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Xbox One – Import Your Face And Body Mass Onto Created Characters

…Of course this is for the developers who choose to take advantage of Kinect 2.0 capabilities…

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Major Nelson (Larry Hryb) of Xbox LIVE today at San Diego Comic Con moderated a panel of developers as they talked about new features for the upcoming Xbox One console. One great feature in particular that thisisxbox.com will highlight is the new features for Kinect 2.0.

Nick Burton, from Rare, had discussed how the fidelity had not been “quite there” in the previous generation of Kinect (meaning Xbox 360′s) and how it could only track about 20 points on the body. However, the new Kinect Sensor for Xbox One has 10x the resolution of the Xbox 360 Kinect and can read the folds in your face and discriminate among your fingers from as far as 3 meters. During Comic Con, Nick Burton also showed a Kinect rendered mask of his own face that could be mapped to in-game character models on Xbox One. This shows how it could be possible to import your own face geometry and body mass index onto character models within games. Obviously this is developer use permitting and the new device can even track your face during gameplay and reproduce your facial expressions!

Freaky!!

In other news, the Xbox One controller combined with Kinect can spot who is using the controller and adapt that users controller settings as it is passed around from person to person. Pretty impressive.

Thanks IGN

Posted By: - Can be followed on Xbox LIVE as "Jason of Duty"

Founder & Editor of ThisisXbox.com having previously written for other gaming sites since 2007. Ex-Microsoft Xbox MVP, Elite Member of the XCN, dedicated fan of all things Microsoft and Call of Duty! Can't start the day without a nice ice cold Diet Coke, a non-hippy type vegetarian who will do anything to get on a cruise holiday!!
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  • Phil Balliet

    So awesome!

  • http://www.thisisxbox.com/ Jason

    well hopefully if dev’s allow this feature in many games. It would also be great for Kinect to just store a face map and auto-use it for the games that allow this level of customisation instead of fine tuning it for each game individually.

    Makes me wonder though what is in store for the new Xbox One Avatars!!!