TiX crowdfunding spotlight issue #6


Another week is over and with it potentially the dreams of those looking to fund their projects through crowdfunding sites like KickStarter and IndieGoGo. We’d love to hear your thoughts on this feature, so please do get in touch either via the comments section below, email or on Twitter. Let’s get to it!

Catch-up time.

With just two days to go, the new RPG from Zenrock Studios LLC, looking for $7,500 towards the development of their Sci-Fi title; Wormhole City, is going to fall quite a way short of their target. I am massively disappointed by this, but unfortunately it’s just the way crowdfunding goes.

Looking again at Gamer’s Edition, things could be a little better since last week. The Hotline Miami bundle is just under 75% funded whilst the Papers, Please bundle is still way behind. Hopefully with a big push these guys will get at least one of the bundles funded so that we get to see what their next project is at least.

Once Bitten Twice Dead! is the zombie first-person title from Dark Day Inc. There are still 12 days left to run for Dark Day Inc. but they’ve yet to gain any real traction. Take a look at the KickStarter page here and leave a pledge if you like the look of this indie title.

With a full week since our last update the 3D jump and run game RUMP! has raised just over a $1,000 dollars bringing the new total to $14,207 towards their $50,000 target. With 25 days left on IndieGoGo, there is still plenty of time for Dedication Labs to turn things around.

New last week was The American Father’s Podcast on Kickstarter from Near Future Fiction writer, Henry L. Sullivan III. A little different to our usual featured campaigns, this one caught our eye because Steve Downes (the voice of Master Chief) is listed as a voice actor. So far to date they’ve attracted 32 backers and achieved $2,291 of their $30,000 target. They’ve still got 8 days to go in which to attract more backers, so check it out while you can.

Our second featured campaign in Issue #5 was Atom Universe from Atom Republic. Atom Universe social based game within a theme park featuring rides and mini-games, as well as advanced social interactions. It’s a virtual reality theme park where your avatar goes to meet friends and do all the same sorts of things you would do at a normal Theme Park. With nine days to go, it’s looking good for Atom Republic, having achieved over £15,000 towards their £20,000 goal.

Our third and final campaign last week was the awesome Enigma Escape, the live escape game experience hoping to open up in London. So impressed with the campaign and concept, our very own Rich Berry pledged £70. Now with just a couple of days left to go they need YOUR help to bring this attraction to life. They are just £500 short of their £5,000 goal. Team TiX will definitely be heading along to try this out when opened. Will you?

New this week!

Orcs Must Die! was the smash hit strategy game developed by Robot Entertainment. It is a tower defence game using a third-person action-oriented viewpoint. The game was released via Xbox Live Arcade on October 5 2011. On the 2nd of April 2012 Orcs Must Die! 2 was released for PC only, which I was very disappointed about. Now in 2015 we have Orcs Must Die! The board game. This came to my attention a few minutes after being launched on KickStarter. Overnight the project was funded to 179% of its original base goal. Simply incredible.  

Teaming up with your friends, you have traps & weapons galore to obliterate the nasty orcs and their grotesque allies. Robot Entertainment and Sandy Petersen, an award-winning designer, have joined forces to create this new table top experience. Precisely adapted to the table top environment it includes scores of great plastic figures of all the heroes from the original XBLA title, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using the tile-based system, then watch as swarms of baddies plunge through your defences to wreck your Rift.

Orcs Must Die! The Boardgame 2

Although Robot Entertainment have licensed the use of the Orcs Must Die! IP, including art and other digital assets, Petersen Games is solely responsible for creating and running this project. He must be overjoyed with the immediate response from the fans.

When it comes to pledging support to this project, you might be pleasantly surprise. Each pledge includes free STEAM codes to play the classic Orcs Must Die! and Orcs Must Die! 2. And even that’s not all – you ALSO get a beta code to participate in the early version of Orcs Must Die! Unchained! So if you are a fan of Orc Must Die! then this campaign is definitely one to get behind!

