Tag Archives: Star Wars Battlefront 2

Star Wars Battlefront 2 review

Despite its iffy UI, I really enjoyed Star Wars Battlefront. Sure it had some issues, but it looked great and gave me the experience of being slap bang in the middle of the Star Wars universe – and with authenticity at its heart – how could any Star Wars fan dislike it?

Upon staring Battlefront 2 I headed right for the shiniest new thing – and something that fans have been crying out for – a single player campaign. Playing on the wrong side of the force, you take on the role as Special Forces badass Iden Versio. The game begins with Iden in custody. Your mission is to escape and prevent the rebels from learning the true plans of the Empire’s trap on the forest moon of Endor. Well we all know how that played out… the main guts of the story is the telling of how the stragglers of the Empire moved on after the events of Return of the Jedi.

The campaign plays like smaller individual multiplayer missions that are strung together – but unlike Battlefront 2’s multiplayer – I really enjoyed the campaign. The story fills in many of the blanks to the Force Awakens and plays out from the perspectives of different key characters while also visiting several locations from the films, giving each one a history and purpose that is otherwise absent from the films.

Mostly the campaign is a whirlwind tour of the most loved heroes and locations of the films while pausing on Jakku to tell the story of the famous battle and climaxing with an ever so slightly juxtaposed ending that links to the beginning events of the Force Awakens.

Unlike the first game, there’s plenty of content to keep single players happy and the arcade mode has received significant attention to make it worth something more than just a fleeting visit with a variety of dark and light scenarios that span the Star Wars universe.

In a rather novel twist, it’s the multiplayer of Battlefront 2 that feels tacked on. With only five modes – three of which play exactly the same albeit different player counts – there is a real lack of variety to the multiplayer that is also lacking in an overall defining mode. The first Battlefront had the epic battles of Walker Assault, which have been sorely overlooked in the sequel.

Nothing in this multiplayer offering delivers that same wow factor or creates the expanse of an ever-changing playing field. Without this excitement I felt rather deflated by a bland set of modes that not only lacked in fun, but also lacked a sense of scale and that’s despite a 20 vs. 20 player count.

To make things worse – and in a similar way to Battlefield – Battlefront is unkind to new players. Starting with only one star card slot, new players will fall victim to opponents with a full complement of buffs. This isn’t helped by a ticket system that each team is restricted by – new players are a huge burden as they whittle away spawn tickets because they simply can’t complete against high-levelled players. Simply put, multiplayer is a mess.

To get to the good stuff you must grind hard to get new weapons and star cards, which can also be unlocked via a random loot crate system that has seen much criticism from the fan base. Let’s make it clear devs – an element of luck to unlock buffs puts an odd (and unfair) spin to a game and one that I can’t be arsed to entertain. I like to know what I’m playing for. Hitting a level grade and being rewarded with a new piece of gear is fine but random loot drops is just lame.

 

To be honest this perfectly sums up how I feel about multiplayer. The exciting world I once found now feels cumbersome. The thrill of escorting walkers is long gone, while long load times is inexcusable – I have to wonder what has gone wrong with the game’s development. Even the shakeup to Heroes and Villains, which introduces multiple spawns as you seek to kill a specific target on the enemy team and the introduction of epic space battles falls victim to the system of star card buffs.

Battlefront 2 looks gorgeous, it sounds gorgeous and even the single player experience can be defined as gorgeous. It’s just a shame that the multiplayer is lacking on so many fronts. It boggles my mind at how the excellence of the first game hasn’t been built upon. Maybe with numerous tweaks and content that will be inevitably delivered via season pass content, the multiplayer can reach the scope and variety of the first game. Meanwhile, I will be sticking with the campaign and playing couch Arcade co-op with my son.

Thanks to EA for supporting TiX

Star Wars Battlefront 2 announces “The Last Jedi” DLC Season

Star Wars Battlefront 2 is available to play now if you’re on Xbox and have EA Access. I downloaded it last night as members to this service also have a 10 hour free trial to take advantage of. PS4 players and non EA Access members start to play from next Friday, November 17th.

 

EA have followed Destiny 2 in announcing all the content coming to the game for the first month after launch, and included in that is “The Last Jedi” season, which starts on December 5th.

It all starts with choosing a side. On December 5, you’ll have an opportunity to align with the First Order or choose to fight for the Resistance. Your choice is important, as it will allow you to take part in special challenges that will grant your faction specific rewards.

Things kick into high gear on December 13. Your favorite stormtrooper-turned-hero Finn joins the fight for the Resistance and Captain Phasma steps on to the Battlefront for the First Order. They can be purchased with in-game Credits that week. Whichever faction is victorious in completing the most challenges that week will net a reward as well: a special Crate of high-power upgrades for Finn or Captain Phasma.

