Tag Archives: Warner Brothers

LEGO Dimensions gets original voices of iconic characters

Having the original voice cast in LEGO games wasn’t such an issue back when they just mumbled their lines, but recently the characters in the games have found their voices and begun to recite entire lines from the various scripts the games are based on.

Today, Warner Bros. Games UK have announced that their upcoming LEGO Dimensions has a whole host of voice work from the original actors that the mini figures are based on.

There’s 14 different universes in LEGO Dimensions, spanning game, film and TV, and as the new trailer reveals, the talent on offer includes:

  • Michael J. Fox and Christopher Lloyd from Back to the Future as LEGO mini figure versions of Marty McFly and Doc Brown.
  • The LEGO Movie’s Chris Pratt, Elizabeth Banks, Alison Brie and Charlie Day take up their roles as Emmet, Wyldstyle, UniKitty and Benny – plus numerous other actors from the film.
  • The 12th Doctor, Peter Capaldi is joined by Jenna Coleman and Michelle Gomez, who play Clara Oswald and Missy.
  • Batman and Harley Quinn join the fun with Troy Baker and Tara Strong voicing the two roles.
  • Mechanical monster GLaDOS returns with the voicing talents of Ellen McLain, as does the light-hearted but devious Wheatley, voiced by Stephen Merchant.
  • The latest LEGO game, Jurassic World also stomps in on the action with Chris Pratt and Irrfan Khan voicing Owen Grady and Simon Masrani. They are joined by various other members of the cast.
  • There are also some unannounced voicing talents from the original cast of Ghostbusters, The Lord of the Rings, The Simpsons and Scooby-Doo.

Mad Max review

Ah the movie tie-in, usually a game that has had little thought put into it or released just to milk some extra money from cinema-going gamers. It’s with this in mind that some may have already judged Mad Max, which is a shame because it’s far from your usual movie tie-in and a rather decent game with only a subtle link to the events of Fury Road.

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The game starts in a similar way to the film, Max has been doing what he does best – pissing people off – and this time he has stolen fuel from the wrong person, the affectionately named Scabrous Scrotus, the son of Fury Road’s Immortan Joe. Hunted down by Scrotus and his War Boys, Max is stripped of his most prized possession, his car, but he is a hard man to put down, and even though he has been left for dead, naked and without weapons, he jumps onboard Scrotus’ War Rig and swiftly embeds a chainsaw into his skull.

Thrown from the rig, Max awakes believing he has had his revenge – oh how wrong he is – and after seeing his beloved motor torn to pieces, he has to find a new ride that’s suitable to carry on his pilgrimage to the Plains of Silence. This opening set of cutscenes creates the backdrop to the world of Mad Max – a crazy, messed up land with characters that you wouldn’t ever want to bump into.

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The next character you meet is less vicious but definitely messed up – a religious fanatic named Chumbucket who is not too dissimilar from Ephialtes, the deformed hunchback who approaches Leonidas in the film 300. Chumbucket worships a deity he calls Angel Combustion, believing he has to build the Magnus Opus – the perfect vehicle – and that Max has been sent to him by the Angel Combustion to help him achieve his goal.

The game is split into two, driving and on-foot. The Magnus Opus, and the vehicles you steal, handles well although I recommend you switch to first person. Chumbucket makes repairs while you are parked and mans the harpoon, which can be used to pull down camp defenses or to strip off the armour of attacking vehicles. As you aim, the game goes into slow motion so you can pick apart each one, revealing their soft spots, ready for a shotgun blast. You can also rip off car doors and pluck out the driver with the harpoon. The vehicular combat is intense and great fun, particularly when you go up against large convoys, but like the hand-to-hand combat, it’s all too easy and never develops further than ramming and firing harpoons.

