Tag Archives: Space Hulk Deathwing

Space Hulk Deathwing Enhanced Edition review (PS4)

Space Hulk has had several video game iterations over the years but many of them have been based on recreating the tabletop action – what would happen if instead of turn-based you could jump directly into the hulking ceramic armour of the most elite Space Marines, the Terminators?

Space Hulk Deathwing allows you to do just that. Playing as a Space Marine Librarian, who can attack with psychic powers, and with two battle brothers at your side, you must venture onto the massive Space Hulk. Played from the first-person perspective of the Dark Angels, the main objective is to purge the Olethros of the Xenos nightmare. As you travel deeper into the mass tangle of ships that makes up a Space Hulk, a more dangerous and curious objective reveals itself – a Dark Angels vessel from the Horus Heresy is among the ships that make up the Olethros.

Safe within the hulking mass of Terminator armour and heavily armed, Space Hulk is still wonderfully tense, especially when a swarm attacks. Chaos ensues. Gunfire bleated out. I thrashed my sword around and when all was said and done, the three of us had stood firm. It was like that scene from Aliens when the Colonial Marines first get attacked, minus the fact that I didn’t lose any of my squad.

Similar in style to Vermintide, Space Hulk Deathwing is an intense action-packed shooter. Matching the board game, spawn points are always nearby and you constantly get mauled by swarms of Genestealers, which span all the usual tropes of enemy types. They claw away at your heels, slowing you down and chip away at your health, which can be replenished from a limited number of buffs from your Apothecary teammate or by accessing a Psygate – a mobile command centre that restores health and fallen allies.

Even though using the Psygate cheats the permadeath nature of Space Hulk, it’s a welcome addition to the game – the friendly AI is infuriatingly stupid, which is a huge problem during later chapters when you face the more powerful Scythe-strain and Broodlord Genestealers. Despite a limited set of squad commands, the AI are complete boneheads – standing in front of gunfire, putting themselves in harm’s way or just idly standing around.

It’s a shame that the tactical squad-based nature of Space Hulk hasn’t translated well – even though some games have done this well. Star Wars Republic Commando was very competent at integrating a squad vibe without taking too much away from the first person action, while there are also numerous third person shooters that nail squad commands.

The world of Deathwing is wonderfully crafted. Not content with just drawing inspiration from the board game, Deathwing draws on 40k as a whole. The environment changes the deeper you go into the Space Hulk and the labyrinth design of each level is fantastic, offering choke points, vast areas for set pieces and tight environments that gives the combat a wonderful intensity where chaos ensues.

The dark dank corridors of the Space Hulk can be particularly claustrophobic and yet your team is surprisingly nimble and can easily pass one another. Light bounces off of the metallic skin of the ships, flicking past vents that could be home to potential Genestealer swarms. This very present danger is made all the more unnerving by the audio, which plays on your senses with clangs and the sound of scurrying that surrounds your ears.

The essence of the board game has been perfectly distilled, although I feel that procedurally generated maps could have really ramped up the replayability of the game, which instead is reserved for Special Missions, which put you back on the Olethros to complete randomly generated missions.

Special Missions are a lot tougher and like the multiplayer mode, Psygates are only rewarded when objectives are completed, so it’s just you and your team against the Genestealers. Random mission objectives keep you on your toes for what’s next and it’s during these missions (and in multiplayer) that you are able to choose your class and earn XP that can be invested into customisation options. Ranging from aesthetic options to perks and modifications to your weapons, this journey of customisation is also shared with multiplayer.

Unlike the solo campaign, multiplayer is far more brutal, with one of my team dying as quickly as those Colonial Marines when they first entered the colony on LV-426. More Genestealers are thrown into the mix, including several Broodlords and Scythe strains – thankfully even the worst online players are more competent than the campaign AI and once you have unlocked some modifications to your weapons, even the hardest of chapters can be beaten.

As intense as the action is – and it does get super intense when up against a large attack – the action is very samey. Stand fast. Pour everything into the horde before going in for close quarters melee combat. Heal up, reload then await the next attack. This is essentially the epitome of the board game, but being an FPS I expected a little more.

One thing that does stand out from standard shooters is limb damage. Each part of your armour can only withstand so much before essentially being rendered useless, meaning you may not be able to use your weapons to defend yourself or run for cover. Take too much damage – or get hit in a vital area – and death will be imminent.

If you have tackled the board or card game, then the sense of desperation against overwhelming odds where death is always very close will ring true. For Deathwing, the game is focused far too heavily on the aggressive power of the Terminators and while intense, I never felt too threatened by the odds stacking up – ultimately you are a wrecking ball that is smashing its way through a haunted house rollercoaster ride. It’s fun, but nothing you haven’t seen before.

If you are a fan of Space Hulk and enjoyed the combat and intensity of Vermintide – slaughtering waves of enemies that can jump on you at any time – then Deathwing’s shortcomings are easily overlooked, although shooter fans may find its repetitive gameplay and the need to grind to unlock multiplayer character customisations a chore.

Thanks to Bastion for supporting TiX

Space Hulk : Deathwing announces Return to Olethros DLC

What do we all love? FREE content, thats what! It is quickly becoming the new alternative to paid DLC. However, the smarter ones amongst you will realise that Space Hulk: Deathwing is not even out yet on Xbox. However, the game, by developer Streumon Studio, is slated for a console release in Q4 2017 and all content released up to then on Steam, including Return to Olethros, will be included in the games “Enhanced Edition” launch on console.

