Tag Archives: Grip Games

Q.U.B.E. Director’s Cut review

At first glance, it’s impossible not to judge Q.U.B.E. as a Portal clone, and while the game may have taken some inspiration from Valve’s puzzler, it doesn’t make it any less of a game. Waking up with no memory as to who or where you are, a woman interrupts the silence with a radio transmission […]

The Solus Project playable at Gamescom

As we get closer and closer to August’s Gamescom, we are beginning to hear more about what will be appearing at this years convention in Cologne.   Teotl Studios, the Swedish developer behind The Ball and Unmechanical for the PC have teamed up with GRIP Digital to announce that their upcoming title will launch as a console exclusive […]

Physics-based puzzler Q.U.B.E. lands July 24

Grip Games have revealed that on July 24 physics-based puzzler, Q.U.B.E: Director’s Cut, will release globally on Xbox One. In Q.U.B.E (‘Quick Understanding of Block Extrusion’), you step into the moon boots of an astronaut stranded on a mysterious spaceship – I recently remarked on the TiX podcast how everyone seems to be releasing a space game, […]

Grip Games reveal The Solus Project

Grip Games like to slip an announcement out every now and again. They can be a little bit sneaky about it too. This time, they’ve teamed up with Unmechanical: Extended developer, Teotl Studios, to bring a new survival sci-fi epic to your console. The Solus Project is set in the year 2183 where a dying […]

Will you enter the Q.U.B.E ?

Cubism is the art technique where an object is taken, analysed, broken up and reassembled in abstract form. Prague has the world’s only cubist lamp post. What’s the link, I hear you ask. Well, in Q.U.B.E, short for Quick Understanding of Block Extrusion, you have the task of analysing the puzzle, using the special gloves […]

Developer Interview: Grip Games and Terrible Posture Games

Tower of Guns was released on Xbox One on the 10th of April, introducing us to the insane spectacle and experience of a bullet-hell, first-person shooter with Rougelike randomisation and permadeath. We enjoyed it, giving it a solid 80% in our review, and we were fortunate enough to have a chat with Grip Games’ Jakub Mikyska […]

Grip Games shows off Tower of Guns’ bullet hell

Grip Games are gearing up for the release of the Unreal Engine-powered Tower of Guns this spring. They have released a new gameplay trailer showcasing the bullet hell contained within the tower. Seven floors of randomly generated mayhem will await those brave enough to enter, but the rewards will be many. Take a look at […]

Grip Games opens the Tower of Guns

Grip Games, the publishers behind the frankly brilliant Unmechanical: Extended, have announced a new Unreal Engine based title coming in Q2 of 2015. Looking like a hybrid of Doom, Quake and any tower defence game you could muster, Tower of Guns looks set to try to revive the classic first person shooters of yesteryear from […]

Unmechanical: Extended Review

Nothing pleases me more than robots. Big robots, small robots, transforming robots, cute little robots with a hint of steampunk and a propeller on their head, all appeal in equal measure. Previously released on Steam, Unmechanical: Extended has such a robot, as mentioned latterly above and he’s just this side of funky. Billed as an […]

Unmechanical: Extended release date announced on Xbox One

Nordic Games Visual Award winners, Grip Games have teamed up with Teotl Studios and Talawa Games to bring a new, longer edition of the Steam hit, Unmechanical to Xbox One early this year. Set in a fantastic world made of flesh, steel and rock, you play as a little robot trapped in an underground complex. […]