fear and adrenaline you get whilst playing the game – especially in VR.

This Official 4D candle is specifically tailored to the game and will help make you feel like you’re actually standing in the abandoned plantation house, to enhance the gaming experience

added Stefano Barolo, of Capcom.

Other products in the Numskull Resident Evil range include a snapback, a selection of t-shirts, a heat reactive mug, keyring, and leather wallet.

And yes, before anyone asks, I’ll be buying it. I’m a Resident Evil fan and a tool.

Get immersive with Resident Evil 7

The Resident Evil 7 demo, available now on Xbox One, was pretty chilling stuff – good job it was only a computer game…until now.

Have you got what it takes to experience the chills of Resident Evil 7 first hand? Then put your money where your mouth is and get your ass to London. From January 20-23 Capcom are hosting an immersive Resident Evil 7 experience.

Inspired by the events of the game, the 45 minute experience will take you on a unique storyline – did I mention that the venue is “haunted and dilapidated” in the heart of London’s East End?

You’ll be faced with puzzles and clues as you and a partner try to escape with your sanity in check. Laura Skelly, PR Manager, Capcom comments,

“For anyone who has ever wanted to enter the world of Resident Evil, now is your chance! We wanted to give fans a little glimpse into the Resident Evil 7: Biohazard gameplay, bringing it to life and allowing people to interact with the game in a brand-new way, and perhaps even having a chance encounter with some of the game’s characters. Playing on the idea of survival horror, we are really excited to see who will be able to escape the experience when it opens its doors to the public later this month.”

The immersive experience is free on a first-come first served basis and will run from January 20-23. Check out the official website for details on how you can secure your place.

Capcom announce Resident Evil 7 collectors edition, cross save and 4k support

Capcom have release some further details about their latest installment of the Resident Evil series. Resident Evil 7 :Biohazard will feature a cross save facility that will work between Xbox One and PC. Microsofts play anywhere scheme has proven to be quite successful and having played Gears of War 4 using the scheme I must say I’m a bit of a fan of it. The play anywhere scheme doesn’t go without is hiccups though and it’s unclear whether or not one purchase of Resident Evil will cover your for both the PC and Xbox One versions.

While Resident Evil 7 is looking like it will cure even the hardest case of constipation, you will be able to get it in all it’s glory  as the latest details also show that it will also be playable in 4k.

The European Collectors Edition has also been announced and will is also available for pre-order from today and includes some amazing stuff.

Included in the Resident Evil 7 biohazard Collector’s Edition:

  • Highly detailed 7” tall replica of the Baker Family Mansion
  • 20th Anniversary Resident Evil Artbook
  • Dummy Finger 16GB USB Drive
  • 5 Lithographs featuring art from Resident Evil 7 biohazard
  • An alternative inlay for your copy of the game
  • Survival Pack: Action Set DLC – which includes a number of useful consumable items and an instant unlock of the challenging ‘Madhouse’ difficulty setting
  • Premium Packaging

The premium packaging sounds interesting… oh well I hope it’s not wrapped in skin or something. You can pre-order Resident Evil 7 from Game and Amazon.co.uk only. Game will also have an exclusive Steelbook version of the game you can also pre-order. The Survival Pack: Action Set DLC is exclusive to the Collector’s Edition and Steelbook Edition of the game .

As you can see Resident Evil 7 is brushing up quite nicely. It’s nice to see Capcom going with a more atmospheric/psychological horror approach and not the action shooter style gameplay of it predecessors. With a release of January the 24th 2017 Resident Evil 7 will set the bar high for the Horror genre and I for one am really looking forward to it. With a timed release of the VR version of Resident Evil and also games such as Agony also diving into VR then there has never been a better time to test your mettle as a gamer.