EA have announced that they have purchased Respawn Entertainment, developers responsible for the Titanfall games. The price, well it’s a cool $455 million apparently, and the dev will continue with its current projects thought to be an unannounced Titanfall 3, the announced Star Wars game, and a VR project for the Oculus.
The news comes just weeks after EA closed their Visceral studio, and stopped work on the Amy Hennig Star Wars game, which was surprising at the time, but now seems to be linked to this news. Apparently, Korean publisher Nexon had made an offer to buy Respawn previously which then activated a contract clause giving EA first refusal, which they obviously took advantage of.
Lets hope that Respawn doesn’t go the way of Visceral, and that their high quality of games developed is up to the standard of their previous work. Oh, and EA, please give Titanfall 3 a much nicer release date than 2 was given!
Ready up, Pilots, EA Access has added Titanfall 2 to the vault for subscribers to play.
If you haven’t played it then you are missing out on a treat, it was our Shooter of the Year (alongside Battlefield 1, but TF2 was really our favourite) – it has a fantastic single player campaign and the multiplayer is a brilliant experience.
Best of all, it has been brilliantly supported and all the DLC is free! Head over to the EA Access vault now to start downloading.
You read that right, Titanfall 2 is getting its own Horde mode.
Titled ‘Operation Frontier Shield’ the new four player co-op mode will see you team up to take on wave after wave of enemies.
Introducing an all-new way to play Titanfall 2: Frontier Defense, the PvE horde mode introduced in Operation Frontier Shield! Built for 4 player co-op, you and your team are tasked with protecting the Harvester through multiple waves of coordinated enemies all hellbent on taking it down. Build your team, optimize your Titans and adapt your strategies to survive the mayhem with all new weapons, gear, and progression.
There will also be new Frontier Titans Warpaints, which also grant an XP boost. Elite Weapon Warpaints are also coming, which will give bonuses to weapons.
Rise, a map from the original title is getting upgraded and brought to Titanfall 2 also.
We are very excited about this and super pleased to see how well the game has been supported by Respawn, for free as well!
The EA Access service just seems to get better and better. EA have announced that Titanfall 2 and Battlefield 1 are being added to the game vault sometime between now and September. Titanfall 2 was originally excluded from EA Access at launch, leading to speculation that it wouldn’t be available free in the vault in the future, which is obviously now not the case.
Both games are still being supported and added to by the developers, with all content for Titanfall 2 being free, with new maps and game modes being added on a regular basis. Check out the official website for more information.
Titanfall 2 has become a recent addition to the TiX crew’s multiplayer game nights, so if you see us online then we would love you to join us!
Also coming to EA Access are game trials of the latest versions of the 2018 branded EA Sports titles, namely FIFA 18, Madden NFL 18, NBA Live 18 and NHL 18. All will be playable first on Xbox One with an EA Access subscription, which is £19.99 per year.
This week saw a glitch in the Frontier as Titanfall 2 got some more free DLC in the form of new maps, new game modes and some more features.
A medium-sized map designed for objective modes and inspired by Captain Lastimosa’s home planet of Harmony. Vertical drops and long, twisting paths dominate the environment, perfect for chaining together long wall runs to seamlessly glide across the map.
Deck Live Fire Map
Tight interior spaces, exposed courtyards, and watchful drones circling overhead. You may see a M.R.V.N. or two puttering around in the background…
Marked for Death game mode. This wI’ll be a featured mode around the launch of Glitch in the Frontier update.
Other improvements include:
Update to the Main Menu Max Gen increase for Pilots:
You will now be able to Gen to 100. New Gen icons for your callsign: You will receive a new one for each 10 gens you achieve. Ability to choose between Prime and regular executions for Titans New execution: Get to the Point [Pulse Blade] Live Fire mode added to Private Match options
I really need to get back inti Titanfall, have you seen the nee improvements? What do you think?
Check out the latest Gameplay Trailer to come out of Respawn, introducing the new Live Fire game mode.
Live Fire is new 6v6 Pilot only mode, bringing competitive close quarters combat to Titanfall 2. Featuring two brand new maps specifically designed for the new mode, Stacks and Meadow bring fast paced, intense, tight quarters combat in a box.
For more information about this and Titanfall 2, then check out the Official Website. If you want to know what we thought about the game, then check out our review.
Get ready Pilots, it seems Titanfall 2 has some plans for you. In the latest Frontier News update it’s been announced that there will be a new mode called Live Fire: a lightning fast 6v6 Pilot only mode that brings competitive, close quarter combat to the forefront.
A round-based best of 5 mode with no respawns, you will have one minute to eliminate the opposing team in order to win the round. You can also win the round if your team is holding the neutral flag when the round timer ends.
There will also be two brand new maps designed specifically for Live Fire: Stacks and Meadow. Playable only in the Live Fire playlist, these two maps are tight, enclosed death boxes designed specifically for the fast-paced, intense nature of the mode
The Titanfall 2 team have also be looking to refine the player interface. A brand new interface will be available for the next content drop on consoles with PC players getting a look before to allow for testing.
