Rainbow Six Siege will kick your ass with patch 1.1

Rainbow Six Siege is awesome, so awesome that it’s keeping me from attacking my pile of shame. But one thing has frustrated me while playing online with the rest of Blue on Blue squad… Team killing. On the occasion where we don’t have a full squad, we’ve been victim to A-holes joining the game and killing the team when things go a bit wrong.

If you’ve played Siege you’ll know that it’s not over until the fat lady sings – or in Blue on Blue’s case – Greg sings! Our best ranked battle was when we hit a lowly 0-3, pulling the game back to win 5-4, so why the team killing? I guess some people just love to be dicks!

To help combat intentional team killing, patch 1.1 includes a feature that accesses several factors to determine whether a team kill was intentional and then kick the perpetrator if the system deems them guilty.

We are trying our best to make the distinction between accidental team killing and intentional team killing. Same goes for intentional hostage killing while playing as Defender. We will be tracking if the auto-kick feature reduces intentional team killing instances and will be adjusting the rigor of the parameters accordingly

Squad Blue on Blue was named as a slight joke at online team killing by randoms – but I’ll admit that we have had one or two amusing cases where members blew each other up… or capped each other in the head…I’m looking at you Max. Let’s hope the auto kick feature doesn’t cause us issues – either way, here’s to a better online Siege experience with less team killing fools.

The full patch notes can be found on Ubisoft’s Rainbow Six Siege forum.

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