Fighting the Skaven horde is a highly enjoyable and challenging pastime that we at TiX Towers have enjoyed immensely. The Karak Azgaraz DLC gives us precisely the excuse we need to dive back in, providing a short, three mission adventure where players attempt to warn the dwarven hold of Karak Azgaraz of the approaching vermin horde.
Indeed, the thousands of vicious and bloodthirsty rat people that you’ve slain so far in Vermintide has failed to stop their attack against the civilised folk of Warhammer, namely the humans, elves and dwarves. The exhilarating and immensely satisfying medieval slaughtering must continue if you stand a chance at saving the dwarven hold of Karak Azgaraz. Therefore, you and up to three allies must gather again to slice, dice, shoot, and set ablaze the vermin in intense objective-based combat scenarios, first to the outlaying settlement of Khazid Kro then the Grey Mountains.
Khazid Kro places you in a narrow, claustrophobic settlement. It’s dark and dank and ideal for the waves of Skaven to come careening towards you and your party, as you frantically try to work your way through tunnels, all by the guidance of NPC dwarf Halgrim Halgrimsson. He tasks you with taking out the Skaven tunnels with some explosive barrels in order to obtain a keystone for use in the later missions.
With the tunnels destroyed, it’s up to the mountains in search of The Cursed Rune. A gruelling ascent through snowy terrain provides a nice variety of location to the majority of other missions in the base game, with a good old fashioned Skaven onslaught awaiting you at a vault that holds a crucial casket you need.
The DLC concludes at the peak of the mountain, where you must light a beacon to warn Karak Azgaraz of the Skaven threat. It’s a terrific little side-story with the same excellent intense and highly enjoyable combat of the base game.
Indeed, Karak Azgaraz is another excellent adventure for Vermintide players to enjoy, but it’s hurt by the surprising lack of players. For a title we celebrated as a game of the year last year, it’s baffling why we aren’t seeing more players in matchmaking. Perhaps a complete edition including all previous DLC will help mend this issue, and we hope it does, because this is some of the most fun you can have in a multiplayer title, and this DLC is more of a good thing, if a little short.
Thanks to Xbox and Fat Shark for supporting TiX