The hardest part to the hand-to-hand combat is the camera, which often leaves enemies off-screen giving you no idea when or where the next attack is coming. Combat is a flurry of punches via a single attack button; another is used for blocking attacks. The combos may lack the finesse of the Dark Knight, but each punch feels just as brutal and satisfying as the Arkham series, particularly when you pull off odd school wrestling moves when Max enters his Fury state after a successful chain of punches.

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For the most part you travel the wasteland running errands for each region’s War Chief; often a camp needs ‘taking care of’. Each camp herds you through a linear path of twists and turns to your goal of taking down a boss, beating up all the inhabitants or blowing up parts of it. Each one also has a heap of items to collect and loot, and although finding them isn’t too challenging, I really enjoyed exploring the rusting ships, submarines and airplanes.

Other wasteland activities include destroying scarecrows and sniper towers, hunting for mines, destroying convoys and scavenging for scrap – the game’s currency, which is used to buy upgrades for your car and extra abilities for Max. Outposts can be used to mark some of these on your map, but first these hot air balloons must be freed from their shackles or refueled before you can ride them. Instead of automatically marking your map, you must use your binoculars to tag each point of interest.

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You can also chase various challenges that will increase Max’s ‘legend’ and reward you with a Griffa token – traded with a mysterious shaman for extra ability buffs – he does like to belittle Max first though, picking holes in his past, present and future.

Every effort you make in each region reduces the influence Scrotus has over the area and makes the wasteland plains safer to travel. Unfortunately this influence mechanic isn’t fleshed out enough, making it feel disjointed from the main story, as does the objective of strengthening each Warlord’s fortress – sure you get access to additional side stories, and as each location is upgraded you are able to replenish your supplies – it’s just a shame the fortresses didn’t have more bearing on the main story.

I feel another missed opportunity was the use of water and fuel – water can be gathered and stored in a flask, providing a source of health when you’ve taken one too many smacks round the head. And fuel… well fuel makes the world go round, but it’s never in short supply as you might expect in a world that’s fighting over its control. Both elements could have been far better used; instead they are mediocre mechanics rather than something that needs to be managed efficiently.

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Even though there’s the odd graphical glitch where cars and enemies disappeared, and the area around Gas Town suffered from pretty bad slow down, the landscapes look superb. Sweeping deserts and vast moody skies that albeit a limited palette, look beautiful with some great environmental effects during the day/night cycle, particularly during storms, which are as brutal as the game’s combat – striping you of health or damaging your car. Shelter is the best option for survival, although it’s worth venturing out in the Magnum Opus to go fishing with your harpoon for Muthaloot crates, which are loaded with scrap.

There’s an absolute ton of stuff to do in Mad Max, and although the majority of side activities and missions aren’t tied to the main story, you’d be wise to invest some time in them. Ignore them and not only will you miss huge chunks of the wasteland, there’s also some great stories to be heard. The final Acts are also rather tough if your car (and Max) is missing vital upgrades that are only available by completing certain side missions.

The on-foot objectives keep the gameplay from becoming too solely focused on driving, although this does take up the majority of the game. Each one could sink into monotony, particularly as Mad Max is a long game, but together they kept me from becoming bored by either one – even though they vastly remained the same regardless of upgrades.

I’ve had a lot of fun with Mad Max. It’s an enjoyable romp through a desert full of things to do and destroy. The vehicular combat is spot-on and while the world of Mad Max may not be as well-rounded as those of Mordor, Arkham or Kyrat, it’s just as playable with the mechanics it mimics done so in a way that makes them its own.

Thanks to Xbox, Warner Brothers and Stature PR for their support

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The post-apocalyptic wasteland awaits Mad Max

Rather than rest on the typical movie-tie, Mad Max the video game is an original story created by Avalanche Studios. This doesn’t mean there are no ties with the recent film – vehicles play a huge part to the game – and that means there’s plenty of vehicle combat and heaps of customisation options.

 

Max, playing the hard done-by character once again, loses his iconic Interceptor (again) when it is stolen from him – together with a War Boy who latches on to Max, they build the ultimate vehicle using scrap and car parts that they ‘take’ from others who might dare cross their path.

