Tag Archives: What is in your destiny?

What is in Your Destiny? PC Release, Iron Banana, and Prestige Raid. Again.

It’s Sunday, Guardians! I know this message is a couple of days behind schedule but, like Saladin thinking he was Reaper from Overwatch, I have been pretending to be the Bright Lord of Mordor.

B – A – N – N – E – R

Much to the dismay of myself (and others?), Iron Banner is only a week long event – just like the Faction Rally event. Now, we’ve still had no communique from Saladin to say when he’ll return, but let’s hope it’ll be monthly. And he leaves behind his token-totting antics! The Iron Banner exclusive map – Distant Shore – will roll out to all crucible modes after the next reset.

Prestige Raid Will Be Sick!

Not sick like PH fat. Sick like it is being launched with the existing bugs and glitches that are allowing devious Guardians, most likely of Dead Orbit affiliation, to complete encounters by bypassing mechanics and the like. I am unsure why the Vanguard would allow this to continue, but as you’ll read in the attached memo they will be monitoring the race for world first closely.

Memo Attached Like a Fusion Grenade. Oh, Also PC Release Details!

In only 12 days, Destiny 2 will go live on personal computers all over the world. Every player on the PC will be able to start their adventure at the same time, but the clock may display a different time depending on where you’re located. If you want to know the exact time when you can start playing, this nice map will show the ”Go Live” time in your region.

MINIMUM RECOMMENDED
CPU: Intel Intel Core i3-3250 3.5 GHz or
Intel Pentium G4560 3.5 GHz
Intel Core i5-2400 3.4 GHz or
i5 7400 3.5 GHz
CPU: AMD AMD FX-4350 4.2 GHz AMD Ryzen R5 1600X 3.6 GHz
GPU: NVidia Nvidia GeForce GTX 660 2GB or
GTX 1050 2GB
Nvidia GeForce GTX 970 4GB or
GTX 1060 6GB
GPU: AMD AMD Radeon HD 7850 2GB AMD R9 390 8GB
RAM: 6GB 8GB
Operating System: Windows 7 64-bit or Windows 8.1 64-bit or Windows 10 64-bit (Recommended)
Hard Drive Space: 68GB available hard drive space

 

The Prestige

Earlier this week, we postponed the launch of the Prestige Raid. An exploit was discovered that could cast doubt on the legitimacy of the fireteam who captures the coveted title of World First. We have been working on a fix, but the short-term solution contains too much risk. The last thing we want to do is fix an exploit some players are using, only to break other parts of the game for everyone. Because of this, we are pushing the fix off to a later date.

“Does that mean you are delaying Prestige Raid again?”

No, the Prestige Raid will still begin on October 18 at 10AM Pacific. We don’t want to make you wait any longer to experience what the raid team has cooked up for those of you who enjoy a challenge worthy of your talents.

One thing we did accomplish as part of our investigation was the creation of a way to verify a clean finish. We can now detect if any teams use this exploit to gain an advantage. This will take some extra time to verify, but we will be able to crown the winners with the confidence they deserve.

A safe fix is still being investigated for this issue. Our current plan is to deploy it as part of a future update. We’ll give you more details before it’s ready to go.

This isn’t the only upcoming raid news. We will be back next week to tell you about Raid Challenges that have been designed to make you rethink familiar encounters.

Feedback Frenzy

Ever since launch, there has been feedback posted anywhere and everywhere that discussions about Destiny 2 happen on the internet. I’m always dialed into our own feedback forum, as well all other avenues you travel to share your ideas with us. Some topics are as broad as “ways to make the Crucible more fun.” Some are much more specific, like “Add a method to mass delete shaders.”

We’re reading as much of your chatter as we possibly can. There are millions of you, after all. One thing we have noticed is a lot of discussions about the Endgame and how it can be improved. Right now, these discussions are also happening in our studio. We are listening, but need time to digest everything and draw up the best plans for the future. We will have more to say on this soon. Please stay tuned, and keep the conversation rolling.

What Is in Your Destiny? – October 4th, 2017

Guardians, I welcome you to see What Is in Your Destiny! This weekly report will give a brief rundown on what communique has been received from the Vanguard leadership over at Bungie.

Let’s first welcome our new overlords, Dead Orbit. For those who had been living on IO for the past week, let me recap what has transpired.


Other Guardians, like you and I, were tasked with returning faction items to the representatives of three longstanding factions; Dead Orbit, the Future War Cult, and New Monarchy. The faction who had the best representation – quantity over quality here, I am afraid – would be rewarded with a huge discount on a specific weapon, in the case of Dead Orbit, a Scout Rifle. I am sure I heard Shaxx shouting about the rifle, one phrase I picked up…. DISAPPOINTING, GUARDIANS. Anyways, I am not here to imprint my beliefs on you, no matter how much we need to prepare for any future wars.

I’ll see you in orbit, Guardians.

PS: This just in!

1.0.3.1 The one with more post-launch housekeeping.

Items
Fixed an issue in which players could lose access to the Veteran’s Transmat Effect by deleting characters
Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power
Fixed an issue in which the action button on Faction Rallies emblems displayed Discard instead of Store

Quests
Fixed an issue in which progress for the Exotic Quest Step “His Highness’s Seal” was not incrementing properly

Raid
Fixed an issue in which raid milestones would not show for some players after the weekly reset (This didn’t affect any raid rewards)
Fixed an issue in which players could enter a state where they are continuously killed if they finish a raid encounter at the exact moment of failure

Crucible
Added invisible physics and kill volumes to keep players inside the intended playable area on the following maps:
Eternity
Altar of Flame
Emperor’s Respite
Legion’s Gulch
Javelin-4
The Dead Cliffs
Added invisible physics to all stairs in The Dead Cliffs to allow grenades to bounce properly
Adjusted spawning system values to reduce the frequency of players respawning into dangerous situations on all maps

If any of these issues aren’t fully resolved, please allow the next weekly reset to come and pass to see if they are on delay.