Activision Publishing, Inc. and PlatinumGames Inc. have joined forces to create Teenage Mutant Ninja Turtles™: Mutants in Manhattan, a third-person action game featuring New York’s crime-fighting Heroes in a Half Shell. Players will protect The Big Apple from aliens, mutants and the Foot Clan in a single-player campaign or partner with up to three friends in four-player online co-op. But be prepared – defeating Bebop, Rocksteady, Shredder and other iconic bosses won’t be easy.
PlatinumGames’ flair for stylish visuals and fluid combat are on full display in Teenage Mutant Ninja Turtles: Mutants in Manhattan. Fast-paced, team-based brawling will challenge gamers of all skill levels. Each Turtle has a distinctive combat play style and can be customised with a unique set of Ninjutsu moves, combat items and special bonuses.
Teenage Mutant Ninja Turtles: Mutants in Manhattan also features gorgeous, cel-shaded art design, with an original story from prolific author of IDW Publishing’s acclaimed ongoing Teenage Mutant Ninja Turtles series, Tom Waltz. Teenage Mutant Ninja Turtles: Mutants in Manhattan is expected to arrive this summer as a retail and digital release.
HUGE Congratulations to Paul Jones! You have won the full prize bundle as detailed below. Please contact me; kris[at]thisisxbox.com with your preferred UK delivery address.
To everyone who entered and shared the competition, thank you. Please stay with us into 2014 as we continue to bring you Xbox One news, reviews, features and competitions. Thanks again – The ThisisXbox Team. 🙂
Here at TiX we are lucky enough to have fantastic readers as well as writers, we have great relationships with publishers and developers alike. To celebrate a fantastic year in Xbox gaming, we have a massive giveaway for you to get involved. We have one big grand prize valued over £300 for you to win to help make your Christmas and New Year that much better. So, what’s up for grabs I hear you cry? Well take a look at this…
Xbox LIVE Arcade Titles:
Xbox 360 Games:
Grand Theft Auto 5
Saints Row IV
Lost Planet 3
Killer is Dead
We’ll also be throwing in the following PC Games to the prize pot:
Recovery Search & Destroy
Police Force 2
Disaster Response Unit
And the following items gathered during 2013 from events and launch packs:
A Storm of Swords (Game of Thrones Paperback book from San Diego ComicCon 2013)
Farm Collection 4D puzzle
007 Limited Edition Cocktail Shaker
Fancy all of this in time for Christmas? Well it’s really simple, we want to know what game our readers enjoyed the most over the past 12 months so reply below with your ‘Xbox Game of the Year 2013‘. This can be either an Xbox 360 or Xbox One title.
For a second entry you’ll need to tweet the following message and include your Twitter name in your post below.
It has not been an overly good gaming year for the mutant teenage turtles and their Rat Sensie Master Splinter. Their most recent appearance on XBLA in the form of TMNT: Out of the Shadows is a quite messy and poorly executed TMNT game, but can a direct adaptation based on the animated TV series fair any better as a full blown retail title?
Developed by Magic Pockets and published by Activision, Nickelodeon TMNT is a generic side scrolling beat em up and features all four of the Turtles; Leonardo, Donatello, Michael Angelo and Raphael as they defend the streets, rooftops and sewers of New York City from the evil forces of The Shredder and Krang, who have an evil scheme to turn the entire population of New York into mutants using the same Mutagen that transformed the Turtles and their Master Splinter.
As an adaptation of the TV series, the game uses the voice actors for each character for cutscenes, which are nothing more than conversation bubbles, and sadly this is the starting point of many issues this game has. The audio quality is terrible; you can hear the scratchy noise of where the sample has been taken from the sound recordings. Each character takes it in turn to drop a sound bite of their catchphrases as a short explanation and multiple loading screens lead the player into the level. The levels are broken up into stages, with each stage having a rankings table which is only local to the console, with the old school style of using initials to record your high score.
The stages themselves are all very basic. The four Turtles have to battle their way across the stage encountering enemies and in traditional side scrolling style, have to clear the screen of those enemies before being prompted to move on. Each stage will have a number of Mutagen Canisters to discover, which will unlock game modes Time Attack and Survival mode if you collect enough of them. The later stages will require the player to discover 4 canisters but mostly the number is 3, with two of them being discoverable by just exploring the environment you are in but one will be locked away in a hiding place which the player will be prompted to scan for the secret switch following an onscreen prompt, to activate the switch that will release the final canister of mutagen for the player.
The combat is quite woeful, with the mashing of the X button the only real tactic you need to use. The enemies you encounter range from the basic to those with gun weapons but the enemy AI is as awful as it is for your fellow Turtles. Often they will simply stand there waiting for you to move over to them and hit X until you ‘Ninja Stun’ them, as the annoying catchphrase plays. Stunning an enemy places a large Y button icon above their heads which is a trigger to say that you can now throw the enemy. Some environments will have objects such as trash cans or dumpsters that you can throw the enemy in to trap them or the more mildly amusing for the first few times you do it, throw the enemy towards the camera, having the enemy splat up against the TV screen to slide down. Funny yes, but then it covers the view of the screen meaning you can get hit as you will not be able to see the screen until the animation has completed.