Orcs Must Die! The Boardgame 1

Likeliness of happening: As mentioned before, this has already hit 100% of its target and made it to 179% in just the first night.

[rprogress value=100 text=”TiX Score 100%”]


My second campaign of the week is one I have previously missed on IndieGoGo. A retro-inspired 2D Action RPG set in the distant future called CrossCode.

CrossCode focuses on Lea, a player of CrossWorlds – a fictional online game of the distant future. She has also lost her memory and is a mute. The only way to regain her memory is to play CrossWorlds. You will follow her adventures and journey through CrossWorlds, discovering all the places the game has to offer. As Lea’s memory returns, a deep mystery surrounding CrossWorlds will be unravelled.

CrossCode is an RPG crossed (sorry about that!) with action-adventure gameplay mechanics. The developers; Radical Fish Games have taken the best out of two popular genres, attempted to find the perfect balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are set to be rewarded with a great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies’ weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.


CrossCode still has quite a bit of time left to reach its base goal of $80,000. At time of writing the campaign still had 25 days to run and had achieved $43,250, just over 50%. Reaching $80,000 will guarantee that CrossCode will be released for PC/MAC and Linux. There are stretch goals of course and the first one of note is $100,000, which then sees the game released for Wii U. So what about Xbox One?

CrossCode looks like another one of those games that is perfectly suited to the ID@Xbox program. At present the final stretch goal is $125,000, which will mean the game comes released with local PVP and a co-op Arena mode. There are however 2 hidden stretch goals yet to be revealed. I think CrossCode sounds like a fantastic game, especially for fans of the 2D Retro titles, RPG fanatics and all those in between.

Likeliness of happening: Nothing in the campaign write-up hints at a potential Xbox One release, but as always, we remain optimistic when we come across great games like this. Games that we ourselves at TiX would love to play on our beloved console.

[rprogress value=60 text=”TiX Score 60%”]


Our third and final featured campaign is back over on KickStarter. Over The Hills And Far Away: A Visual Novel is looking to be funded and released on the usual platforms; Windows, Mac, Linux and Steam. As always, we believe it deserves an Xbox One release for a variety of reasons.

The first of those reasons is the striking visuals.  The artwork for the game is being produced by Hui Tian (Space Penguin) of Collateral Damage Studios. Beautiful scenery, unique characters and captivating CG art are showcased on the campaign page.


The second is the story which is set during the War of 1812. A soldier takes refuge from the storm in a barn and meets a native girl who will change everything. Bleeding out and not wanting to brave the fierce winds outside, Aubrey decides to put up with her until the rains let up. Over the course of the story, the two of them get over their general anxiety and indifference for one another, slowly bonding to become friends. But will their friendship outlast the rains; when both return to the bloodshed and the outside world?

Over the Hills 1

And thirdly we are massive supporters of smaller independent studios, and WarGame Girls is just that. Working on Over The Hills And Far Away: A Visual Novel is just a team of three. They go by the names of DesertFox, Space Penguin and Yuang Chen. But don’t be misled, this isn’t WarGame Girls first title. Check out their official website here for details on My Little Dictator.

Over the Hills 2

The campaign page does a good job of describing what a visual novel is for those that might not have come across this term;

A visual novel is an interactive story adventure with static (usually) graphics, music and transitions. It allows the reader to make decisions to influence the branching storyline and interact with characters. Visual novels heavily influenced RPGs in Japan, and have now come to the West as people realize the potential of this genre. It allows a player to better visualize and understand a text-based story whilst also including interactive elements.

Likeliness of happening: Although they have plenty of time to raise the £6,000 base total they require (currently at £199 with 29 days to go), there is no hint of an Xbox One release. They do have a forum for fans to post suggestions, so why not head over here and encourage them?

[rprogress value=30 text=”TiX Score 30%”]


This entry was posted in Features and tagged , , , , , , , , , , , , , , , , , , , , , , . Bookmark the permalink.