 

 

One game to rule them all – Shadow of Mordor GOTY edition

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The Game of the year edition of Shadow of Mordor is penned for an early May release and will include all the “currently available” DLC, which is detailed as follows:

  • Story Packs: The Lord of The Hunt and The Bright Lord
  • Skins: The Dark Ranger, Captain of the Watch, Lord of the Hunt, The Bright Lord, Power of Shadow and Lithariel Skins
  • Runes: Hidden Blade, Deadly Archer, Flame of Anor, Rising Storm, Orc Slayer, Defiant to the End, Elven Grace, Ascendant, One with Nature
  • Missions: Guardians of the Flaming Eye, The Berserks and The Skull Crushers Warband Missions
  • Challenge Modes: Test of Power, Test of Speed, Test of Wisdom, Endless Challenge, Test of the Wild, Test of the Ring, Test of Defiance Challenge Modes
  • Additional Features: Photo Mode

One question remains, is there anyone out there that doesn’t already own the original release?

Mortal Kombat X review

The Mortal Kombat series has a storied history, wonderfully delighting and shocking us with its special brand of gruesome and violent combat. I have vivid memories of how intense the first games were; from the style of combat, the unlockable secrets like Reptile and blood mode, to the painstaking research and experimentation required to unlock the over-the-top, gory and highly satisfying Fatalities. The announcement of the newest game in the franchise, Mortal Kombat X, had me all a quiver, with my expectations skyrocketing.

And I certainly wasn’t disappointed; from the moment you fire up the game you are again immersed in the corny but brutal world of Mortal Kombat. In fact, the immersion starts before you even enter an arena. On starting the game you must choose which faction you want to fight for. The five factions represent the clans and organisations many of the roster herald from – such as Earthrealm’s Special Forces community, and Netherrealm’s Brotherhood of Shadow. As you play – whether online of offline – you accumulate points which contribute to the overall score of your faction. At the end of each week a faction is announced the winner and rewards are dished out, such as Koins for spending in the Krypt and even a Faction Kill, a faction-specific Fatality. It’s a great way to encourage players to return daily, especially with faction–specific challenges cropping up hourly, daily and weekly granting score boost if you conquer them, furthermore, it doesn’t force you into competing online; regardless of how you play Mortal Kombat, any action results in points for your faction, keeping everyone involved.

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With the previous title in the series re-treading the original trilogy’s story and providing a lengthy and coherent narrative for the series, Mortal Kombat X, has its work cut out for it. Fortunately the story maintains its silly but fascinating appeal, continuing on from where the last one left off and making smart decisions with the introduction of new characters and keeping continuity. Throughout the 6-8 hour story you’ll jump into the shoes of the majority of the cast, fighting a few bouts as each before switching to another character. It proves a great way to introduce you to each fighter’s style of combat, and the challenge of adapting to each helps maintain the pacing and keep you on your toes. Character switching is also frequent enough so that you won’t get too frustrated if you can’t gel with a particular one. Additionally, if things do get too difficult, you have the option to skip fights and simply enjoy the journey.

Outside of the story are the usual fighting game modes of single player one-off fights and multiplayer –both online and local. Additionally, a comprehensive tutorial mode teaches you the basics and nuances of combat, meanwhile, a training mode lets you pummel an opponent to your heart’s content, with options for modifying your opponent’s reactions or activating on-screen button presses and Fatality position windows. The Krypt returns, presenting a 3D graveyard for you to explore and unlock additional content – such as Fatalities and character costumes – by purchasing tombs and gravestones with in-game currency you earn in combat. Also the Klassic Tower mode returns, pitting you to against random characters, one at a time as you attempt to climb the tower and become champion.