As the player you can hot switch to any of the four Turtles during combat, with each one assigned a direction on the D-Pad. This can be used to switch if one Turtle’s health gets too low but there are always health packs in the environment to replenish your health bar then I found I only switched just to try out another Turtle’s weapon but they all do the same damage. During combat, the AI of your remaining 3 Turtles will see them getting involved in the combat but it helps very little. Often the last remaining enemy will stand right in the middle of the three and they will simply look at it, waiting for you to move to them to finish off the final enemy. The frustration of their lack of help is more felt during boss battles, where they simply act as damage sponges and do very little to actually help you win the fight. But then, they do not really have to as Boss battles are uninspired and often revolve around the ‘avoid attack, run around a bit and attack when boss gets stuck after failed attack‘ scenario.
The game does have an upgrade system; energy orbs can be collected from each stage and defeated enemies which can then be used to upgrade each turtle increasing their attack power, health and unlock a special move triggered by B, when the bar is filled up. On my play through I only managed to fully upgrade two Turtles so will take the replaying of some stages to collect enough orbs to upgrade all Turtles, but sadly the AI will not improve along with their skill set.
Visually the game is again very basic. Using the same animated cell shaded style of the TV series, it falls down during the chat bubble cut scenes where the character speaking has no lip synching at all with what they are saying which spoils the story telling. The combat suffers from clipping in the animations of characters with the hit detection failing to register attacks from you the player or from enemies. The sound effects are also basic, with catchphrases thrown out during battle which became quite grating by the end and dialogue scenes that felt ripped from the TV Series then specifically recorded for the game.
Overall, Nickelodeon’s TMNT is a very poor game. Checking the install size on my Xbox was very telling. At just 469mb the game install is a quarter the size of the Out of Shadows XBLA title and this game is no better than an XBLA game in quality and is not worthy of a full retail disc release. It will only really appeal to the young viewers of the TV Show; older fans will gain nothing from playing this game. The very generic feel and execution of the game will have you asking where the retail price of the game was spent during development. It was a real grind to complete it and once completed there was little to make me want to replay the game.
This is a game to avoid, it is certainly not worth the full retail price and it would be a stretch to advise it having a value worth half of the Out of Shadows XBLA title, a terrible game with little imagination or development purely released as a cash in on the TV Series.
We’re pleased to announce that Activision today launched a new video game based on one of Nickelodeon’s most iconic, beloved animated television properties – TeenageMutant Ninja Turtles. Available now for Xbox 360. Younger and veteran players everywhere can join their favourite half-shelled heroes – Leonardo, Donatello, Michelangelo and Raphael – as they return to the streets of New York.
Teenage Mutant Ninja Turtles is a side-scrolling, action-fighting game that combines the striking art style and charming storytelling of Nickelodeon’s popular, animated series with the beat ‘em up feel of classic Turtles’ brawlers, featuring fast and fun gameplay and pick-up-and-play combat. Hidden collectibles encourage exploration along the way, while a light progression system unlocks powerful abilities for each Turtle as the adventure advances. With four-player, local, drop-in/drop-out co-op support (Xbox 360 and Wii only), players can truly play as Team TMNT as they team up to take down Shredder, Fishface and other Turtles Universe enemies across a dozen levels with a multitude of gameplay modes for a thrilling experience.
The Xbox LIVE Summer of Arcade is over for another year, and thisisxbox.com would like to thank Xbox for reaching out to us and providing all the review codes for this years line-up. If you haven’t yet bought a single title, or perhaps wondering what-if-any should you go for – then here’s a recap of our reviews.
Brothers: A Tale of Two Sons is an exceptional game that is artistically beautiful and enchanting to play. The adventure takes the player on a journey that will tug at your heart strings in a game that is original and a true experience that will keep you glued to your screens. A game that reiterates quality over quantity could not be a truer word spoken. One of the best Xbox LIVE Arcade games to date for 2013 and a strong start for the Summer of Arcade this year!
I would say on the whole it is an excruciatingly difficult game to beat on one sitting. However I can confirm how much more fun this game is for co-operative action. It looks as though it was solely built for a great four player experience among friends to enjoy as playing alone with such a difficult quest did prove to feel really repetitive. In the early stages of the game it felt lack-lustre, just button mash and move-on because it’s just a case of messing with the X and Y buttons!
Week Three – Flashback – Released August 21st 2014.
Flashback is an average game that still fits in right at home on the Xbox LIVE Arcade with a decent campaign in length and a set of unlockable VR Console mini-games to keep you pounding away for hours on end (if not days). It is also one of the most exciting Summer of Arcade titles to be released due to the fame of the original; absolute die-hard fans of the classic might feel a little robbed with the change in difficulty settings because there is a lot of hand-holding as a better way of terminology on the easier settings. As a platformer it’s a great remake in the visual sense with varied gameplay difficulties and a bargain at only 800 MS Points – but as a testament to the original, it has been dumbed down considerably and it is going to be far easier than what gamers are going to be anticipating!
