Tag Archives: Trove

Trove gets a Megalithic Update on June 27th 2017

In case you have been living under a rock for the past year, you will all know that Trove is a free-to-play MMO on the Xbox One, and it gets its first major console update with the release of the Megalithic update on June 27th!

The Megalithic Update adds hours of new content with the Dino Tamer class, Jurassic Jungle biome, new mini-games, custom maps, and other features that expand the open world feel of Trove, which now has over 5 million players on consoles.

Players looking to craft, create, and battle their way through Trove will find the following new features in the Megalithic Update:

  • The Dino Tamer Class – Traveling through time from the Desert Frontier and emerging in the Jurassic Jungle, the Dino Tamer is a ravenous, ranged ruffian best equipped to survive the harsh wilderness. With the ability to use darts, snares and summon dinosaurs to attack or mount, the Dino Tamer is a player’s best bet at surviving prehistoric threats.
  • The Jurassic Jungle Biome – The new lush wilderness environment is full of dangerous dinosaurs and deadly dungeons. From dense jungle floor to towering canopies, the Jurassic Jungle biome features distinct enemies to fight and tons of dungeons to conquer. As players battle their way through this blast from the past, they will pick up all new styles and recipes to bring that extra retro look to the modern Trovian. That is, if raptors with razor-sharp claws, thick-skinned triceratops tanks, or the titanic Tyrannosaurus Rex don’t eradicate them first.
  • Minigames – At the top of the hour, players may find a portal in the Hub leading to one of two types of minigames – Racing and Coin Collecting – which offer more options for players looking to complete Hourly Challenges. Trovians who love a creative building challenge may now also build custom minigame maps within their own Club Worlds, invite other players to try out their custom club maps and vie for high scores and bragging rights.
  • More Free Content – Beginning with the Megalithic Update, Trovians can log in every day and receive a daily login bonus chest just for signing into Trove. Chaos Chests will also now drop for free just by playing the game, meaning players will have even more materials to use with the brand new Chaos Crafter bench to craft new costumes, allies, mounts and Class Unlockers.

More details on Trove can be found on the official blog.

Trove is also free to play and can be downloaded from the official Microsoft Store.

Trion announce a Trove of treasure for Xbox

Trove review in progress

To some it would be easy to dismiss Trove as “just another Minecraft clone”, but to do so would fail to appreciate the unique approach Trion Worlds have taken in their own personal take on the voxel-based sandbox genre.

Unlike Minecraft, Trove concentrates more on combat and questing than the distinct world building focus of the former. Utilising a range of unlockable character classes, each with their own particular skills and abilities, gives Trove a distinctly more MMO feel. These classes are purchasable through in-game currency and once unlocked allow the player to change between classes on the fly, allowing for a much more flexible approach to how you tackle each area or quest. These characters all fall under melee, ranged or magic based attacks, and with a dozen classes to choose from there will always be one that fits your particular playstyle, whether it be the Knight or Lunar Lancer getting up close and personal, the Gun Slinger or Shadow Hunter taking out your enemies from afar before they have a chance to get close, or the Ice Sage or Tomb Raiser throwing massive Ice Crystals or summoning minions respectively to slow and distract your enemies while you whittle down their health with your basic attacks.

Trove utilises a hub world system, where portals to randomly generated adventure worlds of varying difficulties are available as you progress, allowing you to take on more difficult challenges as your character and gear level up, with the more difficult levels requiring an equipment value of 10000 and a character level of 29-30 in order to survive the enemies you would face.

Each Adventure world in itself is made up of a patchwork of Biomes from the primary 11 zones, and each has its own themed enemies, quests, dungeons and music, allowing easy recognition of each as you enter or view them on the overworld map. Within each are home plots, where you can set out your personal space as you progress, acting as a save point when traversing the world. These personal plots are fully modifiable and here is where most of the players will experience a similar voxel-based world building as you would expect from this genre of game.

As you begin, the opening tutorial quickly transforms into a progress quest chain, introducing you to more and more aspects of the games mechanics and environments. As you approach the mid game, you start to find that the resource requirement for this chain grows exponentially, with the later progress quests requiring rare materials that drop very infrequently. It is at this point that the solo player becomes less and less viable, as the ability to create a clan and pool resources becomes tantamount to efficient resource gathering towards a shared goal. Entering the realm of Korean MMO’s, the grind required to effectively complete these later quests will undoubtedly sour the experience for many playing the game casually.

Although the graphics are your typical voxel fare, each class has a huge range of equipment, with styles and stats that allow you to easily focus on key aspects of your character, with specific builds starting to take form as you progress through the difficulties of the Adventure worlds. These equipment items can be disassembled at your home plot to allow you to permanently apply the style over the top of your equipped gear, much akin to how Lord of The Rings Online applied cosmetic appearances, allowing you to make your character look as unique and bizarre as you would hope.

Without even touching on the crafting side of the game, which does require significant resources, there is a ton of things to do, with hourly challenges popping up that may favour taking on dungeons in certain biomes or completing it with certain character classes, that gives the game some much needed distraction when you are grinding for your progress quest.

Having only reached the “Uber 1” adventure world, there is still a lot of game that has gone unexperienced as yet, and I would like to revisit this review once that is done to assess how the game balances grind vs reward as you move up the ranks, but as with all MMO’s there is a distinct time investment required to reach those lofty heights that are near impossible in a review timescale.

Overall, Trove is a deeply enjoyable open world MMO, with deep and robust loot and crafting systems, that would give a lot of big budget MMOs a run for their money, and only the distinct grind fest that appears mid game detracts from the overall experience.

This is definitely one to enjoy with friends, and if you can get a group to play together there is a lot to enjoy in Trove, and with it being free-to play, there’s no excuse to not dive in and give it a try. We hope to elaborate more on Trove, and provide an overall score, in the coming weeks as we experience the end game content.

Thanks to Xbox and Trion Worlds for supporting TiX

Trion announce a Trove of treasure for Xbox


It’s been out and free to play on PC and MAC for a year. Trion Worlds have finally revealed that Trove will be coming to Xbox One this year.

The pioneering voxel adventure MMO blends action combat, adventure, collecting and building.

With over five million players already engrossed from around the world, Trove will be celebrating its first birthday this week and released its first full expansion, Mantle of Power earlier this year.

There are thousands of player-created weapons, mounts, costumes and other collectible items in the game. There are also dungeons, clubs and other environments forged by Trove’s  passionate global audience.

Trove invites players into a universe of endless possibilities where action-adventure, role-playing and crafting collide. There are more than a dozen character classes to choose from. Battle against others, explore, craft and create. You’ll be able to do it all in Trove. It pushes the boundaries of community-related content with procedurally generated worlds that are fully destructible and buildable.

Scott Hartsman, CEO of Trion Worlds;

We want to be everywhere that gamers are, and consoles are an important part of that strategy. Trove is ideal for PS4 and Xbox One. From its fast paced gameplay to its extremely broad appeal, we expect Trove to be a hit with console gamers of all kinds.

To celebrate the announcement of the game, Trion Worlds have released the new trailer below. There’s no official news on how the free-to-play element will work, but we assume that it will be along the same lines as Neverwinter, and free-to-play for Gold members. Perhaps Trion will confirm that soon.

Other than that, Trove will be hitting the Xbox sometime in 2016.