Capcom’s Tomoaki Ayano has announced the latest gameplay mechanic to come in the upcoming Ultra Street Fighter IV. Besides the Red Focus and the Double Ultra mechanics, we now have delayed wake-ups. This completely flips the script and changes the way everyone will play, especially grapplers like Zangief and T. Hawk as well as vortex characters like Seth.
This is a roughly translated statement from Capcom’s Saikyo Blog .
“We also have a third new battle system — Delay Standing… For you to experience!
Delay Standing allows you to alter the timing of your wakeup, making your rise take a bit longer than usual. With this, you can increase your options against opponents with strong okizeme!”
Ultra Street Fighter IV is due out in Q1 of 2014 on the Xbox 360 as both a downloadable upgrade to Super Street Fighter IV, and a full retail release.
With news flying out of every outlet in recent weeks of the PS4 bettering the Xbox One in framerate and pixel output, it became worrying that LEGO Marvel Super Heroes which was due out on launch day was going to be delayed until 2014. A lot of people, myself included, were worried that there may be underlying issues with the One that we are not yet aware of. As it turns out, the news is not so drastic. We’re still unaware of the reason for the delay, but the delay has now been shortened to a mere week. The new release date for LEGO Marvel Super Heroes on the Xbox One in Europe is now November 29th.
Again, grab your block building fun on November 29th. Rest easy, true believers.
Well we knew that Capcom were to announce their upcoming ‘balance patch’ for Super Street Fighter IV. But we had no idea just what they had in store for us. Since 2009, Street Fighter IV has received a huge amount of balance patches and updates. First came Street Fighter IV, which then became Super Street Fighter IV (in wonderful Capcom fashion), and finally came Super Street Fighter IV: Arcade Edition 2012.
Capcom had said that they were announcing the much hyped balance patch for the game at the premier fighting game tournament, Evo. The shocker came when it was announced that not only is it a balance patch, but an entirely new version of the game. Complete with 5 new characters and 6 new stages. Four of these characters won’t come as much of a shock to you, as they were featured in Street Fighter X Tekken. But here they are anyway, with official artwork.
Elena (Street Fighter III):
Hugo (Final Fight/Street Fighter III):
Poison (Final Fight):
Rolento (Final Fight/Street Fighter Alpha 2):
The 5th character is a new character that is yet to appear in the Street Fighter series and will be announced at a later date. The safe bet would either be on Asura (of Asura’s Wrath) as he has already appeared in the Street Fighter IV engine, or another character transitioning from Final Fight.
On top of this, we have been promised six new stages and a handful of new modes. The update will be released as DLC for people who already own Super Street Fighter IV, as a full digital download, or on disc at retail. A pre-order bonus has already been announced. Pre-order with selected retailers and receive exclusive DLC costumes for the 5 new characters designed by legendary Capcom artist Udon as incentive.
The name of this new version will be announced along with an official trailer tomorrow before the Super Street Fighter IV Grand Finals at Evo.
Check out this video for the live announcement (beware, some crowd noise is NSFW).
This new version of the game is due to come out early 2014. Stay tuned tomorrow evening for more news along with the trailer.