Space Hulk: Deathwing is a First-Person Shooter experience of Games Workshop’s classic Space Hulk boardgame, set in the universe of Warhammer 40,000. Space Hulk: Deathwing offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they will gain skills, new abilities and new equipment thanks to experience earned during perilous missions. Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers. Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.

The Return to Olethros update brings the well-received Special Missions mode to every Chapter in the game, in both solo and multiplayer. This mode generates randomised objectives and enemy spawns, bringing a new level of uncertainty and replayability for even the most seasoned squads of Space Hulk veterans.

E3 trailer for A Plague Tale : Innocence unleashes the Rats!

Space Hulk Deathwing – where has the Xbox One version gone?

 

Space Hulk Deathwing – where has the Xbox One version gone?

In the latest Space hulk Deathwing trailer, coming fresh out of gamescom, the Xbox One logo has been dropped from the closing credits. What does this mean for Xbox One owners? For now, all that has been confirmed is a November PC release window.

In the previous teaser, showing off gameplay, the closing credits included console logos next to PC – have the console versions now been dropped altogether? Vermintide was another Games Workshop game, set in the world of Warhammer, that had a planned console version before going quiet then finally announcing an October release date – hopefully the same can be said for Space Hulk – myself and Greg were looking forward to busting open some Genestealer skulls.

Focus Home Interactive E3 line-up

Focus @ E3

With E3 just around the corner our good friends at Focus Home Interactive have revealed their line-up including presentations of the games by the developers + hands-on sessions. In addition to this they’ll be some exciting new announcements, which will be showcased behind closed doors. If you are heading to E3 this year below you’ll find the list of the games you will be able to take a look at, or even try at the Focus Home Interactive booth (West Hall 5312), next month.

  • Divinity Original Sin Enhanced Edition (PS4, Xbox One, PC), the multi-award winning RPG developed by Larian Studios arrives on consoles, with a load of new features and enhanced graphics.

  • Blood Bowl 2 (PS4, Xbox One, PC), developed by Cyanide Studio, smashes Games Workshop’s Warhammer and American football together, in an explosive cocktail of turn-based strategy, humour and brutality.

  • The Technomancer (PS4, Xbox One and PC), a sci-fi, post-apocalyptic RPG set in a cyberpunk world from studio Spiders, that will bring you to the hazardous red planet.

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  • Mordheim: City of the Damned (Consoles (but which ones?), PC) is the videogame adaptation of Games Workshop’s cult classic tabletop game. This is a turn-based strategy game that blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry.

  • Space Hulk Deathwing (PS4, Xbox One, PC) by Streum On Studio is a First-Person Shooter experience of Games Workshop’s classic boardgame Space Hulk, set in the Warhammer 40,000 universe.

  • Battlefleet Gothic: Armada (PC), developed by Tindalos Interactive, is the real-time strategy adaptation of Games Workshop’s tabletop game, that stages the dark, deadly and intense space battles from the Warhammer 40,000 universe.
  • Farming Simulator 2015 (PS4, PS3, Xbox One, Xbox360, PC, Mac, Vita) joins E3 after its recent release on consoles. Developer Giants Software will tell you more about the future edition, and will unveil the first official Farming Simulator wheel controller, created by Saitek. You can read our review of Farming Simulator 2015 here.

  • Act of Aggression (PC), the new real-time strategy game on PC from Wargame creator Eugen Systems. Act of Aggression draws inspiration from the Golden Era of RTS titles, with a unique near-future techno thriller ambiance. Watch the teaser
  • Vampyr, the RPG from DontNod, will unveil its first teaser trailer at E3!

Unreal Engine Sizzle Reel – GDC 2015

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Looking forward to and enjoying some these titles? Adr1ft, Borderlands: The Pre-Sequel, DMC: Definitive Edition, Tekken 7, Batman: Arkham Knight, D4: Dark Dreams Don’t Die, Dead Island 2, AIPD, Space Hulk: Deathwing, Smite, Submerged, Fable Legends and many many more. So are we! All these upcoming Xbox 360 and Xbox One titles have something in common…

Unreal Engine 4.

Check out the new ‘Sizzle Reel’ below from the guys and gals at Unreal ready for GDC 2015. And tune into their Keynote presentation on Twitch.tv, Wednesday March 4th at 9:30 a.m. PST

http://youtu.be/5orTzUuZPOg

Space Hulk: Deathwing ‘Rises’ on Xbox One

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Genestealers, Tyranids and Terminators – this new Space Hulk: Deathwing trailer has it all. Developed by StreumOn Studio and published by Focus Home Interactive, the newest FPS set in the Games Workshop’s Warhammer 40,000 universe focuses on the Space Hulk series, a popular tabletop boardgame that first released back in 1989.

Check out Rise of the Terminators below:

Space Hulk Deathwing Announced

Today, Space Hulk: Deathwing is being unveiled for the first time through a first teaser of the game.

Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers.

Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.

Set in the universe of Warhammer 40,000, developed on Unreal Engine 4 by Streum On Studio, the team behind E.Y.E: Divine Cybermancy. Published by Focus Home Interactive and co-produced by Cyanide Studio.