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The Wolf Among Us review

I’ve always enjoyed point and click adventures, all the way back to Simon the Sorcerer, there is just something about them, so it naturally I found myself drawn to the Telltale titles on the Xbox 360, I loved the Walking Dead, but missed the boat when it came to The Wolf Among Us so I was pretty pleased when they announced the game was coming to the Xbox One.

For those of you that don’t know, The Wolf Among us is a fictional Graphic Adventure based on Bill Willinghams’s Fables comic book series. Based over 5 episodes this acts a prequel to the comics so it’s a great place to start if you fancy getting into a new comic.


You play the game as Bigby Wolf, he is a reformed man after his violent past, and is now sheriff of Fabletown, he lives in apartment with Colin the pig and in the same block as Beauty, who is having a tough time of her marriage. He works near the Mayor’s Office who assistant is none other than Snow White and her magical mirror. As the story progresses you’ll encounter plenty of other fairytale characters in human form.

As you would expect from episodic content the episodes start quite slowly before building up to a blockbuster finish, this is no different. You begin the game by saving a prostitute from The Woodsman, where you take part in your first action sequence, it’s essentially a quick time event involving using the right stick to move the cursor to a certain are before pressing the button requested. They can be quite frantic and at first a little frustrating to control but they really enjoyable and keep the game interesting.


When you are not in the QTE’s you’ll be interacting with all the other characters in the game, gathering and analysing evidence, and trying to decide who has done what. You’ll make many decisions during dialogue with the different people you meet and the game will constantly remember what they were, some will have more of a significant affect on the game where as some you probably won’t notice. I also love the fact the whatever decisions I make I have no idea how they will effect the overall game. At the end of each episode get to see a summary showing you the decisions you made in that episode and how you compare to other users.

The hand drawn art style again is brilliant, as are the voice actors and musical score. The Wolf Among Us is a great game if you fancy taking on a different style of game. The chance to play through and make different choices the second time around always draws me back to the game, just to see how my decisions change the way the game plays out.

If you have already played this on the 360 there is little reason to go back again, but I can’t recommend this game enough if you haven’t.

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The Walking Dead and The Wolf Among Us Heading To Xbox One


Telltale Games has confirmed via their very own blog that that The Walking Dead: Season One & Season Two along with The Wolf Among Us will be coming to Xbox One later this year. All three titles will be released at retail on separate discs; just to clarify that this isn’t some kind of nice bundle.

If you don’t own an Xbox One, The Walking Dead – Season Two and The Wolf Among Us will be released as retail discs for Xbox 360 also following their continuing success as digital downloads.



A specific release date hasn’t yet been announced and the titles will also be available on other platforms.

Via: Telltale Games

The Wolf Among Us: Episode 4 ‘In Sheep’s Clothing’ Trailer, Out May 28th

Releasing next Wednesday for Xbox 360, Episode 4 ‘In Sheep’s Clothing’ will take the story even further after the climatic moments of Episode 3.

Has the Wolf met his match? Beaten and bloody, Bigby is confronted by the realization that a society built on secrets is ripe for exploitation. And that the disenfranchised of Fabletown may see his prey not as the cause of their problems, but as their solution. Constantly caught between ‘the rules’ and doing the right thing, Bigby must tread a path fraught with danger in this penultimate episode of The Wolf Among Us.

The Wolf Among Us: Episode 3 – A Crooked Mile Launch Trailer

*WARNING – Trailer has spoilers for previous Episodes*

The Wolf Among Us will continue with Episode 3, A Crooked Mile. After discovering damning evidence at a bloody crime scene, Bigby is just steps behind the prime suspect of a horrific murder, but he’s not the only one; other forces in Fabletown will stop at nothing to protect their interests. Every decision matters and time is ticking in this thrilling third episode of The Wolf Among Us.

XBLA Review – The Wolf Among Us Ep 2 – Smoke and Mirrors


‘The Wolf Among Us’ is Telltale Games follow up game series to their 2013 success ‘The Walking Dead’. Episode One ‘Faith’, was first released back in October 2013. Due to a unforeseen issue, Episode 2 ‘Smoke and Mirrors’ suffered a delay and only released on Xbox XBLA on February 5th. *This review will not contain  any key plot spoilers*

The Wolf Among Us is a blend of point and click adventure, quick time events and choices and consequences, where the story and the events played out are determined by the choices and decisions made by you the player. Following on from the events at the end of Episode 1, and depending on what choices you made, Episode 2 opens up with a quick catch up cutscene showing you key points of Episode 1 ‘Faith’ to get you ready for continuing the story of Bigby Wolf, Sheriff of Fabletown, investigating the murder of the character Faith.


The opening to Episode 2 does a great job of getting you back into the dark and mature tone of The Wolf Among Us, and if you had any doubt that your choices were shaping the story, then the first ten minutes of ‘Smoke and Mirrors’ will quickly put those doubts at ease. At the end of Episode 1, the final choice you made as a player was to either arrest the Woodsman or to arrest TweedleDee. Depending on which character you picked, you will find them being interrogated by the faceless character from Episode One, Blue Beard.

