Tag Archives: sega

Forget Dumbo, meet Tembo

tembo_the_badass

Firstly, I make absolutely no apology for the apalling pun in the sub-title, so there, that’s out of the way.

Right, Sega, it would appear, haven’t disappeared off the face of the gaming planet, they’ve been busy with Game Freak, developing a rather awesome-looking platform stomp-em-up.

Rather reminiscent of Metal Slug and looking like a cross between Slug and Donkey Kong Country on steroids, meet Tembo The Badass Elephant.

Created by the boffins behind the Pokemon games, Tembo is a side-scrolling 2D adventure featuring my new favourite elephant as he fights to save Shell City from the evil forces of Phantom. Ably aided by Picolo, Tembo’s faithful avian companion, you smash, jump, punch, swing and butt-stomp through 17 levels of comic-book style art and comic action.

Part commando, all elephant. I think this menas that sometimes, he doesn’t wear pants.

It’s 7 and a half tonnes of fun and it’s coming to your Xbox One this summer.

The Trigger add-on out today for Alien: Isolation

Alien-Isolation-1XXX

Let’s just focus on getting out of here alive. We can play follow the leader later.” – Ricardo

Alien: Isolation today sees the release of its fifth add-on pack since release.

SEGA have revealed that The Trigger is set before the events of Alien: Isolation and places players in the role of Sevastopol Station’s very own Ricardo as he assists Marshal Waits in an attempt to destroy the creature prowling the decks of the deep space trading station. The add-on includes three new maps to explore and includes more horror and terror awaiting around every corner.

Alien: Isolation is set on board a decommissioned trading station in the fringes of space, players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Alien is stalking and killing deep in the shadows. Underpowered and under-prepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation was released on the 7th October 2014 for Xbox 360 and Xbox One and ThisisXbox reviewed the title shortly afterwards. You can check out our full review here.

Alien: Isolation discovers a Safe Haven in new DLC

SafeHaven

Have you ever wanted to find a nice cosy, safe place to hole up and hide?

Alien: Isolation’s new DLC, Safe Haven, will allow you to do just that. So, for £5.59 in the UK, what are you getting for your money?

Well, this newly released DLC includes an all-new Salvage Mode, which tasks you to complete ten challenges within a time limit, all while playing hide and seek with a murderous xenomorph with acid for blood. Sounds easy, right, what’s the catch? You’ve only got one life to do this with and while dying will take you back to your last saved challenge, you final score will suffer, so if you want to be king of that particular castle, you’ll need all of your survival skills.

As with the previous DLC, you’ll get to play with a new character. Hughes, Sevastopol’s Communications Officer, who happens to be one of the first characters you’ve encountered, is your avatar this time. Get faster access to the Bolt Gun, EMP Mine and Shotgun as Hughes, and take your choice from Gemini Systems or the Bacchus Apartments to complete your tasks.

Safe Haven also introduces another new game mode, Marathon. This allows you to play Survivor Mode maps in any order you please.

If your nerves can take it, have a look at the release trailer below, then get on in there and see if you can top that leaderboard.

Alien: Isolation- Safe Haven DLC is out now.

Alien: Isolation Review

alien-isolation-wallpaper

In 1979 Ridley Scott introduced us to Ellen Ripley and the Alien saga. Now 35 years later in 2014 Alien: Isolation has come to next generation gaming consoles. Developed by The Creative Assembly and published by Sega, Alien Isolation was released on October 7th for Xbox One and Xbox 360.

Alien: Isolation is part of the Aliens series and fits in perfectly to the story fans already know and love. The game is set in 2137, fifteen years after the events of Alien. The game follows Amada Ripley, daughter of Ellen Ripley, who whilst working for Weyland-Yutani is investigating the disappearance of her mother. Character Christopher Samuels immediately approaches Amanda in the opening sequence to inform her that the flight recorder of the Nostromo was recently located by a ship named the Anesidora and is being held aboard Sevastopol Station, a remote free port space station owned by the Seegson Corporation. Christopher Samuels is quick to offer Amanda a place on the Weyland-Yutani team sent to retrieve it hoping that Amanda will finally find some closure. Ripley (Amanda) joins Christopher Samuels, and corporative executive Nina Taylor and heads off to Sevastopol on board a courier ship, the Torrens, owned by Captain Verlaine. Arriving at Sevastopol the group find the station damaged and its communications unreliable. Ripley, Samuels, and Taylor attempt to spacewalk over to the station to investigate, but during the walk their EVA line is severed by debris crashing through the station and (unsurprisingly – this is a survival horror title after all) Ripley is separated from them and forced to enter the station on her own. The players fight for survival begins now.

3_1390322853

Alien: Isolation isn’t the first attempt to bring to life the Alien saga in video games. Since the initial films release there have been a number of titles based upon the series. The majority of them, if we are being honest with one another, are downright shocking. What is extremely apparent from Alien: Isolation is we’ve been waiting for technology to catch up to enable our front rooms to bring to life the fear and horror of the Alien movies.

The development team behind Alien: Isolation are probably best known for their work in the award winning and critically acclaimed Total War series. The story goes that a six-person team created a small multiplayer demo in which one player assumed the role of a Xenomorph to play an Alien inspired version of “hide and seek”. Having pitched the idea to Sega executives the project was approved and The Creative Assembly team got to work.

The developers, wanting to capture the horror and feel of the first film, ensured that although Alien: Isolation is set in the future, the technology within the game is modelled after the first Alien film. Jon McKellan, Lead Art Designer for Alien: Isolation was quoted saying

We had this rule. If a prop couldn’t have been made in 1979 with the things that they had around, then we wouldn’t make it either.

