Tag Archives: Tom Clancy’s The Division

The Division has had 20 million agents step into New York City

As Tom Clancy’s The Division celebrates is second anniversary, Ubisoft have revealed that 20 million players have taken to the streets of New York City and to celebrate, here’s a handy infographic on the deeds of those agents.

“We are very proud of what we have achieved during these past two years. Listening and giving back to the community has always been our first objective and we would like to thank all The Division players for their valuable feedback and their support,” said Julian Gerighty, Creative Director.

To commemorate this achievement Ubisoft are planning a month of activities for players in March, which includes four global events – one for each week in March.


The Division gets a Free Weekend with the 1.8 Update

Tom Clancy’s The Division is getting an exclusive Xbox Live free weekend from Wednesday December 6th until Sunday December 10. This comes hot on the heels of the massive 1.8 update launched earlier this week.

With update 1.8 arriving on December 5, a whole new area of the city will be opened up for exploration. The West Side Pier is an industrial port in the northwest corner of the map dominated by a massive aircraft carrier, and it will play host to two new game modes. Resistance will pit Division agents against an unprecedented alliance of enemy factions, challenging players to fight off waves of powerful foes and formidable bosses. In Skirmish, two teams of four will fight to subdue each other in a trio of new arenas. New rules for going rogue in the Dark Zone, new exotic weapons, and the spread of sinister Hunter enemies will ensure that returning players have their hands full.

The Division was originally released in March 2016 and is another great example of the trend of ‘ongoing’ games, which continue to be supported and get free updates long after release.

Set just a few weeks after a deadly pandemic plunges New York City into the chaos of quarantine and evacuation, The Division is a striking vision of the collapse of a city. You play as an elite agent called upon to infiltrate the devastated boroughs and help bring vital services back online, but to do so you’ll need to confront the hostile factions that have seized control. Playing solo or in co-op with up to three other players, you must fight your way through the streets, buildings, and tunnels of the city. As you level up and grow stronger, you will outfit your agent with increasingly sophisticated gear and face even deadlier enemies as you strive to restore order and discover the origin of the deadly virus.

New map and modes coming to The Division

Going Underground in The Divisions first expansion

Unless you have been living in a hole for the last couple of days you would have noticed that Underground, the first expansion for Tom Clancy’s The Division is out. In this expansion you can either battle it out below the streets of New York with up to three friends in randomly generated dungeons or in the latest Incursion the Dragon’s Nest, take the fight to the cleaners in the biggest challenge to date. Both offer the chance of large rewards if you’re successful but it will take teamwork and skill to survive.

In addition to this, Expansion I: Underground also brings new gear sets to the game;

  • B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
  • DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
  • FireCrest – Set enemies ablaze with this offensive gear set.
  • Reclaimer – Boost the entire group with this ultimate support set.

Game update 1.3 has also been deployed at the sametime bringing new free content for all players of the game. The main features of update 1.3 can be seen below.

  • Find and equip nine new weapon types
  • Experience Hudson Refugee Camp and Queens Tunnel in Challenge mode for better rewards
  • Play the new Heroic difficulty to unlock top-tier rewards in incursions and select missions
  • Get the all new Alpha Bridge gear set
  •  Discover the Terminal, a new shared social space inside the Base of Operation

For further information on the latest expansion and update check out the Official Site. Expansion I: Underground is available with the Season Pass or can be purchased separately for £11.99.

It’s all about Survival in The Division’s next DLC

Tom Clancy’s The Division had a busy time at the Ubisoft E3 press conference yesterday. Opening with information on the pending DLC Underground, which will be available on the 28th June. In Underground you will fight under the streets of Manhatten for big prizes, the deeper you go the tougher it gets but the rewards are high and no instance is ever the same.

It didn’t end there though and Ubisoft gave us a little peak into the future by showing a teaser trailer for the final DLC. Titled Survival its you against them, The Hunter against the Prey, food and water is scarce and its a true fight for Survival. The odds are against you and the storm doesn’t care if you live or die.