One of the most impressive thing for me about The Wolf Among Us, is that player choice is always the first gameplay aspect in both Episodes so far. From conversation choices which shape the relationships with other characters to decisions that will choose the direction of the story and within those opening ten minutes of this second episode, that gameplay aspect is put front and centre. As a player you get to choose how the interrogation goes. Do you allow Blue Beard to continue with his “style” of interrogation or do you step in? If you do then how will you conduct the interrogation, with brutality or talking? How you proceed is key to getting either the Woodsman or TweedleDee to open up and talk so your questions are answered. The pressure on you as the player to not only make the right choice but to choose how new character Blue Beard will see you going forward is a brilliant vehicle so early in Episode 2.



Without spoiling too much of the plot for Episode 2, this episode was much shorter then Episode 1. Smoke and Mirrors does a great job of explaining some story points in Faith whilst expertly opening new twists and turns that will have you glued to every scene, conversation and choice making part of its story. New characters are introduced including the just sublime Georgie Porgie and his Pudding and Pie Strip Club and Bigby’s investigation allows for more detective work and puzzle solving for the player but has enough action scenes through quick time events to keep the player on their toes. Although short, it does its job well of closing some doors in the story whilst opening new ones and the main problem with episodic games shows its head by making you crave more of the game but forced to wait until Episode 3 is released with the final ‘Next time….’ trailer at the end of Smoke and Mirrors teases you.

I did find that much like Episode 1, some of my responses in the Quick Time Events failed to register which is frustrating when you know you have done what the on screen prompt is telling you to perform. The cut-scenes felt jerky moving between gameplay and story progressing scenes at times but the story flowed with enough new insight into the world of Fabletown that such things were offset and overall the balance was another solid Episode.

Smoke and Mirrors felt like it was setting the speed for the series after a very large and impactful opening Episode in Faith. This episode used to allow the player to pause and take stock of everything that had happened so far in the story, to better understand what new choices could be made with knowledge rather than panic induced rushed decisions.

A shorter episode but filled with Story and new characters giving more twists for the player where the consequences of previous decisions made are shown for how they are directing the story and the slower pace allows for that perfectly. Smoke and Mirrors keeps you interested by just opening the door on the main story just a little more without giving too much away but just enough to want to carry on the journey.

The Wolf Among Us Season Pass is £9.99 with Episode 1 Faith at £3.39. It is worth picking up the Season Pass for that price as Episode 2 costs £3.99 so the Season Pass is currently costs less then just 3 Epiodes bought standalone. The Wolf Among Us can be found to download here on the Xbox Store:

Already looking forward to Episode 3…..

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Xbox 360 News – The Wolf Among Us Episode 2 Out First Week of February

The Wolf Among Us Banner


It has been quite a gap of time since the first episode was released to much acclaim end of 2013, but Telltale’s ‘The Wolf Among Us’ is finally gearing up to release Episode 2, as confirmed tonight as being the first week of February.

Posted on the Telltale games forums, confirmation and an almost explanation for the delay in Episode 2’s release has been posted. Whilst the final date has yet to be established for XBLA, the first week of February is a lock. The Post goes on to explain:

“Ep 2 should be available the first week of February. We are working hard with all of our partners (Xbox, PlayStation, Steam, Apple) to coordinate everything, but we’re confident enough to announce that here. The episode is looking really good (as is the rest of the season!). We are very concerned about the long delay for this episode, but this is one of those occasions where several things conspired against us (not to mention the additional delays due to the holidays). I won’t dive into the details, but it’s been an unusual and specific set of circumstances and we do not anticipate it happening again as we go forward with the rest of the season.

So there you have it. First week of February! “

Telltale Games – The Wolf Among Us Season Launch Trailer


From the makers of the 2012 Game of the Year: The Walking Dead, comes a gritty, violent and mature thriller based on the award-winning Fables comic books (DC Comics/Vertigo).

As Bigby Wolf – THE big bad wolf – you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.

An evolution of Telltale’s ground-breaking choice and consequence game mechanics will ensure the player learns that even as Bigby Wolf, Sheriff of Fabletown, life in the big bad city is bloody, terrifying and dangerous.

The Wolf Among Us is released Friday October 11th on XBLA

The Wolf Among Us Episode 1 Drops Friday Oct 11


The Wolf Among Us is a five episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables, an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world.

As Bigby Wolf – THE big bad wolf in human form – you will discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences.

  • Your choices matter: it’s not only WHAT you choose to do that will affect how your story plays out, but WHEN you choose to do it
  • A mature and gritty take on characters from fairytales, legends and folklore who have escaped into our world. These are not the characters you’d see on a little child’s lunchbox.
  • as Bigby Wolf: formerly the most feared monster among the Fables, now Sheriff of Fabletown and protector of those he used to hunt. He must restrain the beast within if * he is to earn the trust of those around him.
  • Choose Bigby’s actions carefully. Will you approach a situation calmly or unleash your inner rage? The way you act will determine how others respond to you.
  • Set before the events seen in the first issue of the comics – you don’t have to know the characters or the world to play!

Each Episode is a single player only experience designed to test your morals and attitude that should last around 2hours. Look out for the 1st Episode on the Xbox LIVE Games Store this Friday 11th october.