Tag Archives: respawn entertainment

EA Buys Respawn Entertainment for $455 million

EA have announced that they have purchased Respawn Entertainment, developers responsible for the Titanfall games. The price, well it’s a cool $455 million apparently, and the dev will continue with its current projects thought to be an unannounced Titanfall 3, the announced Star Wars game, and a VR project for the Oculus.

The news comes just weeks after EA closed their Visceral studio, and stopped work on the Amy Hennig Star Wars game, which was surprising at the time, but now seems to be linked to this news. Apparently, Korean publisher Nexon had made an offer to buy Respawn previously which then activated a contract clause giving EA first refusal, which they obviously took advantage of.

Lets hope that Respawn doesn’t go the way of Visceral, and that their high quality of games developed is up to the standard of their previous work. Oh, and EA, please give Titanfall 3 a much nicer release date than 2 was given!

Titanfall 2 review

With Vince Zampella and his team of Infinity Ward veterans at the helm, there was hope that Titanfall 2’s single player offering would be something impressive. And indeed our hopes were realised. It’s not the most gripping story overall, but smart level design that compliments the fast, fluid movement of your pilot, as well as an excellent bonding experience between you and your Titan’s AI, makes for a pretty compelling tale.

Whilst the original Titanfall’s storyline saw you fight both sides of the interstellar conflict, piloting mechs for the IMC and the Militia, Titanfall 2 focuses on John Cooper, a Militia fighter stranded on the planet Typhon attempting to stop the IMC from powering a devastating weapon called The Ark. After a Vanguard-class Titan, BT 7274, loses its pilot, it’s up to you to repair the hulking, walking mass of guns and missiles and jump into the control seat.

Throughout the 6-8 hour tale, the characters of Cooper and BT bond, and the relationship they share proves far more interesting and compelling than the story would otherwise be alone. As their friendship develops, you’ll find yourself truly caring about what happens to the duo, and you’ll learn more about each of them as they share jokes and stories from their pasts. It’s reminiscent of Master Chief and Cortana, adding some much needed personality to the series and its lore, better grounding you in its fiction.


The rest of the experience is set piece after set piece, separated by some platforming and slightly slower paced sub-missions. To anyone who’s played the Modern Warfare Call of Duty titles, its structure will feel familiar, and much like those standout Call of Duty campaigns, Titanfall 2 throws some spectacular set pieces into the mix. Indeed, you’ll enjoy the impressive fireworks of massive mechs firing missiles and huge calibre guns at each other, and there’s a selection of nice surprises on offer that you might not see coming. It offers some excellent sci-fi action.

Moreover, the platforming throughout is absolutely terrific. The speed of wall running and leaping, followed by sliding and performing thruster boosted jumps, all before felling an enemy with deadly melee attacks or accurate gunplay, is superb. It all happens at a breakneck speed but remains intuitive to pull off, making you highly agile and adding dimensions to combat and platforming that you don’t expect from a first-person shooter.


BT also feels great to pilot, feeling as agile as the heavy Titan from the original game but with some new tricks up his steel sleeves. You can customise BT throughout the campaign as new features and weapons are discovered. There are eight in total and these give you access to new weapons, such as a grenade launcher, and new talents which include the good old fashioned barrage of missiles and reflector shield, as well as the new wall of flame that travels across the ground. Additionally, there’s the custom cores which act as BT’s special ability or ‘Boost’, these range from a laser shot from the chest, a sword for dealing huge amounts of melee damage, or a minigun that locks onto enemies.

Of course, Titanfall 2 also includes an extensive multiplayer. Attrition returns, acting as Titanfall’s take on Team Deathmatch, as well as Free For All. Meanwhile, Amped Hardpoint challenges you to capture points, however, unlike the original Hardpoint, this time sticking around a captured point ‘amps’ it for extra credits. Of course Capture the Flag returns alongside Pilots vs. Pilots, which takes the Titans out of the equation, and Last Titan Standing makes them the focus, and Skirmish, which offers a variety of objectives. However, the new Bounty Hunt mode is the standout.


Bounty Hunt splits the match into three waves, with your objective being to earn cash by killing the enemy and then depositing it at a bank to earn points. However, there are also bounties spread across the map that earn you large bonuses. If you’re killed whilst holding money, your amount of cash is halved. The strategy then, is measuring up the risk/reward of earning too much cash before depositing, however, Banks are only available at certain times. It’s easy to accidentally become a big target for the enemy, adding a great aspect of teamwork as you either group together to defend big earners, or team up to take them out on the enemy team.

Customising your titan and loadout has changed somewhat from the original title too. Gone are the burn cards and there are a more distinct selection of Titan types to suit multiple play styles. Fans of the original’s chassis customisation options are likely to find the new options have simplified the experience a bit, but there’s still plenty to tinker with, with a large range of weapons, attachments, perks, Boost abilities and cosmetic options for both your Titan and pilot.


The multiplayer maps have also been transformed into larger, more varied locations. These better cater to the wide variety of playstyles, with sniping locations, open areas for Titans to roam, plenty of elevation and wall running opportunities for pilots, and interiors for close combat.

Indeed, Titanfall 2 does a great job highlighting the series strengths: agile pilot movement, and impactful, exciting mech combat. The single player campaign’s story is fairly shallow but its focus on Cooper and BT’s relationship is excellent and memorable. Meanwhile, the fast paced, action heavy multiplayer with its tweaks on the original formula are the cherry on top or a very well-designed title.

Thanks to Xbox and Respawn Entertainment for supporting TiX

Titanfall 2: Become One Official Launch Trailer

Check out the latest Official Launch Trailer to come from Respawn Entertainment for Titanfall 2. Titled ‘Become One’, both man and machine must work together to survive.