With a unannounced release date but hints that it will be sooner than we think, Survival is one to look out for. It didn’t end there though and in celebration of Ubisofts 30th Birthday it was announced that three new player skins will be coming to The Division. Celebrating the history of Ubisoft and what made them great, the team have delved into past and as a free gift to the community will be giving, Rainbow Six, Ghost Recon and Splinter Cell player skins as a way to say thankyou.

So what do you think and what would you like to have seen in Ubisofts, The Division E3 update?

New Incursions update deploys for The Division

So we have talked about it for a few weeks but the Incursions update for The Division is finally out for all to play. Announced earlier today by Ubisoft, Incursions is the first of two free updates to keep players entertained after they have completed the main story and for those who don’t know, this is what you getting.


  • New Incursion – Falcon Lost: Developed specifically for squad play, players team up with the Joint Task Force in an epic fight against the Last Man Battalion and their new deadly weapon.
  • Dark Zone Supply Drops: Players need to be on the lookout for air supply drops in the Dark Zone from Division command. These global events give non-contaminated gear that are ready to use and don’t require extraction.
  • Assignments: Tackled alone or with other agents, these lucrative timed assignments will offer players more rewards.


  • Trading: As one of the community’s most-wanted features, loot trading has been added to allow players to share items within the same group by simply dropping them from their inventory.
  • Gear Score: Now players can size up fellow agents and gauge the power of items by comparing gear scores.


  • Gear Sets: By completing challenging activities in Manhattan, players can collect and wear new gear sets to unlock powerful bonuses and stats. Find the set that best suits your playstyle:

–       Tactician’s Authority – Enhances electronics and support capabilities.

–       Striker’s Battlegear – Provides bonuses for assault capabilities.

–       Sentry’s Call – Enhances marksman capabilities.

–       Path of the Nomad – Provides bonuses for lone wanderers.

In addition to the update, players are also getting their first taste of Operation ISAC, the in-game video series. Operation ISAC will deliver weekly assignments to help players take back New York and will refresh every Tuesday at 11am UK time. For more information on the Incursions update why don’t you check out the official Division website or take a look at the trailer below.


Tom Clancy’s The Division is exceptionally well-designed. Every aspect of the title feels thoughtfully crafted, from the subtle ambient details of birds and rats fighting in the streets, to the more overt loot specs that are easy to judge at a glance yet hold huge potential for you to develop your character with its additional traits. Indeed The Division is a labour of finely honed MMO gunplay wrapped in quality and care, resulting in an experience that immerses and entertains for hours on end.

The snow and sleet filled streets of New York hold promise and danger around every block, with loot and collectables generously scattered around the city, guarded by the wonderfully reactive and savvy AI enemies that take cover effectively, aggressively push up and attempt to flank, and overall show a military-esque determination and skillset that challenges you to think tactically and match it. Meanwhile, the Dark Zone replaces the AI with an even more cunning and deadly enemy: fellow players, who stalk you relentlessly to steal your loot, or worst still, travel with you as an ally before turning on you. And despite stiff challenge from named AI enemies, large groups and higher level foes – or of course your fellow man – the quest for loot and the immersion of intense gun fights keeps you hooked.

The same can’t be said about the narrative unfortunately, it’s a clichéd viral outbreak, complete with conspiracies, military and intelligence agency heroism, and societal breakdown in the tried and tested Tom Clancy style. You are a highly trained sleeper agent that is only to be activated if society completely breaks down. You are a force of order and justice tasked with restoring the status quo. After a viral outbreak you and your fellow agents are activated in New York and must aid local authorities in securing the city and freeing it of looters, armed gangs, and general reprobates, and restoring order. As you go about finding resources, restoring power, saving individuals and gunning down those thriving on the chaos, you gradually uncover more threads to the overall plot through video and audio recordings. It’s a fractured storytelling technique that can leave you unsatisfied with what precisely is going on but is just about intriguing enough to keep you searching for more clues. Fortunately the story very much plays second fiddle to the objective of restoring order, which surprisingly is more than enough of a driving force to keep you engaged.

