Tag Archives: Spectra

Spectra review

xboxone_screenshot_2Spectra from Gateway Interactive and Mastertronics could very well see you ripping out your hair in large clumps. This simplistic racer has you collecting score cubes as you travel along a track filled with obstructions, boost pads, multiple branching paths and sharp bends.

With no control over your propulsion, controls are simple. The left and right triggers activate your air brakes allowing you to slide back and forth across the course and the analog stick to steer left and right.

As you progress, each cube adds to your multiplier score, and once you are more familiar with the controls, getting air either from skipping corners and boost jumping or from skimming your ship along the side of the block obstructions on the track will add to your score, while direct collisions will cause your multiplier to be reset.

With 10 tracks, each procedurally generated from the Chipzel soundtrack and with greater difficulty to accompany the increasingly complex melodies, but only one game mode, there is still a lot of gameplay to be had across the Normal and Hardcore modes available. Each track is unlocked once you complete 20% of the previous course and Hardcore mode is activated once all ten available levels have been completed.

Unlocking the 20% mark to release subsequent tracks is relatively easy, but actually managing to finish the full 100% takes time, practice, concentration, or an extremely high level of twitch reactions.

Spectra also has cross-platform play with Windows mobile devices so you can continue to rack up your score on the go.

Sadly, though the game is highly enjoyable, it did feel like it was missing something. Controlling the ship is relatively straightforward, but with such a narrow track it is extremely easy for a single mistake to ruin what could have been a perfect run.

Additionally, with only race the beat mode, there is a limit to how much it will keep you coming back. This could have been rectified with leaderboards, or even a cumulative scoring system as completing each track to 100% leads on to the next course but the score does not carry over.

Spectra is a strange beast. The culmination of its parts; old school tune set from Chipzel aka Niamh Houston, the mind behind the soundtrack on Super Hexagon and Interstellaria, voxel 8 bit esque graphics, simple auto runner mechanics and insta-fail states, all combine to make an addictive yet frustrating title that can give you several hours of entertainment.

Thanks to Xbox and Gateway Interactive for supporting TiX

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Spectra coming to Xbox One

Spectra Logo

With all the big AAA studio and hardware announcements coming out of E3 it can be easy to miss some of the smaller promising titles. Gateway Interactive and Mastertronic were excited to announce 8-bit music racing game Spectra is coming to Xbox One via the ID@Xbox self-publishing program this summer!

Spectra is a dynamic twitch racing game that will keep you on the edge of your seat! Blast your nimble ship down intricate ribbons of light in time to the dynamic beats and original soundtrack by chiptune artist legend Chipzel (Super Hexagon, Size Does Matter, Interstellaria).

If you love chiptunes (I do!), then this trailer will be right up your street.

Be prepared to get your heart pumping as you drift into a trance with just one objective- survive till the music stops! Navigate around obstacles, collect points whilst trying to drive with as much style as possible and stay on the road. As the player progresses through the levels, the speed increases requiring more advanced dexterity to survive!

Featuring two powerful gameplay modes (Normal and Hardcore) with 10 unique music tracks used to generate procedural levels, race against the beat to experience unlimited playthroughs! Staying sharp is essential and reaction timing vital as memory is obsolete with this nostalgia-driven, arcade-like game. Spectra is a veritable homage to arcade games of old; true mastery will require all your twitch skills and the beautiful retro-style graphics will have you just itching to dig up your Atari!

Spectra will be out for Xbox One on 10th July!

Spectra announced for Xbox One

From new studio Gateway Interactive and Chipzel (The artist behind the Super Hexagon music) comes Spectra, a fast paced retro style racing game destined to get your heart pumping and test your skill like no other.

Spectra features 10 unique music tracks which are used to generate procedural levels, cross play between Xbox and Windows Phone is supported via cloud services allowing you to take the game on the go or experience it in Full HD on Xbox One.

Spectra features only one gamemode, you race against the beat on a procedurally generated track. Players must navigate around obsticles and collect points whilst trying to drive with the best style possible and stay on the road. You must move from left to right with skill to avoid obstacles and the gameplay speed increases as the player progresses through the levels requiring more advanced skill.

Spectra is due to be released on July 10.