Tag Archives: windows 8

Thrustmaster Unveils 1st Official Flight Stick for the Xbox One

Thrustmaster is at it again! Not content on delivering a premium experience for the racing community on Xbox and Windows, they are now taking to the skies and beyond with the Hotas One.

Members of the Flight Sim community rejoice, Thrustmaster® has heard your pleas loud and clear. To meet the demands of this growing audience on Xbox One, Thrustmaster decided that there’s never been a better time to release a joystick that will allow the many, many gamers on Xbox One and Windows 10, 8 and 7 to experience Thrustmaster’s extensive flight simulation expertise. The T.Flight Hotas One will allow gamers on both platforms to fully immerse themselves in the feeling of flight offered by today’s cutting-edge Flight Sim titles and become part of these amazing aerial worlds in a way that hasn’t been possible until now. Based on the T.Flight Hotas concept, one of their all-time bestsellers, Thrustmaster has developed a comprehensive solution officially licensed for Xbox One and Windows 10, 8 and 7.
How exciting does that sound? Well, if that little tease hasn’t made you dig out your flight suit, then here is a whole lot more information provided to us here at TiX!

  • Official Thrustmaster Flight Stick for Xbox One… (And they aren’t working alone!)
    • Thrustmaster is thrilled to be the first to develop a product that the Xbox One community has been dreaming about since launch.
      Eager to deliver on the growing demand from members of this community, the team at Thrustmaster joined forces with Microsoft to create a joystick specially designed for use on Xbox One, with the T.Flight Hotas One being the end result.
      Thrustmaster has worked with Frontier to fully support the T.Flight Hotas One in Elite Dangerous for Xbox One. Frontier has been keen to deliver an even deeper level of immersion for the Elite Dangerous community on Xbox One and recommends the T.Flight Hotas One, supporting it with an upcoming patch for Elite Dangerous adding T.Flight Hotas One compatibility on September 26th!
  • Complete & Accessible Hotas Flight Stick system for Instant Immersion
    • The ergonomic T.Flight Hotas design (combined with the development of next-generation electronics officially licensed for both Xbox One and Windows 10, 8 and 7, including an “ecosystem-ready” port allowing users to add the TFRP rudder system – Which will be sold separately) allows for instant playability and the ability to adapt to all types of flight simulation (space adventure, modern combat, warplanes, civilian flight etc.) This creates an unrivalled degree of practicality which has become the gold standard set by Thrustmaster over the years.
  • T.Flight Hotas One: Realistic & Ergonomic Flight Control System
    • In the real world, flight controls used by pilots include both a stick and a throttle: this combination is the most effective in terms of performance and precision. The T.Flight Hotas One provides the same level of realism.
      The joystick’s realistic, ergonomic design has been lauded right from its earliest designs. The wide hand rest helps gamers keep their hand in a very stable and relaxed position, allowing the stick to respond to even the most subtle movements, and maintain total comfort throughout long combat missions.
      Gamers can adjust the stick’s resistance according to their needs and preferences. The base is weighted, for enhanced stability during gaming sessions.

  • T.Flight Hotas One: Detachable Throttle
    • Another key feature which has helped to establish the reputation of Thrustmaster’s Hotas system is the fact that it includes a full-size throttle, which gamers can use to easily control the acceleration of their aircraft or spaceship.
      The throttle is detachable, and can be used in either of two different ways:
      – Detached and separated from the joystick, to recreate authentic piloting conditions; or
      – Attached to the joystick, for better stability and to take up less space.
  • T.Flight Hotas One: Dual Rudder System
    • What’s more, the joystick includes an extremely precise rudder function: this corresponds to the pedals used by pilots to turn the steering, allowing the plane to pivot around its vertical axis (therefore making the plane turn left or right, without impacting its elevation). This rudder function is accessible by rotating the joystick’s handle (with an integrated locking system), or via the progressive tilting lever located at the front of the throttle.
  • T.Flight Hotas One: part of Thrustmaster’s Flight Sim ecosystem
    • The T.Flight Hotas One joystick is part of Thrustmaster’s flight simulation ecosystem. It is therefore compatible with the T.Flight Rudder Pedals (sold separately) – the first rudder ever to feature the S.M.A.R.T (Sliding Motion Advanced Rail Tracks) slide rail system, for incredibly smooth turns.