The Division 1

This engagement is aided greatly by how well practically every aspect of the game is implemented. You’re HUD floats next to your character, denoting ammo count, ability cooldown, health and consumable count, yet its streamline design and semi-translucent effect prevents it from being intrusive. In fact its centre screen positioning just makes it easier to view and manage. Meanwhile, full menus sport a similar design with a clear intuitive layout that shows you precisely what you need to see to manage your inventory and compare loot stats, as well as modify weapons and attribute abilities to button slots. The map is where things get a little more complicated, with the holographic city-scape and multi-coloured mission markers, collectibles and player icons making it look cluttered and busy. However, a mission list is accessible with a click of the shoulder button, that clears that up immediately and makes mission selection simple. Either way, selecting missions on the map or list results in an information box that states level recommendation and offers fast travel if you’ve visited the area before.

Missions largely revolve around taking cover and participating in gunfights with groups of enemies, but The Division throws some nice variety and intractability into these combat scenarios. The locations range from the snow covered city streets with a day and night cycle and weather effects mixing things up for each mission and even mid-mission. Meanwhile, sewers and building interiors provide a selection of close quarter encounters as well as mid-ranged combat in cluttered, highly detailed subway stations, shops and stadium encounters. And with the AI’s aggressive and clever movement and combat strategy, your awareness is frequently tested as enemies try to flank you and the frontline of these small skirmishes shifts back and forth. It’s a truly intense and highly satisfying cover-based combat system that feel visceral and different.

The Division 3

As you work your way through the missions you’ll accumulate loot in the form of wearable equipment, weapons and weapon mods, and in true MMO style you’re have to swap out equipment depending on play-style and stats. However, it’s not as simple as equipping clothing with increased armour or weapons with increased damage, each piece of equipment has different modifiers that can affect your overall accuracy, health, experience point accumulation, etc. as well as being aligned to one of the three wings of your home base of operations: medical, technology and security. This adds additional traits to equipment relevant to the wing, such as increased damage from sticky explosives or increased health recovery from med packs. It’s a system that’s full of depth and variety yet one that’s still intuitive, allowing you to craft a unique character specific to your play-style.

Indeed collecting all this loot and determining which pieces of equipment best suit your character is a time consuming and compelling task, and forms the main crux of the experience once the missions are completed. Venturing into the Dark Zone yields the best drops, if you can stay alive long enough to extract what you find. The Dark Zone is a weapons-free area where players are just as likely to kill you and steal your loot as help you. But once that loot’s collected it can’t be permanently claimed until it’s extracted by helicopter. With other players also trying to extract their precious loot it gets terrifically intense as you weigh up the risk of extracting at a busy extraction point or pushing on to extract elsewhere or after players dissipate a little. Moreover, the temptation to kill your fellow players and steal their loot is often overpowering. It’s all too easy for a group of friends to jump into the Dark Zone with intensions of collecting loot and extracting fairly only to terrorise everyone you come across like a wandering gang. It’s fantastic.

The Division 2

You’re free to take on missions solo but The Division really comes to life when you tackle them with friends. A matchmaking system is in place to play with the wider community as well – which can prove just as entertaining as it does with friends – but in my experience the community were largely fickle and disconnected mid-mission. As such playing with friends is certainly the best option, especially with solo play proving frustratingly difficult in later missions and when alone in the Dark Zone. However, proximity voice chat does make for some excellent moments, particularly in the Dark Zone where yours, or another player’s silver tongue can lead to situations of betrayal or heroism.

