Goat Simulator may only be a physic playground, but it’s not as aimless as it first seems. There are dozens of optional objectives to complete that run the gamut from running up the sides of buildings, to staying in the air for a certain amount of time. And as you go about completing them, exploring the two areas – Goatville and Goat City Bay – for opportunities to conquer the objectives and hunting that precious 1,000 Gamerscore, you’ll also discover secret areas, odd occurrences, millions of glitches and bugs, and plenty of referential humour, these will distract you, and before you know it hours will have passed, and you’ve experienced nothing but hilarious, tear inducing fun.
Indeed ‘playground’ is certainly the appropriate word for describing Goat Simulator. Each area is full of equipment, buildings, people, and vehicles to distract you and have fun with, whether that’s ramming and kicking people metres into the air for sport, trying to ride skateboards and bikes, or defying gravity by running up walls and sailing through the air. Add a few glitches to your activities and the fun multiplies, but there’s so much more than just a few glitches.
Water transubstantiates between liquid, solid and gas, resulting in peculiar physics as you frequently jump off the surface or trot unabated on the ocean floor. Meanwhile, you tongue can latch onto almost anything and stretch seemingly infinitely, and on occasion the rest of your head will follow suit. Furthermore, random glitches can occur, such as you embedding yourself in a structure. It’s fantastically absurd. Wonderfully, the developers, Coffee Stain Studios, won’t be fixing any of these bugs either, just the game breaking ones, instead they label them as features, and features they certainly are, ones that make an amusing title downright hilarious.
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