In Conclusion, TMNT: Out of the Shadows is an OK attempt at adapting the new Ninja Turtles in game form. The fact that it’s only 1.7 GB and 16 people individually put out this much effort into an Arcade game is truly commendable but it doesn’t do anything to make you forget or overlook the annoying bugs and glitches, not to mention the hideous camera views. Let’s give it a 6.5 out of 10 and move on to other things. Pizza anyone?
On the whole it hasn’t been the Summer of Arcade we were expecting, given that only Brothers: A Tale of Two Sons, was the only exceptional game of the lot! Charlie Murder is great as a co-op game, but dull on its own – Flashback is an average platformer in a remade skin, whilst Teenage Mutant Ninja Turtles just as well give up and stay beneath the sewers!
Of everything we have played in this years Summer of Arcade, make sure that Brothers: A Tale of Two Sons is on your playlist! Going on past history I’d expect to see some reductions on all games in the New Years Xbox LIVE Specials, but you’ll never know until closer to the time.
Last to take centre stage on the Xbox360 #SummerofArcade promotion on the Xbox Live Arcade is TMNT: Out of the Shadows. It’s more than overdue; a decent Teenage Ninja Mutant Turtle game I mean. We’ve had a slew of failed attempts to adapt the TV Show in a respectable and fun manner. Licensed games have a tough time and recently it seems the only real exception is the Arkham franchise which does considerably well. The recent TMNT games have been mediocre, and although Out of the Shadows is a good game, it’s not by all means great.
If you weren’t already aware, Nickelodeon are the ones currently in charge of the TMNT rebirth and they have done a commendable job of kicking off this new era of the Turtles, introducing these characters in new ways to the younger generation while also being enjoyable for older fans, like me.
The developers of TMNT: Out of the Shadows, Red Fly Studios’ who are likely to be better known for their Wii titles than anything on the Xbox 360, have done an alright job when it comes to both the mobility and animations of the Turtles in this arcade game. It has been created in a way that rewards the player for exploring the environments with their Ninja Skills, thus making it fun to just goof about at your own leisure. It also appears that they’ve worked hard on creating an expansive and immersive combat system that really compliments the Turtles different fighting styles and tactics helping to combat and overcome the repetitive button bashing style system in place. A Stealth mode is included which isn’t anything special, but does give you that ‘ninja’ feel, as it should. A single play through of the game will most likely take you around 12 – 15 hours if you do all the challenges, complete arcade mode and the main campaign. You can finish the main campaign in 4-5 hours if you head online and draw a player between the levels 40-50. Replayability is added via some concept art which can be unlocked by finding comic book strips dotted around the landscape in campaign mode.
Where the game is lacking is in its attention to detail and the overall presentation. It feels unpolished, clunky, and there are some really bad camera angles and positioning that will be sure to annoy even the most patient of gamers. I know, I know it’s an Arcade title created by a team of only 16, but that’s not my problem as the player. My problem is how I can’t see what I am supposed to be doing half the time due to a camera that likes to zoom in on my head and not the surrounding area and Foot Clan bad guys trying to get me. There are frequent glitches too such as floating enemies and weapons (nothing game breaking but still…it is unnecessary) and sometimes the animations can feel stiff. One of the confusing elements to the game is the comic book style cut-scenes because the graphics in the game itself are actually quite good, so using the comic-book-esque cut-scenes seems odd, if not lazy in comparison. The game does however nail the art style and feel of the new Nickelodeon Cartoon and puts you right into the action. It seems pretty obvious that the game is only developed to appeal to new fans of the animated series, whilst hoping that older fans will likely buy for nostalgic reasons.
There are also a lot of extras bundled in with TMNT: Out of the Shadows – and it does make you question why other developers and publishers can’t bundle as much in with their titles too. You get to enjoy not just the single player campaign, but 4 player local or online coop, an arcade mini game across 7 levels, unlockable concept art, upgradeable individual skills, team skills and weapons as well as additional fine touches like a Dojo for training in.
The amount of nods and homages to previous incarnations and to the newest TV show will give TMNT fans plenty to be happy about. The banter between the Turtles is brilliantly done and it is clear that here the developers did their homework. Arcade Mode acts like a whole different game and is in my opinion more fun than the campaign; it also doesn’t glitch out and makes me feel all nostalgic.
In Conclusion, TMNT: Out of the Shadows is an OK attempt at adapting the new Ninja Turtles in game form. The fact that it’s only 1.7 GB and 16 people individually put out this much effort into an Arcade game is truly commendable but it doesn’t do anything to make you forget or overlook the annoying bugs and glitches, not to mention the hideous camera views.
Let’s give it a 6.5 out of 10 and move on to other things. Pizza anyone?