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Test Your Luck fights activate up to seven modifiers that enhance or hamper both combatants. These take the form of raining meteors and missile strikes that damage you, power ups and health pick-ups appearing in the arena, or even the screen turning black every few seconds, as well as many more debilitating or advantageous effects. This proves a terrific way of randomly shaking up the status quo. Finally, Living Towers are a mixture of Klassic Tower mode and Test Your Luck, having you climb to the top of a tower whilst dealing with the random Test Your Luck effects. Once a tower is complete you can then challenge a friend to conquer the same tower and attempt to beat your score.

Mortal Kombat X’s combat continues its tradition of simple combos with a focus on juggling to deal extreme damage. It’s a well-balanced system that’s easy to pick up and play but difficult to master. Combos typically don’t stretch beyond three or four hits, but multiple combos can be chained together with significant speed to make them seem endless if you’re skilled enough. A power meter at the bottom of the screen for each character increases with damage taken and special moves connecting, offering you the choice to spend one of the three segments in enhancing a special move, sacrificing all segments to break an incoming combo, or spending all three to perform a devastating X-ray move, which brutally maims and mutilates an opponent’s body, breaking bones and puncturing organs in a gruesome spectacle.

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A large roster of 24 characters are available, once unlocked in the main story, with several more imminently available as DLC. Furthermore, each character has three distinct combat styles to choose from that significantly changes how each one fights. Additionally each fighter feels unique, covering a diverse range of martial arts, weapons, and supernatural special moves that makes them all a thrill to use and learn. And with their unique X-ray moves, and a pair of supremely gory Fatalities each, there’s a great deal of variety to experience.

Mortal Kombat X introduces the series to Xbox One with superb results. The level of detail in the environments and characters is eye wateringly good, meanwhile, the fast paced combat doesn’t miss a beat, either offline or online. An impressive roster and some of the most brutal Fatalities and X-ray moves yet seen in the series, alone with a captivating story and intriguing hint at where it might go next makes this an unmissable fighter for the beat ‘em up crowd, meanwhile, the combat’s accessibility should easily tempt newcomers. Mortal Kombat X is brilliant, achieving a balance between technical and spectacle which seldom few other fighters do.

Thanks to Premier Communications and Xbox for supplying TiX with a promotional copy

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Enter a new LEGO dimension

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TT Games are synonymous with the LEGO franchise nowadays. They have so much LEGO experience under their belts you could almost believe that they were made of plastic.

Warner Brothers Games and TT have announced today that they will be entering the Skylanders and Disney Infinity game market, with LEGO Dimensions.

This will allow you to combine all the characters from the LEGO franchises in one game. The Starter Pack will include; the LEGO Toy Pad, which allows players to transport special LEGO minifigures and other LEGO objects into the game; the bits to build the LEGO Gateway and three fantastic figures, LEGO Batman, LEGO Gandalf and Wyldstyle from the LEGO Movie. They’ll also be able to jump into the LEGO Batmobile, which is also included.

TT Games’ Founder and Creative Director, Jon Burton said.

When kids play with LEGO bricks, they build beyond the singular brands, intermixing all of their favourite characters and universes, and we have come up with a way for players to experience that in games. Now, for the first time in a videogame, LEGO fans can play in the virtual world and in the real world – combining everything without restrictions. Imagine putting LEGO Gollum from The Lord of the Rings behind the wheel of the LEGO Delorean in New Ninjago City – the creative play is endless.

LEGO Group VP for Digital Games, Niels Jørgensen added.

LEGO Diemsions is unlike anything that we have ever done. It further extends the LEGO play experience into the digital world with all of the characters, humour and action of the LEGO videogames now combined with the fun of LEGO minifigure and model building. We are thrilled to expand our partnership with TT Games to explore ways in which physical and digital LEGO play can merge in meaningful ways for children.

The LEGO fun won’t stop at the three figures you get with the Starter Pack then. In 2015, TT Games plan to release the Back to the Future pack with LEGO Marty McFly, 2 DC comics packs with Wonder Woman and Cyborg, 3 Lord of the Rings packs with LEGO Gollum, Gimli and Legolas figures as well as packs from the LEGO Movie, Ninjago, Wizard of Oz and more.