Indeed The Division provides a terrific action MMO with a focus on small squads to conquer the challenges rather than the genre’s traditional large parties, and as such provides intense cover shooting fun for solo players and groups alike. And whilst the collection of more and more powerful loot is the main draw here, the gun fighting is an absolute blast that makes replaying the missions at higher difficulties a wonderfully compelling task to test out what you’ve equipped. You’ll need a few friends to get the most out of the experience, and the lack of any sort of scaling to accommodate significant level discrepancies between friends is a shame, but otherwise The Division is superb.

We bought our own copy of the game to bring you this review

Post-launch details released for Tom Clancy’s The Division

With the imminent release of The Division, many players have been asking what will come after launch? Up to now, Ubisoft and Massive have been keeping tight lipped about any future content, until now.

Following launch, players will be able to take on new tasks and challenges with special daily and weekly missions, within the main storyline, end-game, and the Dark Zone.

Along with these events, two free updates are expected which will add new features and some much asked for functionality. Incursions will arrive in April, and will introduce a new end-game activity developed specifically for squads. Teams can expect to have their skills tested, as they face seemingly unstoppable enemies, in the quest for high-levelled weapons and equipment. This update will also add one of the most-wanted features, loot trading, allowing players in the same group to trade loot during co-op sessions. In May, players can expect the second update, which will bring new features to the Dark Zone, and add a new incursion in the iconic Columbus Circle.

But that’s not all they confirmed…

Three paid expansions have also been announced, which will be released over the next year, and shall be available to those who pick up the Season Pass, the Gold Edition, and the Sleeper Agent collector’s edition of The Division. Each expansion will build on the original content, continuing the player’s journey, and shall introduce new gear and gameplay.


The first expansion, titled Underground, will release in June and will let players explore the uncharted underworld of New York City. Players will take on deadly enemies with their squad, as they make their way through an endless maze of tunnels and subways.

The second expansion, Survival, which is due this summer, will challenge players to survive as long as possible whilst collecting essential supplies in a hostile environment.

Last Stand is the third confirmed expansion, due next winter, a new threat rises as players and their squad prepares to defend against a relentless foe.

Tom Clancy’s The Division is set to release on Tuesday March 8 on Xbox One, PC, and Playstation 4.

Server and review timings announced for Tom Clancy’s The Division

Ubisoft have announced server and review timings for Tom Clancy’s The Division and it’s going to be all hands to the pumps as reviewers will get no early access. This means everyone will be playing for the first time, at the same time.

Ubisoft explained this decision in the following post on their blog.

“The Division was always designed to be a seamless online experience, giving players the option to play solo or group with fellow Agents to tackle missions and infiltrate the Dark Zone as a squad. Thanks to the feedback and participation of a record-setting 6.4 million players in the beta, we know many of you took up arms with others and saw first-hand how The Division’s unique gameplay experiences were brought to life by a large and active player population”.

“Since it’s impossible for us to populate the servers in a way that would adequately replicate playing The Division on launch day, reviewers will start playing the game along with everyone else when it’s released on March 8 – after the servers go live officially and globally at 00:01AM Australian Eastern Daylight Time (AEDT)”.

So it looks like our verdict will have to wait but for anyone who has purchased the digital copy of the game on Xbox One, you can start preloading now in preparation for the official launch on March 8th.

Meta-Novel to accompany Tom Clancy’s The Division

Every survivalist knows that you should always have a field guide with you and Tom Clancy’s The Division is no different. At the same time the game launches on March 8th so will New York Collapse, a meta-novel based on a lone survivor April Kelleher, and her investigation into the cause of the collapse.

Written before the fall of New York, the book contains handwritten notes and helpful tips on how to survive and will allow you to dig deeper into The Division’s story. Using the book’s clues and removable artifacts retrace the steps of April and see if you can uncover some of the games key secrets along the way.


Written by Alex Irvine, New York Collapse is available to pre-order through Amazon, Barnes & Noble, and Chronicle Books. For more information on the New York Collapse then check out the website here or you can check out the trailer below