Titanfall 2 will be released on October 28th for Xbox One and PC and is available to pre-order now. Those who do pre-order Titanfall 2 will get exclusive access to the Angel City Map 3 days earlier than everyone else.

Time to meet Jack and BT-7274

Check out the latest trailer to come from Respawn Entertainment for the up and coming Titanfall 2 release. It’s time to meet Jack and BT-7274.

In this Official Single Player Gameplay Trailer, we get a further glimpse into Jack Cooper, a militia rifleman with aspirations of becoming a Pilot, and BT-7274, a Vanguard class Titan. Jack and BT must work together and risk everything to survive against overwhelming odds.

Titanfall 2 will be released for Xbox One and Windows PC on the 28th October. For further information, check out the official Titanfall 2 Website.

Pilot and Titan unite in new Titanfall 2 Cinematic Trailer

Prepare to be in awe as you check out the latest Titanfall 2 Cinematic Trailer to be released by Respawn Entertainment and Electronic Arts. This trailer is the official Single Player Cinematic and shows the true relationship between Pilot and Titan as they unite to overcome overwhelming odds.

Titanfall 2 will be released on October 28th for Xbox One and PC and is available to pre-order now. Those who do pre-order Titanfall 2 will get exclusive access to the Angel City Map 3 days earlier than everyone else.

It’s the Pilots turn in the latest Titanfall 2 Trailer

Check out the latest trailer for Respawn Entertainment, showing us just why it’s not only the Titans you should fear on the frontier.

Titanfall 2 will be released for Xbox One and Windows PC on the 28th October. For further information about the game, check out the official Titanfall 2 Website.

Titanfall 2 shuns EA Access

EA have listed Titanfall 2 as an ‘exclusion’ to their EA Access program, which means that there won’t be early access or discounts for its members, which is bound to cause quite the stir.

Titanfall released onto PC and Xbox One with the intention that its sequel would possibly launch across all platforms. With its first entry onto PlayStation, could this be the reason why EA aren’s releasing the game early onto Xbox One through EA Access and at a discount?

Star Wars Battlefront was a title that seemed to favour PlayStation over Xbox, with the game heavily branded and shown off on PS4 at EGX. There were also some exclusive goodies for PlayStation players, but that didn’t stop the game from appearing first on Xbox through EA Access – and at a discount – you could even play the game on trial to see if you liked it.

Sadly this might not be happening for Titanfall 2, it might not even appear in the vault – so unless you played in the technical tests, you will have to wait for the reviews as to whether the sequel is a mecha hit or one mech of a fail.

Titanfall 2 technical tests dropping on to Xbox One

Today Respawn Entertainment and Electronic Arts have announced that they will be holding two technical tests for Titanfall 2 over the coming weekends. These technical tests will allow fans to get their hands on some of the new features and content within the game whilst helping the team at Respawn to test the backend server infrastructure before the official game launch on October 28th.

Testing will start this Friday, August 19th – 21st and will include two multiplayer modes over two new maps. The modes and maps are as follows;


  • Bounty Hunt (5v5): A brand new mode that pits Pilots and their teammates against an opposing team as well as the Remnant Fleet. Earn bonuses by killing grunts and enemies, but make sure and deposit all your points at the bank between waves without getting killed.
  • Pilots vs. Pilots (8v8): Players can be the best Pilot on the Frontier and put their combat and mobility skills to the ultimate test in this classic 8 vs 8 Pilots only mode.


  • Boomtown: A secret underground IMC facility where the latest in R&D is put to the test. In this facility Pilots can use the many peaked roofs to use as cover against combatants below. With tight lanes through the middle, Titans can also be easily ambushed.
  • Homestead: The IMC have claimed Imminent Domain on a small commune’s plot of land. With a series of raised, rocky plateaus and a river running down the middle, Pilots are mostly safe from Titans among the rocks and trees but they also can duck into the caves and building when needed. However, the Titans control the large rolling fields

The second technical test will then be held the following weekend, August 26th – 28th and will include all the content from the previous weekend but will also include another brand new mode and map. Details on the new mode and map are as follows;


  • Amped Hardpoint (6v6): A new twist on Hardpoint Domination from the original game; now defending a Hardpoint will let you amp it, giving your team double score. Team work is the key to securing victory.


  • Forward Base Kodai: Militia forces have taken over an IMC substation and set up a forward operating base. Pilots can find safety from Titans in the hallways and chambers of the main building, while Titans can walk over the roof to get a better view of the action.

So that’s the maps and modes but what about the Titans themselves? During the technical tests all players will have access to two brand new Titans: Ion and Scorch and several Pilot technical abilities including Grapple, Holo Point and Pulse Blade will be available. Also a variety of deadly weapons will be available to try out including the Alternator, a dual-barrel SMG and the Mastiff, a horizontal spread shotgun.

So the question is how do you take part in the technical tests?

  • Turn on your Xbox One and log in to your Xbox Live account.
  • Go to the Xbox One Store, select “Games,” then select “Search All Games.”
  • In the search field, type in “Titanfall 2”
  • Select “Titanfall 2 Multiplayer Tech Test” from the search results and then click “Download.”
  • Once the download and installation process is complete, click “Start” to begin.

For further information about the technical tests then check out the official Titanfall 2 Website, otherwise we will see you on the battlefield pilot. Prepare for Titanfall.

EA shows off their collection of Star Wars titles in the works

EA have a bunch of Star Wars titles in works, including a new Battlefront coming out next year that will feature new content based on the new films and what fans are craving, apparently. Additionally, Respawn Entertainment will have their original narrative, third-person Star Wars title hit shelves in 2018, and Visceral Games are working on a title as well. Check out the video below to see a teaser of what’s to come: