Tag Archives: Soedesco

World to the West release date announced

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Publisher, SOEDESCO have announced that the digital and boxed edition of 3D action adventure World to the West will be available worldwide on Xbox One. This is Rain Games’ second offering after the successful release of puzzler, Teslagrad.

This new title, World to the West, is a pulpy, cartoony, top down action adventure inspired by European adventure comics. The player takes control of four unique characters, each with their own motivations, skills and interweaving storylines, as they seek to escape the dark shadow of an ancient prophecy. You will travel through corrupt colonies, lush jungles and frozen tundras as they snoop through the secrets of a forgotten civilisation.

Players can choose from four playable heroes and swap them out in game. Each character has their own unique story, heritage, abilities and playstyle. By picking a certain character, they can fight or avoid enemies, or even try to persuade them to see things their way.

As the heroes hail from different nations they all possess individual abilities with which to explore the vibrant world, filled with characters who have their own helpful and, not-so-helpful agendas. Experience seamless transitions between combat and puzzle solving which really should keep you on your toes.

Face your enemies head on with brute force, convince them to see things your way or simply avoid them altogether. How you face the problem of your foes is entirely up to you. Exploration is the key to World to the West, snoop here, there and everywhere in order to uncover secrets, all set in the Teslagrad universe where you’ll encounter some familiar and not-so familiar faces.

World to the West will see a worldwide digital and retail release on the 5th of May.

REUS release date announced for Xbox One

Reus

How about a complete change of pace from the flying bullets and smoking tyres of the games that have come out recently? Abbey Games, along with publishing partner Soedesco have revealed today that their PC hit, REUS will be hitting consoles later next month.

So, what’s REUS all about? When I was first starting to play strategy or simulations games, the God Simulator of choice was Populous. There’s a definite God-Sim shaped hole in the gaming catalogue for the Xbox One. There might be pretenders to the crown, but none can achieve what Populous managed. They’re puny, impotent godlings in comparison. REUS hopes to address all of that.

The title will see you control four mighty giants, each with their own unique abilities. You’ll be able to terra-form the planet to your will with the aim being to experiment with different terrain types to find the perfect mix. This, along with a complex system of upgrades and synergies will allow for endless styles of play.

Observe humanity and praise or punish your subjects as you see fit while enriching the planet with over 100 plants, animals and minerals. You will also unlock content by helping humanity achieve numerous goals and achievements.

Co-founder of Abbey Games, Bas Zalmastra, suggests that REUS plays well with a controller;

The controller interface got a lot of attention, and you notice that. Playing REUS from the couch is a great and smooth experience! We are very happy with how the port turned out and we are very excited for Reus’ PS4 and Xbox One release.

You won’t have to wait long for you to get your omnipotent hands on REUS. Abbey Games are releasing the title on Xbox One both digitally and physically on the 14th of October.

Come forth, worshipper, and receive your blessings.

Adam’s Venture: Origins review

Released during 2009-12 as a three-part episodic game, developer Vertigo Games have reworked the episodic content of Adam’s Venture: Chronicles, and released the game as Adam’s Venture: Origins for current gen consoles.

Set in the 1920s, Adam’s Venture: Origins is a blend of the adventure and puzzle genre, that’s ultimately marred by some clumsy character animations and poor voice acting that’s tarnished further by some of the worst one-liners you’ll hear. You play as Adam Venture, the son of an accomplished adventurer whose days of creeping around tombs are long gone – this challenge he has passed to you and his new assistant, Evelyn Appleby.

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While Lara brings the action, Tomb Raider lacks the puzzles – Adam has the opposite problem – lacking in action. You won’t fire a single bullet during the seven hour campaign, and while the backdrop fits the adventure angle, it’s limited to a linear path that offers little exploration. At times you’ll need to use Adam’s grappling hook to swing over chasms, or mantle up, over and around ledges – but it’s all rather clunky – sometimes Adam won’t even mantle an object or will miss an easy ledge grab, plummeting to his death.

Luckily, Adam’s Venture is first and foremost a puzzle game delivered in adventurers clothing, and the puzzles work really well. While there are some inevitably easy puzzles to solve, there are one or two head scratchers, depending on your ability to solve mathematical or logic puzzles – not wanting to brag – I found them all to be a little too easy, and while fun to solve, I didn’t feel like they were enough of a challenge.

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There is a story linking the puzzles together, but it’s all rather forgettable. During Adam’s adventures you get to visit King Solomon’s Palace and the Garden of Eden but they aren’t well explored, both in terms of story and location. Instead, the story moves on briskly and the characters don’t seem one bit bothered by the situation they have found themselves in – even when a mysterious black cloud stalks Adam, he doesn’t seem to be fazed by the supernatural nature of his predicament.

Adam’s Venture is an entertaining distraction and while it might not win any awards for its artistic direction or storytelling, it offers up some fun puzzles and even though I found them to be a little too easy – there just aren’t enough of them to warrant the asking price.

There’s a lot of potential in this series, if the Vertigo Games can develop a robust story, mix in some exciting adventuring and develop the direction of puzzles, then a sequel could be quite an exciting prospect.

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Thanks to SOEDESCO and Xbox for supporting TiX

SOEDESCO to take us on Adam’s Venture

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I love it when surprise announcements are made. I equally love it when they are of games that appear to be in the spirit of the old LucasArts games from my childhood. SOEDESCO have announced a release date for Dutch developer, Vertigo Games’ Adam’s Venture: Origins. I didn’t even know it was coming.

Based on the cult classic Adam’s Venture Chronicles, a three game series featuring the lead character and released initially in 2009, Adam’s Venture: Origins is a fully reimagined remake. This will take the form of a non-violent, puzzle based adventure.

Set in various locations worldwide, guide Adam to solve the secret of a strange Templar scroll. Uncover the location of the four rivers mentioned in the Book of Genesis and decode what this could mean.

Adam’s Venture: Origins is careering it’s way to Xbox One on the 1st of April.

Ziggurat hits retail shelves Feb 19th

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It’s been almost 10 months to the day since dungeon-crawling first-person bolt-thrower, Ziggurat was released digitally on Xbox One. The title saw you enter the ever-changing Ziggurat as a nephyte sorcerer, prepared for your rite of passage. If you survive the procedurally-generated maze, packed with dangerous foes and odd-looking vegetables, then you’ll emerge as a powerful wizard. Who wouldn’t want to be a wizard?

Well, magically, Ziggurat hits retail shelves on the 19th of February, as developer, Milkstone have partnered with distributer Soedesco to produce a retail release. So if you’ve been meaning to pick it up and haven’t had the opportunity yet, now is your chance. Grab it, learn powerful new spells and become even more powerful than David Blaine.

If you’re undecided still, you can read our very own Greg’s review, right here.