The Bridge focuses on bringing players into a new gameplay experience, beyond what they may expect from the usual puzzle game. Following in the footsteps of non-traditional titles like Braid and Limbo, The Bridge offers a uniquely cerebral approach to gaming. With detail-oriented, hand-drawn environments that resemble architectural design, more than level design, players are asked to look beyond just the protagonist and into the environment to solve each puzzle. The ability to control the world around the protagonist offers a plethora of options for strategically positioning both the character and the world to achieve success. Critical thinking is a key to player progress and is not limited to just the environment; players will face off with “The Menace,” gravitational vortexes and parallel universes adding twists for additional layers of gameplay in this award-winning title.
At its heart, The Bridge is a 2D logic puzzle game that forces the player to re-evaluate their preconceptions of physics and perspective through 48 increasingly-difficult levels. Created to be both an intellectually stimulating experience and accessible game, The Bridge uses a minimalistic control scheme so both gamers and non-gamers can easily jump in and enjoy. To allow for experimental efforts, the “rewind” feature allows players to travel back in time to critical moments in the problem-solving process for a colloquial “re-do.” From the very start, The Bridge is designed to foster outside the box and critical thinking skills, leaving the player with a pronounced sense of intellectual accomplishment at the end of each level. Players willing to take on the game a second time will be treated to a secret ending reserved for the most dedicated of players.
The Bridge was developed by game designer and programmer Ty Taylor and artist Mario Castañeda; together they are known as the Quantum Astrophysicists Guild.
The Bridge is rated E for Everyone and will release on Xbox Live Games Store on November 13th.