PSVR support is headed to the lost in space Sci-fi mystery, The Station. Launching in Q3 of this year, the immersive qualities of VR will undoubtedly make the game feel that much more alive and with a new exploration mode, which launches later this month, you can fully enjoy an immersive space adventure in VR without being tied to any gameplay mechanics. The whole station is yours to explore – no doors to unlock, no puzzles to solve – just take in the sights and imagine yourself as an astronaut onboard a space station…
If you haven’t picked up The Station yet, then you can read what Greg made of the first-person Sci-fi adventure in his review.
If I told you there was a game in development that was being worked on by a team who boasts a portfolio of BioShock Infinite, League of Legends and Kingdom of Amalur: Reckoning, then I’d wager you would be sitting up straight eagerly wanting to know more.
This team, which includes Dave Fracchia, former Studio Head at Activision subsidiary Radical Entertainment, the Kingdoms of Amalur: Reckoning designer Les Nelkin, and BioShock Infinite and League of Legends composer Duncan Watt, is working on a game called The Station and will launch into orbit for Xbox One and PlayStation 4 on February 20, 2018.
“Our goal is to challenge what people expect from atmospheric mysteries,” said Dave Fracchia, Executive Producer, The Station. “By abandoning player-driven dialogue we are able to replicate the emptiness and loneliness of space, while still enthralling with a pressure-packed mystery.”
The first-person Sci-fi mystery game has you play as part of recon team sent to investigate the disappearance of a research vessel that has been observing an alien planet embroiled in civil war, only by using intuitive puzzle solving skills and an AR HUD will you be able to piece together the world that this talented team have created.