Tag Archives: the witcher 3: the wild hunt

Game of the Year

GotY

Tomorrow 2015 comes to a close and it’s been a spectacular year for gaming. We’ve seen some exceptionally good titles this year, largely from sequels that have made smart choices to enhance their stories and mechanics, and whilst new IPs and new ideas are a little thin on the ground the abundance of quality titles is still excellent.

Throughout the Christmas period we’ve been revealing our top three games from a number of different categories, now we reveal the top three for our most coveted award: The TiX Game of the Year 2015.

Third Place – Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain is excellent. It’s hugely ambitious with sky high expectations from it ravenous fan base, and yet it still manages to surprise, even astound us with its excellence.

…its open-world design is unmatched in the action and/or stealth genre, offering extreme freedom that offers oodles of replayability, and the story is intriguing, profound and subtly spun with a focus on action rather than words.

Says Greg Giddens (me) in his review, and indeed the TiX team all agreed that The Phantom Pain’s tactical open-world was rich with adventure, action, and opportunities to make you own decisions. It’s one of the most impressive titles for scope we’ve yet seen.

Moreover, the intriguing story, excellent gunplay and oodles of content make this an experience that lasts and sticks with you. No wonder it managed to secure a spot in our top three games of the year.

Check out the review here.

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Second Place – Fallout 4

…exploration is profusely rewarding. Every nook and cranny hides ammo, medical supplies, crafting and building resources, wasteland lore, easter eggs, enemies, missions and general adventure. It’s meticulously crafted to look lived-in as well as match aesthetically with every other aspect of the title. It’s truly a delight to roam this nuclear wasteland.

Says Greg Giddens (me) in his review, and it’s this vast post-apocalyptic world and it’s abundance of adventure that kept us coming back to it time and time again.

The TiX team fell in love with Fallout 4, much like we did with The Witcher 3, causing us to jump between the two when trying to decide which one was the better game. In the end the choice really came down to whether you were in the mood for a land of fantasy or of post nuclear war, and fantasy took the top spot.

Check out the review here.

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TiX Game of the Year – The Witcher 3: The Wild Hunt

With its incredible base game blowing out minds with its visuals, narrative, and vast world, and then for DLC and patches to come at a fast rate to improve it even more, it’s no surprise that The Witcher 3 grabbed our hearts and wouldn’t let go.
Richard Berry described it in his review as:

I can’t remember the last time an RPG gripped me so much, and it’s thanks to CD Projekt RED’s masterful crafting of the story and allowing me to play out some incredible adventures within the vast open world of Tamaria – The Witcher 3: Wild Hunt is about as close as it comes to being my ideal game.

And it really is that close to being an RPG fan’s ideal game. It’s a remarkable feat of design and we simply can’t wait for the second DLC to hit in 2016.

Congratulations to The Witcher 3: The Wild Hunt, you are our Game of the Year 2015.

Check out the review here.

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That’s it for another year. We can’t wait to see what 2016 brings.

Honourable mentions go to Rise of the Tomb Raider, Halo 5 Guardians, and Elite Dangerous, all of which were nominated by the TiX staff but didn’t quite make the cut.

The Witcher 3: console bug to be addressed

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So hands up who is enjoying the fantastic The Witcher 3: Wild Hunt, ok now keep your hands up if you have been hit with the dreaded save game bug?

Ever since the launch of the game CD Projekts forums have been filled with people talking about issues with the GUI, stability of the game, but the main issue that seems to be frustrating many consoles players, is the inability to save. Multiple people are plagued by an intermittent issue that randomly disables auto saving as well as manual saving , which you don’t typically realize until many hours later. Well help might soon be at hand.

Phillipp Weber, Cd Projekt RED quest designer posted a reply to a frustrated user on the official forums stating;

We are aware of the issue and treat it very seriously. We hope to put the fix in a patch as soon as possible.

Cd Projekt RED yesterday released a patch for the PC and on twitter Marcin Momot, Community Lead, confirmed that the console version of the patch was still in the works and would be made available “very soon.”

Until a fix is implemented many temporary solutions have been posted on Kotaku which some players might find useful.

In the meantime if your still in two minds about The Witcher 3: Wild Hunt, why don’t you check out our review here and find out what made our Senior Editor Rich not want to sleep for 4 days.

https://youtu.be/HbvcypoU5TE

 

More Than 300 Slightly Different Endings for The Witcher 3

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The Witcher 3: The Wild Hunt, scheduled for release during 2014 has been confirmed to have more than 300 different endings based on the choices that players’ take on their journey through the 36 different world states in-game. Each of the 36 different states has hundreds of different ending variations based upon tracking player behaviour – developers CD Projekt RED stopped counting at 300, there’s likely hundreds more!

Managing Director Adam Badowski tells Polygon.

The game is quite complex… We didn’t mean to develop something special for the endings; it’s a natural consequence of the storyline. The story has hundreds of different branches and sub-plots. We have to just sum all of those elements up in the epilogues. Some of those elements are taken from the very beginning and some from other moments of the storyline. All of them will connect in the epilogue.

The Witcher 3: The Wild Hunt is said to contain more than 50 hours of gameplay – if you wanted to read our review for The Witcher 2, you can via this direct link.

Via Polygon and Joystiq