If after that info-drop, you are still unsure about the T.Flight Hotas One then make sure you keep your eyes on TiX for a detailed review in the near future. In the meantime, stay safe whilst making your cardboard / wooden cockpits to go with your new Hotas One!

HALO Spartan Assault landing on Xbox One December 24th

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Xbox Wire has confirmed that HALO: Spartan Assault will come to Xbox One on December 24th and in January for Xbox 360. First released for Windows 8 devices earlier this year, the game was a hit with HALO fans leading to the move to the main consoles.

A top down twin stick shooter, players take on the role of Sarah Palmer and Spartan Davis during missions set between HALO 3 and HALO 4. The Xbox One version will come with added co-op mode, new missions and the expansion ‘Operation Hydra’ add On.

Those who have already purchased the game for their Windows 8 devices will be able to purchase the game as an “upgrade” in order to play it on console for both Xbox One and then in January for Xbox 360. At the moment UK Pricing has yet to be confirmed by it will be available for $14.99 as a full download and $4.99 as the upgrade option for those who own it on Windows 8 devices already.

DELL Confirm All Windows 8 Apps Run on Xbox One

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This news is unconfirmed from Microsoft in all official capacity, but DELL has outed that Xbox One will run all Windows 8 Apps on the console. This shouldn’t really come as any massive surprise since loyal thisisxbox readers will remember this news from February 2012, when a rumoured name for the console was Xbox 8 due to its ability to run Windows 8 features including Apps.

Looking at the image above obtained from NeoWin, close reading confirms:

Consider the game officially changed. With all your favorite Windows 8 apps able to be run on and synced to your Xbox One, now your phone, desktop, tablet and TV can all give you a unified web and entertainment experience

The Xbox One will launch on November 22nd 2013. If you have a favourite Windows 8 App that you would like to sync to the Xbox One – shout about it below.

Halo: Spartan Assault Out Today for Windows 8 and Windows Phone 8

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Ready up fellow Spartans with Windows 8 on their PC’s, Laptops and Mobile Phones – Halo Spartan Assault launches today as confirmed by Xbox UK’s Graeme Boyd (Social Marketing Manager).

Halo Spartan Assault has 25 unique missions featuring unrivalled action and intensity, the single-player experience allows you to compete against friends in Leaderboards or hone your skills with Weekly Challenges. Replay the missions to collect more than 40 in-game Achievements and Medals. For fans who already have a prospering Spartan career aboard the UNSC Infinity, “Halo: Spartan Assault” lets you earn experience points (XP), all-new Achievements, and emblems for your “Halo 4” Spartan, with additional integration features available after launch.

At the time of writing it can not be seen on the UK Windows Phone Marketplace – keep checking throughout the day.

Windows 8 Apps Can Also Be Developed for Xbox One

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Although Xbox One App development is still unclear, Microsoft at the Build developers conference in San Francisco teased that Windows 8 Apps could run on the upcoming Xbox One console.

Steve Guggenheimer, vice president of Microsoft’s Developer & Platform Evangelism group stated:

Xbox one has two engines, it’s got a gaming engine and it essentially has a Windows 8 engine … If you want to know about how to get a head start about thinking about developing for Xbox One, the logical thing to do is go build Windows 8 applications.

In addition, a new collaboration was announced with Unity Technologies, the provider of Unity multi-platform game engine and developer tools that will make it even easier for developers to bring popular games, entertainment and apps to all Microsoft platforms.

Guggenheimer also quoted:

Unity has established itself not only as an incredible development toolset and engine, but as a significant force for creative freedom and innovation in the games development community. With Unity’s commitment to support Windows 8, Windows Phone 8, Xbox One and Xbox 360, Microsoft’s gaming ecosystem will benefit from the wealth of ideas and imagination flowing from the Unity games development community.

Expect a ton of weather, stocks, feed apps and social networking enhancement apps when Microsoft open the Xbox One App floodgates!

Via TheVerge & Xbox Wire