Keep an eye out for the drop and let us know what you think!
With Vince Zampella and his team of Infinity Ward veterans at the helm, there was hope that Titanfall 2’s single player offering would be something impressive. And indeed our hopes were realised. It’s not the most gripping story overall, but smart level design that compliments the fast, fluid movement of your pilot, as well as an excellent bonding experience between you and your Titan’s AI, makes for a pretty compelling tale.
Whilst the original Titanfall’s storyline saw you fight both sides of the interstellar conflict, piloting mechs for the IMC and the Militia, Titanfall 2 focuses on John Cooper, a Militia fighter stranded on the planet Typhon attempting to stop the IMC from powering a devastating weapon called The Ark. After a Vanguard-class Titan, BT 7274, loses its pilot, it’s up to you to repair the hulking, walking mass of guns and missiles and jump into the control seat.
Throughout the 6-8 hour tale, the characters of Cooper and BT bond, and the relationship they share proves far more interesting and compelling than the story would otherwise be alone. As their friendship develops, you’ll find yourself truly caring about what happens to the duo, and you’ll learn more about each of them as they share jokes and stories from their pasts. It’s reminiscent of Master Chief and Cortana, adding some much needed personality to the series and its lore, better grounding you in its fiction.
The rest of the experience is set piece after set piece, separated by some platforming and slightly slower paced sub-missions. To anyone who’s played the Modern Warfare Call of Duty titles, its structure will feel familiar, and much like those standout Call of Duty campaigns, Titanfall 2 throws some spectacular set pieces into the mix. Indeed, you’ll enjoy the impressive fireworks of massive mechs firing missiles and huge calibre guns at each other, and there’s a selection of nice surprises on offer that you might not see coming. It offers some excellent sci-fi action.
Moreover, the platforming throughout is absolutely terrific. The speed of wall running and leaping, followed by sliding and performing thruster boosted jumps, all before felling an enemy with deadly melee attacks or accurate gunplay, is superb. It all happens at a breakneck speed but remains intuitive to pull off, making you highly agile and adding dimensions to combat and platforming that you don’t expect from a first-person shooter.
BT also feels great to pilot, feeling as agile as the heavy Titan from the original game but with some new tricks up his steel sleeves. You can customise BT throughout the campaign as new features and weapons are discovered. There are eight in total and these give you access to new weapons, such as a grenade launcher, and new talents which include the good old fashioned barrage of missiles and reflector shield, as well as the new wall of flame that travels across the ground. Additionally, there’s the custom cores which act as BT’s special ability or ‘Boost’, these range from a laser shot from the chest, a sword for dealing huge amounts of melee damage, or a minigun that locks onto enemies.
Of course, Titanfall 2 also includes an extensive multiplayer. Attrition returns, acting as Titanfall’s take on Team Deathmatch, as well as Free For All. Meanwhile, Amped Hardpoint challenges you to capture points, however, unlike the original Hardpoint, this time sticking around a captured point ‘amps’ it for extra credits. Of course Capture the Flag returns alongside Pilots vs. Pilots, which takes the Titans out of the equation, and Last Titan Standing makes them the focus, and Skirmish, which offers a variety of objectives. However, the new Bounty Hunt mode is the standout.
Bounty Hunt splits the match into three waves, with your objective being to earn cash by killing the enemy and then depositing it at a bank to earn points. However, there are also bounties spread across the map that earn you large bonuses. If you’re killed whilst holding money, your amount of cash is halved. The strategy then, is measuring up the risk/reward of earning too much cash before depositing, however, Banks are only available at certain times. It’s easy to accidentally become a big target for the enemy, adding a great aspect of teamwork as you either group together to defend big earners, or team up to take them out on the enemy team.
Customising your titan and loadout has changed somewhat from the original title too. Gone are the burn cards and there are a more distinct selection of Titan types to suit multiple play styles. Fans of the original’s chassis customisation options are likely to find the new options have simplified the experience a bit, but there’s still plenty to tinker with, with a large range of weapons, attachments, perks, Boost abilities and cosmetic options for both your Titan and pilot.
The multiplayer maps have also been transformed into larger, more varied locations. These better cater to the wide variety of playstyles, with sniping locations, open areas for Titans to roam, plenty of elevation and wall running opportunities for pilots, and interiors for close combat.
Indeed, Titanfall 2 does a great job highlighting the series strengths: agile pilot movement, and impactful, exciting mech combat. The single player campaign’s story is fairly shallow but its focus on Cooper and BT’s relationship is excellent and memorable. Meanwhile, the fast paced, action heavy multiplayer with its tweaks on the original formula are the cherry on top or a very well-designed title.
Thanks to Xbox and Respawn Entertainment for supporting TiX
Check out the latest Official Launch Trailer to come from Respawn Entertainment for Titanfall 2. Titled ‘Become One’, both man and machine must work together to survive.
Titanfall 2 will be released on October 28th for Xbox One and PC and is available to pre-order now. Those who do pre-order Titanfall 2 will get exclusive access to the Angel City Map 3 days earlier than everyone else.