New locations and vehicles will also arrive. On December 13, the cinematic content from Star Wars™: The Last Jedi continues with a new planetary map: Crait. The Starfighter Assault map of D’Qar will join as well, plus a new hero ship –  Tallie Lintra’s RZ-2 A-wing. Poe Dameron’s T-70 X-wing is also upgraded with a new ability inspired by Star Wars™The Last Jedi .

Iden Versio returns. In Star Wars™ Battlefront™ II Resurrection, you’ll join Commander Iden Versio during the days of the First Order’s rise to power. These new chapters of Star Wars™ Battlefront™ II’s single-player story mode will be available December 13.

Your choice of faction will continue to matter. Throughout December, you’ll see your chosen faction’s progress reflected in-game, as you fight alongside allies from around the world to swing the tide of battle.

For all the juicy details check out the official website. See you on the Battlefront!

Star Wars Battlefront 2 shows us some more single player action

The latest trailer for Star Wars Battlefront 2 is a single player focused one.

The two minute trailer see you take on the role of Commander Iden Versio in a story following the destruction of the Death Star II and the death of the Emperor.

The TiX team are getting pretty excited at the prospect of this coming out, just to stop them playing Destiny 2.

Star Wars Battlefront 2 releases on November 17

 

Are you ready for Star Wars Battlefront 2 Beta?

Star Wars Battlefront 2 officially releases on 17th November but the Beta starts TODAY, October 4th. So how do you play and what’s available in the beta?

Although it starts today, that’s only for those of you who have pre-ordered the game. For those lucky people it’s available to start playing from 9am, so the most astute of you will already be knee-deep in Stormtroopers! For those of us who haven’t pre-ordered, the beta goes live from 9am on Friday 6th October. It is due to finish on October 9th at around midnight UK time.

According to the official EA Star Wars website, the beta will include three different modes.

  • Galactic Assault on Naboo, fighting as either Clone Troopers or the Separatists over the Royal Palace
  • Strike on Takodana, where First Order Troopers and Resistance Forces battle over Maz’s castle
  • Starfighter Assault above Fondor, where Resistance Forces and the Galactic Empire duke it out in space battles, trying to destroy or defend a Star Destroyer

There are also daily challenges available to complete, and every player of the beta will get a Founders Crate reward filled with goodies as a thank you from the developers, including credits, an exclusive emote for Darth Maul, and a rare trooper Star Card to give them a head start in battle.

Good Luck on the Battlefront!

John Boyega reveals locations and modes in Star Wars Battlefront II

Star Wars Battlefront 2 releases Starfighter Assault Gameplay Trailer

 

TiX @ EGX – Day 3 Review

Before we start on the final day of my adventures at EGX, I want to just cover off the final two hours of Day Two. The crowds seemed to dissipate at around 4pm, and all of a sudden the queues were becoming barren. I took this opportunity to jump onto Star Wars Battlefront 2. The booth had 40 screens with a 20 v 20 battle going on. Set on Naboo, it saw a rebel troop ship heading towards the palace which had to be stopped. Four different classes of Stormtroopers were available to pick and when enough points were earned, the option opened up to pick a special character or to take to the skies in a fighter.

It certainly felt like a huge improvement over it’s predecessor but was also very reminiscent of Battlefield 1 albeit with a Star Wars skin. Our match also saw Han Solo facing off against Darth Maul, which you won’t see happen in many places!

Then, as I was about to leave the show I noticed that the queue for Far Cry 5 was non-existent, so I quickly jumped into it! Now, I have never really been a huge Far Cry fan so it’s difficult to compare, but in the 15 minute demo I was shooting bad guys, giving orders to my attack dog and flying a seaplane in order to drop bombs on silos. If the rest of the game is as diverse and interesting as this snippet then it looks like it will be well received. Oh, and the dude implanted in the queue with the scary eyes was a genius move! That’s him in the picture below on the right.

So, onto the final day and I felt like I had already played what I wanted to play, but there were still a few surprises in-store. First up was a quick game of Destiny 2 crucible, just because I was having withdrawal symptoms! A nice free T-Shirt was earned before moving on to South Park: The Fractured But Whole.

In all my years at EGX I don’t think I have played a demo quite like this. I can’t go into too many details but it was set in a Gentleman’s Club and involved dancing and breaking wind in a minigame. It was highly inappropriate but also extremely funny! I hadn’t played a lot of the first game as I am not a huge fan of turn-based combat, but the humour in here may make it something I can overlook.

https://www.youtube.com/watch?v=uOZf8MjbQu0

I then spent the afternoon watching three of the developer sessions in the EGX theatre, first up was Shadow Of War, with Bob Roberts from developer Monolith taking to the stage to talk through the improved Nemesis system and Ellie from Monolith showing us how good she is at playing it! As you can see from the video it was all quite “Tasty”

Then up was a panel from Rebellion studios of their upcoming game Strange Brigade. This was my surprise game of the show. I knew nothing about it before this weekend, and as you will see from the video it is a “boys-own” inspired co-op shooter, set in the 1950’s ish era. Unfortunately time ran out so I was unable to play it myself, but this does look and feel really special!