2_1390322850

20th Century Fox provided The Creative Assembly with three terabytes of archived data related to the original Alien film, including notes on prop and set design, behind the scenes photos, videos, and the film’s original sound effect recordings, to help Creative Assembly authentically recreate the atmosphere of the film. The Alien because of this is incredibly well detailed and animated but that isn’t the only part of the game that stands up to scrutiny. The entire game pays homage to the films that inspired it. The level design, weapons and film grain effect seems right out of the movies and overall, this makes Alien: Isolation one of the more cinematic feeling games I’ve seen and played in years.

There are two Kinect specific features in Alien: Isolation which are both intended to add to the player’s feeling of immersion. Head-tracking does what it says on the tin and allows you to move left or right, forward and back while hiding, and at no point did this feel out of place. The second feature is one that caught me out on a couple of occasions; noise detection. With this enabled, your own environment and noise within it become a part of the game. A text message alert, cough or even the opening of a Pepsi Max bottle can be end of you. Be warned.

6_1390322859

During Alien: Isolation it isn’t just the Xenomorph, as menacing as it is, that is your only concern. You’ll need to be prepared to face not just menacing humans but also Androids who have turned deadly, a corporation who cares little for the stations remaining inhabitants and dangerous environments which will test you and threaten your survival. The further you progress through the station and unravel what is happening the Xenomorph will become more of a threat. Watch. Every. Step. The Creative Assembly designed the Alien so that it cannot be killed and instead of following a predetermined path, the artificial intelligence of the Alien has been programmed to actively hunt for you by sight, sound and smell.

Aside from the Campaign in Alien: Isolation there is a secondary game type called Survivor Mode. This mode tasks players with completing a number of objectives within a certain area of the station and within a specified time limit. Not as easy as you’d think.

8_1390322865

As a fan of the Alien series, having watched all the movies countless times, even read books (including fan fiction), I feel in love with Alien: Isolation even if my nerves didn’t. The games graphics and intelligent (and unpredictable) AI keeps the game moving along at a pace which doesn’t let up.

[rprogress value=85 text=”ThisisXbox Score 85%”]
[xyz-ihs snippet=”XboxOne”][xyz-ihs snippet=”Pegi18″]

http://youtu.be/Lh5J5ht7zbA

Alien: Isolation – Creating the Cast

alien-isolation_216461

Watch the final Insider Video of Alien: Isolation. In this latest behind-the-scenes video the studio developers reveal further details about the game’s narrative and its lead characters. With new footage, including in-game cut scenes and information, they also divulge what went in to the casting of real-life actors and the motion capture technology used to bring them to life.

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation is scheduled to be released on both Xbox One & Xbox 360 on October 7th 2014.

Alien: Isolation Developer Diary – Creating The Alien

Delve into Creative Assembly’s vision for the ultimate hunter, with talks from studio leads and key studio developers who have been dedicated to the development of the Alien.

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance.

As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.

Underpowered and under-prepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation spotted on Xbox Live Game Store

Aliens

Trademarks were found for an upcoming Alien game being developed by Creative Assembly back in October, and it seems that the game has now been officially announced as it has found itself being advertised on the Xbox Live Game Store.

The blurb on the Game Store reads, “Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.“

There are also five screenshots (along with the box art) which can be seen on Xbox.com.

We’re also led to believe that the game was said to feature both single-player, and four-player co-op but the latter has since been removed from the information given about the title.

*Update* – and here’s a trailer, released just a short while ago.

Castle of Illusion Out Tomorrow on Xbox LIVE

CastleOfIllusionLogo

Castle of Illusion Starring Mickey Mouse, the new 3D reimagining of the original 1991 classic is now available for download tomorrow on Xbox LIVE for $14.99/£ 9.99/€14.99.

Mickey Mouse returns to star in a magical Disney adventure with all-new HD graphics and gameplay. Experience a world of enchantment as Castle of Illusion brings Mickey and his world to life. When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion and journey through five fantastical worlds to rescue Minnie. Gather your courage and take on hordes of rebellious toys, traverse enchanted forests and navigate mazes of living books to save Minnie from Mizrabel’s evil clutches.

Check out the launch trailer below:

http://www.youtube.com/watch?v=6sZWj_wJ7aU

Golden Axe Reborn – The SEGA Game That Never Made It To XBLA

http://www.youtube.com/watch?v=rr5J3s4GTBQ

It probably all started with the 2.5D Sonic the Hedgehog success (or not), and although the latest classic SEGA game heading for the Xbox LIVE Arcade is Mickey Mouse in the great MegaDrive hit Castle of Illusion in the next week or so. It has been discovered that other games on SEGA Australia’s hit list for a current gen scrub up was Golden Axe, Shinobi and Streets of Rage – but their story was to be tied into the same universe under a SEGA Reborn studio.

The Unity pitch trailer for the Golden Axe game that never was is shown above – and the whole idea for the three titles to link together set in the same universe will never happen. We love sharing the good news, at least you get to save a few quid on games you might have just bought for nostalgic reasons.

Move along…

Cheers Kotaku

Castle of Illusion Dated September 4 for XBLA

CastleOfIllusionLogo

SEGA has announced that Castle of Illusion Starring Mickey Mouse will be available worldwide for digital download on September 4th for the Xbox LIVE Arcade and priced at 1200 MS Points or cash equivalent in your locale.

With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his magical world to life. When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion to rescue Minnie. Gather your courage and take on hordes of rebellious toys, traverse enchanted forests and navigate mazes of living books.

Don’t know about you, but September 4th really can not come quick enough!

Thanks SEGA