Tag Archives: Spider Studios

Bound by Flame: Launch Trailer

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This Friday, May 9th Bound by Flame will be available in stores! To celebrate a new and final teaser video of the most ambitious RPG from Spiders studio has been released. In this final launch trailer, showcased is music by Olivier Derivière (Assassin’s Creed IV: Freedom Cry, Remember Me), who has created an original Bound by Flame soundtrack that is both thrilling and sublime.

This latest Bound by Flame video also highlights one of the important elements in the game, the background story and the gameplay: the relationship between the hero and the flame demon that possesses him. The choices and decisions you make in the game will determine if you allow your demonic side to predominate and gradually transform you physically in exchange for his powerful fire magic, or if you resist the demon’s control and retain your humanity to develop your heroic skills.

Your human/demon duality will have a notable impact not only on your approach to the extremely tactical combat in the game, but also on the reaction of the people around you, particularly your relationship with your companions. It is therefore a central component in Bound by Flame that will influence your game experience depending on your choices and also assure gameplay longevity: players who want to try every possible way of progressing through the adventure are sure to start the game again to make totally different decisions from the first time!

Bound by Flame – Music trailer

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Bound by Flame is released on the 9th May (it’s also a TiX writer’s birthday that day too!) and in preparation for release day Spider Studios, Focus Home Interactive, Olivier Derivière and the singer Ire can now reveal it’s beautiful and haunting sound track in this video with commentary.

Olivier Derivière is a composer who won multiple awards for his work in video games (Remember Me, Assassin’s Creed 4). In this video illustrated by many new sequences and enthralling excerpts from the game’s soundtrack, Olivier tells us about his work on Bound by Flame. This is also the opportunity to discover singer Iré Zhekova, who gives her voice to some of the game’s music.
These two artists first explain how they steeped the music in an atmosphere of loneliness and despair conveyed in the dark atmosphere of the game. They also describe how they combined a murmuring choir with the clear sound of a single voice full of emotion to produce a sense of contrast between the game hero and the flame demon possessing him. They invented an imaginary language for Iré’s singing to explore the human voice and express emotions beyond the meaning of words and to express feelings of hope and fear.
A total of several hours of original music was created for the game, which embraces many different styles and also enhances the somber and unique atmosphere that is the hallmark of this epic roleplay title. You can listen to more extracts from this extraordinary musical oeuvre on the artist’s SoundCloud page;

Bound By Flame Additional Details Announced

 
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With less than a week before E3,Spider Studios have released a couple new screenshots of their big budget RPG before it’s official debut at the 2013 Electronic Entertainment Expo.

Spider Studios have recently gained a good following of RPG fans thanks to the release of Mars War Logs for PC (coming later in Q3 for Xbox Live Arcade), a smaller budget RPG which has taken fans and industry experts by surprise for its depth.

Bound by Flame lets us play a mercenary possessed by a flame demon in an ambitious Dark Fantasy universe. As a victim of this demonic influence, we will have to choose between the powers offered by this evil or to reject the demonic influence, developing heroic talents instead. Dangers, and enemies becoming more terrifying and fearsome in battle, will be temptations to acquire more power by giving up part of the hero’s soul to the demon. Progression of the demonic influence will be reflected by the transformation of the hero’s body.

As with every other RPG on the market Bound by Flame will include features like player customisation, skill tree progression, companions with a friendship/love/rivalry system, real-time battles and a bestiary which is described as being ‘rich and spectacular‘.

So far all we know is Bound by Flame is targeting a release towards the end of this year. More details will likely surface after the E3 debut next week.

Screenshots follow with artwork:

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Mars War Logs Overview Trailer

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I have been keeping my eye on this title since Mars War Logs: Roy sees red! back in January. Being I love RPG’s and all things SCI-FI, this looks like a great title to get stuck into. Today Spider Studios CEO; Jehanne Rousseau, gives us an overview of what to expect in Mars War Logs.

After giving us a few details about the setting of this game that presents the Red Planet as we have never seen it before, we learn why Mars War Logs is a fully-fledged RPG, in which player choices leave their mark on the story and its unfolding. Spiders Studio really wanted to offer total freedom to the players who will have to face the consequences of their decisions through dialogues, through choosing their skills, with their behaviour toward their companions, or even through the equipment and upgrades they decide to craft. Players will be forced to take responsibility for their actions: for example, slaying human opponents after a battle will be an advantagous source of income… but will also make many characters wary of you!

http://www.youtube.com/watch?v=-SuWMi1_pJG