Back in February, we brought you news of Paranoid Productions’ take on the fun that can be had if you joined a cult in the 1970s.
The Church in the Darkness is the title of this crazy-sounding adventure. It is an infiltration based action adventure game that delves into the cults and radical movements of the ’70s. You are tasked with finding your nephew, who has fallen into the clutches of Isaac and Rebecca Walker.
Their self-sufficient, isolated commune, Freedom Town contains a healthy mix of radicalised inhabitants and those who are starting to have second thoughts about the Walker’s motives.
As a former law enforcement office, Vic has infiltrated the South American commune with the aim to rescue nephew Alex. Things aren’t quite what they seem in Freedom Town though. Every play-through will offer a unique version of Freedom Town, with different objectives, character personalities and a shifting story narrative told through investigation, action and observation.
The title focuses on two possible methods of play. You can keep your head down and move stealthily around, taking great care not to raise any suspicions at all. You could also take the gung-ho approach. Guns are an option in The Church in the Darkness, but they are by no means the best option at all times.
As game designer Richard Rouse explains in the narrative on the first gameplay trailer below, a nice mix of the two approaches would be the best way to achieve your goals.
The Church in the Darkness is also to make it’s playable debut at PAX West in Seattle, USA from the 2nd to the 5th of September. They will be in booth #7009 and the Indie MEGABOOTH on the Friday and Saturday.
The Church in the Darkness is due to release on Xbox One sometime in 2017.