TiX Crowd Funding Spotlight is our latest weekly feature showcasing a selection of projects on the likes of Kickstarter and IndieGoGo that are either being primarily developed for Xbox platforms including Xbox Games for PC/Windows Phone or include stretch goals that will see the project released onto either of those platforms.
In our first weekly edition we have an old PlayStation game ‘Fan Edition’ looking to make its way to Xbox One. A 2006 Xbox 360 classic looking for a revival. An RPG drawing inspiration from Thief, Deus Ex, BioShock, Skyrim and Dragon Age and finally a fan art book looking to raise money in the fight against cancer.
Strength of the SWORD ULTIMATE
Originally a PS3 game, Strength of the Sword gathered a massive following. Now Ivent Games, a two-man team, are hoping to re-release this ultimate fan edition on as many platforms as possible.
The entire original game is ported and polished as part of the new ULTIMATE game. Every location, every blood-thirsty monster from the original campaign will be back with as much bite if not more. New features include a PvP mode, CO-OP mode, Dark mode (hinted at as an awesome asymmetrical PvP marathon!) and an extended single player mode bringing the new ideas of Ivent Games to fruition.
Towards the end of the week, Ivent Games dropped the stretch goal for a current gen console release from $100,000 to $82,000 but there is a catch… backers of the project need to vote here for their console of choice. The winning console, well wins. To see this project released on Xbox One, click the link just gone and get voting!. Currently they’ve raised just shy of $51,449 and have 9 days left. Having passed $43,000 the game will see a release on PS Vita and the Wii U, which although we are happy for Ivent Games we want to help push them to Xbox One. So check out the project using this link and donate if you’d like to see an Xbox One release.
Crystal Quest Classic
Crystal Quest Classic is a revival of the 1987 award-winning video game. The original was played on almost every Macintosh computer in existence before being ported to the Apple IIgs, Amiga and the Game Boy – followed many years in 2006 by a reawakening on the Xbox 360.
All the addictive levels and mesmerising gameplay of the original have been retained in the design of Crystal Quest Classic. The goal is to match the mechanics of the original with even better sound and graphics. Plus the developers want to get it on as many platforms as possible. Although the initial plan is to release it for PC, Mac and Linux, with a little more support and funding Crystal Quest could see itself back on the Xbox platform.
Crystal Quest Classic has only managed to raise just short of $3,000 towards their $14,000 target. That said there are still 7 days left to back the project. So check out the full project page on Kickstarter here support them if this revival is up your street.
Game Artists unite to battle cancer
Gamer for Life is a Fan Art Tribute book. 283 game artists came together and donated 476 art pieces to be used in this campaign to raise funds for the fight against cancer. In 2012 Kevin, a game developer at Blizzard was diagnosed with stage four Alveolar Soft Part Sarcoma, an incredibly rare cancer with no cure and no clear treatment path. This project came to be when those close to Kevin decided they had to do something for their friend and fellow game developer, Kevin Kenai Griffith (KKG). Unfortunately in Oct. 2014 KKG passed away, as the content for the book was completed.
The initial goal for the funds raised by the book was to cover Kevin’s medical expenses. When Kevin passed he had no unpaid medical expenses. Gamers for Good were able to financially support his memorial event. Now 4 months on, word has spread beyond those with personal connections to Kevin and gained interest from around the globe. Artists from Blizzard, Riot, Carbine, Activision, Microsoft, Ready at Dawn, GREE, Tencent, Turtle Rock and many more have all come together to contribute to this book.
In order to try to stay as close to the original intent of the project, the organisers we will be splitting proceeds of this campaign between 2 charities in KKG’s memory; Games Changers and CureASPS. With 18 days left this project is almost there having raised $38,847 of the $40,000 target. Donators will receive a variety of thank you gifts so check out the project page on IndieGoGo and donate what you can.
And finally another project that caught our eye was Underworld Ascendant the rekindling of the Underworld universe. Ultima Underworld (and Ultima Underworld II) are fantasy RPGs that influenced RPG titles like Neverwinter Nights, Skyrim and even BioShock. The project has been picked up by The OtherSide Entertainment who between them have worked on over 25 award-winning games like Deus Ex, Neverwinter Night, Dishonoured, Medal of Honor, Uncharted, Last of Us, BioShock Infinite and many more.
Far more than a dungeon crawler, Underworld Ascendant features a dynamic, player driven narrative, an improvisation engine, intense combat and inventive magic, create your own character class feature and new ‘stretch RPG’ mechanics.
Although not immediately set for a console release, they have a mystery stretch goal yet to be announced. One has to hope that the team with their experience of releasing titles like Dishonoured and BioShock Infinite will make the jump to console, now that would be the perfect final stretch goal. I for one would love to see Underworld Ascendant make it that far.
With 5 days to go until the project runs out of time, The OtherSide Entertainment have managed to raise just their initial target of $600,000 towards development. You can check out the full KickStarter page here including additional detail, concept art and videos.