When will all of this LEGO fun start? Well, the plan is that it will be available for Xbox One and Xbox 360 from the 29th of September.

You can find out a little more about it here.

Here’s that all-important announcement trailer. Excited, much?

Chop up the Mortal Kombat X launch trailer

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I remember when all this was fields… oh, sorry, wrong flashback. I remember when Mortal Kombat first came out. There was a hoo-haa about the gore level and the inevitable fuss over the fatality finishing moves. It all seems so tame now.

Mortal Kombat X is coming, and it’s looking good. The highly anticipated fighter is coming out on the 14th of April and to celebrate, Warner Brothers Games have released the launch trailer for it.

All set to System of a Down’s excellent “Chop Suey”, without further ado, here it is. What do you think? Are you excited by this? Let us know in the comments below, but be warned, it’s another gory one.

See both sides of the story of Dying Light

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Have you ever wondered, while running scared from the zombie apocalypse, what would it be like if it suddenly turned into the middle of the day?

Well, thanks to Techland’s new funky trailer, you can do just that.

View the new video at Dying Light’s new funky website and when you want to see the difference between night and day, give your trusty Z key a tap and hold and it’ll magically change for you.

This interactive story trailer will show you life and death in the quarantine zone, which is handy, as that’s what Techland have called it. It’s really very clever, as it will seamlessly show you the differences between survival in the night and day in the world of Dying Light.

Clever stuff. Can I find a sneak peek? Of course. Let us know what you think after watching this.

Official Mad Max Game – Magnum Opus Trailer

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Set to release in 2014 on Xbox One and 2015 on other home consoles,Mad Maxdelivers open world gameplay in a post-apocalyptic setting where cars are the key to survival. Developed by Avalanche Studios, gamers become Mad Max, a lone warrior who must fight to stay alive in The Wasteland, using vicious on-ground and vehicular combat against savage gangs of bandits. Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket and others to build the ultimate war vehicle as he works to escape from the dangerous Wasteland.

Warner Brothers late last week released a new trailer highlighiting how survive The Wasteland and customize the ultimate combat vehicle to overtake even the fiercest enemy; The Magnum Opus Trailer.

LEGO MARVEL Superheroes – Launch Trailer

Get ready for some big brick-smashing action!   LEGO Marvel Super Heroes launches soon in the UK for Xbox 360  on November 15th for UK and Europe. Published by Warner Bros. Interactive Entertainment and developed by TT Games in partnership with The LEGO Group and Marvel Entertainment, it will  also be a launch title for  Xbox One scheduled to release in UK on 22nd November.

In LEGO  Marvel Super Heroesplayers take on the role of their favourite Marvel characters like Spider-Man, Iron Man, Wolverine, Thor, Captain America and the Hulk, as they assemble to battle against some of the most menacing Marvel Super Villains, including dastardly Doctor Octopus, the ghastly Green Goblin, the ruthless Red Skull, the vicious Venom, Thor’s vexing brother, Loki, as well as the Devourer of Worlds, Galactus.  Players will unlock more than 100 playable characters, including Mystique, Elektra, Mandarin, Silver Samurai, Malekith, Aldrich Killain or Super-Skrull.  Players can also choose from a plethora of magnificent bonus hero characters, such as the heroic Guardians of the Galaxy, the Punisher, Captain Britain, Squirrel Girl and Deadpool.

Among the featured characters included in the game is Stan “The Man” Lee himself. Players will be able to rescue him from perilous predicaments and unlock him as a super-powered playable character.  And for the first time in a LEGO game, players can clobber and smash bricks harder than ever before with super-sized LEGO big figures like Colossus, Lizard, Juggernaut, Blob, Red Hulk, Iron Man’s Hulkbuster Armor, Rhino, the ever-lovin’ blue-eyed Thing and more.