And then finally, the moment everyone was waiting for. Bungie. The queue for this 3pm panel started about 2 hours previous! The four guys from the Destiny 2 developer discussed how they designed the new locations within the game, and also took many questions from members of the audience. The theatre was packed full to get a chance to see the guys from Bungie and it was a great end to the show from me!

So, that was it for me, apart from purchasing the obligatory swag before heading home. It was, as usual, a fun but tiring 3 days, but I thoroughly enjoyed it and am already looking forward to 2018!

Star Wars Battlefront 2 releases Starfighter Assault Gameplay Trailer

Star Wars Battlefront 2 is looking exactly like the Star Wars game we have been looking for. At Gamescom 2017, EA released more details of the Starfighter Assault mode, and its looking awesome.

Developer Criterion, with over a decade of experience on racing games, joined with DICE to improve the feel of vehicles in Star Wars™ Battlefront II – and that includes the many starfighters featured in the game. The refined control scheme is responsive and intuitive, allowing players to quickly discover the extraordinary array of maneuvers available. Starfighters are able to weave through the orbital station’s superstructure in hot pursuit and turn on a dime to avoid torpedoes.

Not all starfighters are created equal. Whether you’re playing as part of the Rebel Alliance, the Separatists, or the First Order, you’ll always have three distinct classes of starfighters to choose from. Use speedy but fragile interceptors, maneuverable and heavily armed fighters, and slow but tough bombers in complementary roles.

Using Battle Points earned in space combat, you’ll gain opportunities to pilot special hero ships in combat like Han Solo’s Millennium Falcon, Darth Maul’s Scimitar, Poe Dameron’s Black T-70 X-wing, and more. These ships are tough, powerful, and use unique configurations of special abilities to gain an extra edge in dogfights.

Using Star Cards, you’ll be able to modify the abilities of any starfighter or hero ship. As you continue to earn more Star Cards, you’ll open up new ways to fine-tune your favorite vehicles.

The two squadrons of opposing player-controlled fighters at the heart of the game’s Starfighter Assault are only one part of the story. When players went hands-on with the Fondor: Imperial Shipyard map, they encountered flights of AI-controlled bombers and TIE Fighters, powerful capital ships, stationary turret platforms, and a massive MC80 Liberty type Star Cruiser. The crisscrossing fire, the glow of the planet in the distance, the thundering scream of passing starfighters, and the ever-increasing stakes combined to create an experience that felt in place among Star Wars’ most iconic moments. Come November, you’ll be playing Starfighter Assaults from all three cinematic eras.

EA provides New Hope with details of Star Wars Battlefront 2

At the EA Play conference as part of E3 2017, details have been announced of Star Wars Battlefront 2. Presented by lead character actress, Janina Gavankar, who plays the role of Iden Versio, she stated that Battlefront 2 will have 3 times the content of the original game. Star Wars Battlefront II will release on November 17th 2017.  There was also a new trailer which you can watch below!

So, what have we found out from the conference. To start with EA did not go into much detail of the single player campaign, which focuses on the aforementioned Iden Versio, a member of the galactic empire, and the game starts as Return of the Jedi ends. Instead they focussed on the multiplayer, showing the Assault on Theed map, which is set in Naboo, from the prequel movies.

All DLC will be free, and will be released as seasons, with the first being The Last Jedi and will feature Finn and Captain Phasma and will be released in December 2017.  Heroes already confirmed are Darth Maul, Yoda, Luke Skywalker, Rey, Kylo Ren, Boba Fett and Han Solo.  The multiplayer gameplay featured these characters, along with Stormtroopers, Shock Troopers and even the Battle Droids from The Phantom Menace.

“With Star Wars Battlefront II, we’ve really taken feedback from our players to heart, and you see that in the base game, which has so much more content than the first game – a new authentic single player campaign, epic multiplayer, starfighter battles, and solo or co-op PvE on console – a huge game across all eras of the Star Wars films,” says Matt Webster, Executive Producer on Star Wars Battlefront II. “But just as important is how we support the game after launch. Our live service is built around the philosophy of keeping our fans playing together, with seasons that will add meaningful content and in game events on a regular basis.”

Star Wars Battlefront 2 does appear to be the game that Battlefront 1 should have been, covering all eras of the Star Wars movies, and will appeal to any fan of the series.